* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
* Implement SPELL_ATTR0_CU_POSITIVE_EFF0
* Implement SPELL_ATTR0_CU_POSITIVE_EFF1
* Implement SPELL_ATTR0_CU_POSITIVE_EFF2
* Move SpellFamilyName spells into DB to define if they are POSITIVE or NEGATIVE spells
* Rename column from entry to spell_id to make more sense