Nefertumm
aa6ecec2ab
feat(Core/Map): add DoForAllPlayers method ( #10371 )
2022-02-04 18:54:29 +01:00
acidmanifesto
8207e3ffb5
fix (core) : TransportMgr Load up time ( #10388 )
...
* fix (core) : TransportMgr Load up time
* white space fix
* merge fix
* merge fix again
* Update TransportMgr.cpp
* Update TransportMgr.cpp
* Update TransportMgr.cpp
* fix conflich with preload grids for continent static transports
2022-01-29 10:44:19 -05:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
...
* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
Kargatum
8b7df23f06
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00
Francesco Borzì
9dc88def35
refactor(Core): apply clang-tidy modernize-* ( #9975 )
...
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-01-17 14:35:07 +01:00
Malcrom
dfac47a562
feat(Core/Creature): Allow 3 ids per spawn point. TESTING ( #10169 )
...
* feat(Core/Creature): Allow 3 ids per spawn point.
* Move GetRandomId to a function
* Update id to id1
* Fixed some errors crashing core and text
* Set ids to lowercase for GetRandomId function
* Update src/server/database/Database/Implementation/WorldDatabase.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-01-14 19:21:50 -04:00
Kitzunu
d1cc65b1c7
refactor(Core/Misc): isEmpty to IsEmpty ( #10011 )
2022-01-13 21:43:15 -05:00
acidmanifesto
4330e44ad0
fix (Core/CodeReduction) TC_ removal ( #10162 )
...
TC_ remove from any commit out TC_LOG in the event when we do need to run debug logging, we can just remove the // instead of // TC_
2022-01-13 14:39:54 -05:00
Cláudio Costa
5d45c52c3e
fix(Core/Creature): Fire Elemental Invasion changes ( #9372 )
...
* fix(DB): Blazing elemental invasion event
- Fixed Elemental Invader's SmartAI;
- Re-arranged Elemental Rifts SmartAI for controlled spawning of
Invaders.
* SmartAI: SetCounter to be able to subtract
* Target unit or summoner changed for worldobjects
* extra checks and last sql file
* Codestyle
* codestyle
* adding Baron to elemental invasions
* changed owner or summoner target (SmartAI)
* codestyle
2022-01-06 19:30:23 +01:00
IntelligentQuantum
fb249836e9
Core\Packet\Misc: Weather ( #9648 )
2022-01-04 13:52:13 -05:00
Kitzunu
317e793b12
refactor(Core/Misc): atan2() to std::atan2() ( #9793 )
...
- prefer std functions over C functions
2022-01-03 13:24:06 -03:00
Kitzunu
913e65f97f
refactor(Core/Misc): fabs() to std::fabs() ( #9790 )
...
- prefer std functions over C functions
2021-12-31 20:41:00 -03:00
Kitzunu
7617ae4645
refactor(Core/Misc): fmod() to std::fmod() ( #9796 )
...
- prefer std functions over C functions
2021-12-21 01:16:59 -03:00
Kargatum
51adbffae4
feat(Core/Modules): add separated lib for modules ( #9281 )
2021-12-02 20:28:58 +07:00
acidmanifesto
29f49108a5
chore(Core): Remove unnecessary slang Cosmetic ( #9325 )
...
* Remove unnecessary slang
Removes ZOMG! that is used in the src in logging and notes. Completely Unnecessary. Contributes to nothing useful. Inflates source. Not needed at all in any shape or form. Not Developer Lingo either.
* Further Clean Up
Removed Profanity
* sensible grammar correction
* More ZOMG! removal
2021-11-25 04:31:54 -03:00
Petric
11373cd78a
fix(Core/Shutdown): add checks to see if MapUpdater threads are joineable ( #7450 )
2021-11-24 11:41:49 +01:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
Nefertumm
2f2569d09a
fix(Core/Map): encounters list for heroic difficulties ( #8224 )
2021-11-02 12:37:13 -03:00
Kargatum
a650fd495c
feat(Core/Metrics): implement real time statistic visualization ( #8663 )
2021-10-28 14:47:29 +02:00
UltraNix
27231b0075
fix(Core/Movement): disable invalid code about getting area info from GOs ( #7898 )
...
- Closes #7335
2021-10-04 12:33:40 +02:00
Kitzunu
9fbdffee47
refactor(Core/Map): Use std::chrono for SetZoneOverrideLight ( #6489 )
...
* cherry-pick e33c4b8f7f
Co-Authored-By: HelloKitty <5829095+HelloKitty@users.noreply.github.com >
2021-10-03 22:07:26 -03:00
UltraNix
ca47fc96f2
fix(Core/Instances): Fixed displaying warning about entering instance in progress. ( #8171 )
2021-10-02 01:20:37 -03:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
...
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
UltraNix
1bf4f54b32
fix(Core/Combat): Creatures should evade if its only victim is teleporting to other map ( #7975 )
2021-09-20 16:05:45 -06:00
Francesco Borzì
db6635ab7b
fix(Core/Map): remove ABORT() to prevent crash ( #7904 )
2021-09-20 16:15:54 +02:00
Kitzunu
6df7303b24
refactor(Core/Maps): Change map file version from FourCC to uint32 ( #7866 )
...
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
2021-09-20 00:45:42 +02:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
...
* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00
UltraNix
c111955399
fix(Core/Maps): fix getting wrong area/zone on spawn ( #7590 )
...
- Closes #7580
2021-08-30 14:49:44 +02:00
UltraNix
a8c0a2cc89
fix(Core/Movement): ( #7008 )
...
- Get zone/area IDs from vmap data in the liquid update
- Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
- Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields.
- Clean up liquid state handling on Unit and Player
- Implemented getting area id from gameobject spawns.
- Removed old core related to getting movement flags dependent on environment.
- Movement flags are now processed more precisely and dynamically.
Original source: TrinityCore.
- Closes #5086
- Updates #2208 .
2021-08-25 12:41:20 +02:00
UltraNix
1fd963b246
fix(Core/Maps): display instance warning when entering bound dungeon ( #7448 )
2021-08-25 11:41:43 +02:00
lineagedr
ff7d6d2dae
fix(Core/Maps): prevet a crash occurring when shutting the server down. ( #7387 )
2021-08-20 00:01:48 +02:00
UltraNix
5b057798e7
fix(Core/Maps): Enabled dead players to be resurrected at the dungeon entrance if cannot enter it due to some reasons ( #7236 )
...
- Closes #6790
2021-08-07 16:10:07 +02:00
Kitzunu
66da9f1354
chore(Core/Misc): add LOG_ERROR where there was commented ASSERT ( #6761 )
2021-07-07 17:56:17 +02:00
Kitzunu
b84f9b8a4b
refactor(Collision): update some methods to UpperCamelCase ( #6486 )
2021-06-27 16:37:22 +02:00
Kargatum
9ac6fddcae
feat(Core/Database): port TrinityCore database API ( #5611 )
2021-06-22 06:21:07 +02:00
Kargatum
5787d00d54
chore(Core/Logging): replace most server loggers ( #5726 )
...
* chore(Core/Logging): replace most server loggers
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-06-21 03:07:12 +02:00
Francesco Borzì
466cdb68d6
refactor(Core): code cleanup (part 2) ( #6374 )
2021-06-16 20:40:42 +02:00
Kargatum
3f875674d5
chore(Core/MIsc): added few helpers for chat commands ( #6175 )
2021-06-04 00:17:18 +02:00
Kitzunu
7152ddc82c
refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457 ( #6113 )
...
* refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457
(cherry picked from commit d6201e5dbb )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
Co-Authored-By: SilverIce <slifeleaf@gmail.com >
* Update CellImpl.h
* w
* more more brackets
* ew
* fix build
2021-06-03 05:27:51 +02:00
Kitzunu
897a02bb75
refactor(Core/Misc): acore to Acore ( #6043 )
2021-05-31 14:21:54 +02:00
Kargatum
db7d754f3f
feat(Core/Common): delete lib game-interface inherited ( #5333 )
...
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-05-07 02:16:44 +07:00
UltraNix
adad43a15c
fix(Core/Misc): Memleaks fixes. Part I. ( #5546 )
2021-04-30 17:03:02 +02:00
UltraNix
f4c226423d
feat(Core/Misc): implement ObjectGuid class (port from TC) ( #4885 )
2021-04-25 22:18:03 +02:00
Kargatum
4af4cbd3d9
feat(Core/Logging): rework logging ( #4692 )
...
* feat(Core/Logging): rework logging
* correct level for sql.sql
* del unused config options
* Correct build
* correct after merge
* whitespace
20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)
* 1
* correct logging
* correct affter merge
* 1
* 2
* LOG_LEVEL_WARN
* #include "AppenderDB.h"
* 3
* 4
* 5
* 1. 'WorldSocket.cpp'. Replace (1)
* 6
* 1
2021-04-17 11:20:07 +02:00
Kargatum
b2861be1cd
feat(Core/Threading): replace ace threading ( #4821 )
2021-04-16 19:45:29 +02:00
Kargatum
2b3d46bd4f
feat(Core/Hooks): added collection of hooks to extends AC ( #3047 )
...
This collection of hooks comes from the Maelstrom project. It allows to release modules such as :
- 3v3-soloqueue
- 1v1 arena
- pvestats
and many others
2021-04-13 13:26:39 +02:00
Kitzunu
f9d708b450
feat(Core/Instance): Add instance validation for creature scripts ( #4596 )
2021-04-05 15:34:26 +02:00
UltraNix
1d5cc1fb74
feat(Core/Maps): Use a fixed offset instead of full collision height when retrieving floor Z. ( #4909 )
2021-03-21 15:20:06 +01:00
UltraNix
00f7a6bbde
fix(Core/Maps): Include collision height in underwater status calculations. ( #4855 )
2021-03-21 15:19:07 +01:00
UltraNix
b2f6a36c6c
fix(Core/Movement): Fixed collision calculation returning wrong position. ( #4879 )
2021-03-20 17:55:59 +01:00