* fix(DB): Blazing elemental invasion event
- Fixed Elemental Invader's SmartAI;
- Re-arranged Elemental Rifts SmartAI for controlled spawning of
Invaders.
* SmartAI: SetCounter to be able to subtract
* Target unit or summoner changed for worldobjects
* extra checks and last sql file
* Codestyle
* codestyle
* adding Baron to elemental invasions
* changed owner or summoner target (SmartAI)
* codestyle
* fix(DB): Goblin pit crew's gossip probability
- Since these guys have 5 possible gossip options, setting this to 25
each option will equal to 100 percentage.
- There are plenty more gossips like this one only have % of 1 to show
that need to me manually fixed since we don't know how many npc_text
they may have. A query to count the text_x_x and update the according
% should be good to go, however this way is safer.
* Update rev_1640706977785890600.sql
* fix(DB): Western Plaguelands monster reputation
- Changed reputation to monsters in Western Plaguelands according to the
wiki, which was updated until patch 2.2
* missing comment
* (WIP\Event) Children of Goldshire
Currently Compiles with no issues, sql runs fine, Can't seem to get cameron to trigger on the event start.
* Capitalization
* Remove Include
Not sure why it says it isnt found. Most likely was not needed.
* Rename Per Suggested
Rename per @Malcrom 's request
* SQL
Sorry i forgot to push it from my local
* Update zone_elwynn_forest.cpp
* Update rev_1641388762527715027.sql
* NPC's Move Fix
Now to audit the whole event naturally
* remove double
* White space removal
* added override per testing recommendation
* Utiilizing Malcroms PathEndReached
Co-Authored-By: Malcrom <malcromdev@gmail.com>
* Final Draft
All works now.
* abc order adjustment
* Adjust Time for Runaway Lisa
Co-authored-by: Malcrom <malcromdev@gmail.com>
* fix(DB/Creature): Centipaar Tunneler attack on summon
Centipaar Tunnelers now attack the player after collecting samples.
I preferred "Move one Yard" rather "Attack Start" cause it causes a double auto attack each mob meaning a lot of damage.
* fix(DB): Fixed pathing and creature spawns directly around Dolanaar
Fixes pathing on Ancient Protector in a significant way.
Replaces correct pathing on Teldrassil Sentinel and Moon Priestess Amara.
Improvements to the wildlife around Dolanaar.
Uploaded packet data to AC project
* creature_addon cleanup
* fix(DB): Significant Creature improvements in Shadowglen, Teldrassil
- All creatures in Shadowglen have been overhauled.
- Spawn xyzo values now match data
- Spawn movement values now aproximate based on data.
- Respawns now occur at correct rates.
- A few mobs that should have simple waypoint movements have them now.
- Mobs that should have no movement have been placed correctly.
Spawn data gathered from all packet data from area, parsed by WPP+Malcroms tool.
Distance data gathered carefully mostly from waypoint creator tool.
Some distance data is estimated, and other is rounded, downward.
Rounded and estimated values have less digit precision.
Timers accumulated over time, most of the timers can be viewed here:
https://www.youtube.com/watch?v=xPFt-RpfZ-c
Special thanks to Malcrom, his help saved time and increased accuracy.
Also thanks to Ddraig for finding a specific annoying spawn.
Much love to ymir and WPP devs.
* Update rev_1640754933928340200.sql
* corrected a few caught errors