acidmanifesto
93bbff4cca
feat(Core/SAI): Wp table add in orientation and delay collumn ( #8927 )
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ADD (Core) Wp table add in orientation and delay collumn
TC Cherry pick of TrinityCore/TrinityCore@4b7d19c
2021-11-06 08:43:45 -03:00
Skjalf
d80f7d467d
feat(Core/Unit): Implement DoCastRandomTarget() helper ( #8876 )
2021-11-05 07:47:08 -03:00
acidmanifesto
6ff6f48e74
fix(Core/SmartAI): improve SMART_EVENT_GOSSIP_HELLO ( #8849 )
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Add another value to event_param1 for SMART_EVENT_GOSSIP_HELLO to support all cases of OnGossipHello/OnReportUse in GameObjects:
- event_param1 set to 0: execute the action for both OnGossipHello and OnReportUse. This might result in the action being executed twice when clicking the GameObject
- event_param1 set to 1: execute the action for only OnGossipHello
- event_param1 set to 2: execute the action for only OnReportUse
2021-11-04 09:49:20 +01:00
Skjalf
1ed0a67ed1
fix(Scripts/BlackrockSpire): Rend Blackhand improvements ( #8826 )
2021-11-02 19:31:35 -03:00
UltraNix
e57e0e7cd1
fix(Core/Creatures): AttackStart in MoveInLineOfSight is called only for aggressive mobs. ( #8878 )
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Fixes #8868
2021-11-02 11:43:18 -03:00
Malcrom
f106de8788
refactor(Core): update getFaction to GetFaction and setFaction to SetFaction ( #8708 )
2021-11-01 17:04:32 +01:00
Skjalf
2cf4d05867
feat(Core/SAI): Allow forcing creatures/gameobjects's respawn timers when using SMART_ACTION_FORCE_DESPAWN ( #8714 )
2021-10-27 04:21:29 -03:00
acidmanifesto
0df821cbb0
chore(Core): Code Reduction dealing with Logging, (Cosmetic only). ( #8686 )
2021-10-24 22:33:16 -03:00
acidmanifesto
6308b99a33
chore(Core/AI): Change a FollowerAI log from error to debug ( #8685 )
2021-10-24 10:58:50 -03:00
Andrius Peleckas
9bcde70dab
fix(Core/AI): possible "self interrupts" in BossAI::ExecuteEvent calls ( #8654 )
2021-10-22 13:36:07 +02:00
Kitzunu
bc82f36f1f
refactor(Core/Unit): clean MonsterText methods ( #6957 )
2021-10-15 10:25:29 +02:00
Andrius Peleckas
5d73180c61
feat(Core/SAI): implemented a new SAI action type SMART_ACTION_DO_ACTION ( #8375 )
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* feat(Core/SAI): implemented a new SAI action type SMART_ACTION_DO_ACTION
This will give possibility to trigger certain actions on instance scripts or creatures/gobjects
* yet we still love you "blank line" xD
2021-10-14 14:06:28 +02:00
Skjalf
3894dfc897
fix(Core/SAI): Update SMART_ACTION_FORCE_DESPAWN to allow temporarily despawning gameobjects ( #8340 )
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* fix(Core/SAI): Update SMART_ACTION_FORCE_DESPAWN to allow temporarily despawning gameobjects
* brackets
* Some improvements
* restore the virtual
2021-10-14 13:23:59 +02:00
UltraNix
b8345a2f98
fix(Core/DungeonFinder): Seasonal bosses are available only via Dunge… ( #8056 )
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* fix(Core/DungeonFinder): Seasonal bosses are available only via Dungeon Finder tool.
Fixes #7889
* Update.
* Buildfix.
* Missing.
2021-10-14 13:22:37 +02:00
acidmanifesto
430157f71d
feat(Core): GetDeadCreatureListInGrid helper added, for aoe loot ( #8445 )
2021-10-13 11:32:01 -03:00
Andrius Peleckas
b5f8b485a8
feat(Core/SAI): implemented boss state handling in SMART_ACTION_SET_INST_DATA + added additional data checks ( #8369 )
2021-10-13 09:54:33 -03:00
Kitzunu
d464ee7083
refactor(Core/CreatureAI): Turn hardcoded entries into flagsExtra ( #8189 )
2021-10-12 13:35:22 +02:00
Skjalf
cdb45a7ef1
fix(Core/SAI): Fix SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS not working with gameobject sources if the player is in group ( #8234 )
2021-10-07 13:08:07 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
Kitzunu
f6f18cb538
fix(Core/Creature): remove combo points on evade ( #7861 )
2021-09-17 13:42:04 +02:00
Silker
4dc642d530
fix(Creature/Core): Boss phased reset ( #7828 )
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Co-authored-by: Si1ker <Si1ker@users.noreply.github.com >
Co-authored-by: lineagedr <lineagedr@users.noreply.github.com >
Co-authored-by: Footman <footman@hotmail.de >
2021-09-16 14:32:36 +02:00
UltraNix
fd229f75e1
fix(Scripts/BRD): movement of Burning Spirits during Ambassador Flamelash encounter ( #7810 )
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- Closes #6964
2021-09-16 14:30:58 +02:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
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* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00
Viste
a9796af174
fix(Core/Misc): bunch of crashfixes ( #7307 )
2021-09-14 14:38:56 +02:00
UltraNix
15b346163d
fix(Scripts/BRD): Mobs in Manufactory should attack on Golem Lord Arg… ( #7794 )
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- Closes #3077
2021-09-13 16:09:40 +02:00
UltraNix
e35e47c2f7
fix(Core/Movement): properly initialized combat distance for creatures with SAI script ( #7437 )
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- Closes #7331
2021-08-26 02:15:07 +02:00
UltraNix
1becd73f09
fix(Core/Movement): Rewritten follow movement generator for pets ( #7324 )
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- Closes #7296
2021-08-24 11:08:50 +02:00
UltraNix
ed4cfd37f4
fix(Core/Totems): Searing Totem will properly attack neutral targets. ( #7157 )
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Fixed #6310
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2021-08-05 15:15:12 +02:00
Francesco Borzì
3b752dd796
refactor(Scripts/Spells): code cleanup (part 9) ( #6946 )
2021-07-22 01:12:28 +02:00
Kitzunu
9ab6ba9664
chore(Core/Misc): remove toxic language ( #6988 )
2021-07-21 23:57:20 +02:00
Francesco Borzì
4103fca5a4
fix(Core/ObjectGuid): prevent creating copies when looping objects ( #6852 )
2021-07-10 15:54:16 +02:00
Shiroe
f8c8e98a0a
feat(Core): port aggro distance from vMaNGOS ( #6214 )
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Read detection_range values from creature_template
2021-07-08 18:01:27 +02:00
Kargatum
5991b2769a
feat(Core/Scripts): split the huge scriptloader into smaller pieces ( #5346 )
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* feat(Core/Scripts): split the huge scriptloader into smaller pieces
* AddSC_swamp_of_sorrows del
* 1
* add mod info
* 1
* 039f0e0faa
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-06-22 23:19:02 +02:00
Kargatum
9ac6fddcae
feat(Core/Database): port TrinityCore database API ( #5611 )
2021-06-22 06:21:07 +02:00
Francesco Borzì
eeab4f5de6
fix(Core): macOS build ( #6479 )
2021-06-21 18:10:40 +02:00
Kargatum
5787d00d54
chore(Core/Logging): replace most server loggers ( #5726 )
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* chore(Core/Logging): replace most server loggers
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-06-21 03:07:12 +02:00
Kitzunu
2e32a80f24
chore(Core/SmartScript): Fix typo ( #6355 )
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Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
2021-06-20 01:29:30 +02:00
Kargatum
17838998c4
chore(Core/Gossip): delete old gossips api ( #5414 )
2021-06-19 12:18:25 +02:00
UltraNix
b2e42f52a0
fix(Core/SmartScripts):SMART_TARGET_CREATURE/GAMEOBJECT_GUID ( #6298 )
2021-06-18 16:05:08 +02:00
Francesco Borzì
7d9fe22e28
refactor(Core): code cleanup (part 1) ( #6361 )
2021-06-16 12:58:14 +02:00
Kitzunu
a75e34c793
feat(Core/Spell): AssertSpellInfo ( #6115 )
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* feat(Core/Spell): AssertSpellInfo
(cherry picked from commit e52878b6b5 )
(cherry picked from commit 8c44259fae )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
* Update SpellMgr.h
2021-06-03 07:39:48 +02:00
Kitzunu
7152ddc82c
refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457 ( #6113 )
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* refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457
(cherry picked from commit d6201e5dbb )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
Co-Authored-By: SilverIce <slifeleaf@gmail.com >
* Update CellImpl.h
* w
* more more brackets
* ew
* fix build
2021-06-03 05:27:51 +02:00
Kitzunu
897a02bb75
refactor(Core/Misc): acore to Acore ( #6043 )
2021-05-31 14:21:54 +02:00
Kargatum
78e1719c80
feat(Core/Misc): includes cleanup ( #5953 )
2021-05-26 19:00:08 +07:00
Kargatum
13f71c9c4d
feat(Core/Random): port random system from TrinityCore ( #5454 )
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* feat(Core/Random): port random system from TrinityCore
* lic
* logic correct
* MultimapErasePair move
* whitespace
17:13:34 1. 'Containers.h'. Replace (1)
17:13:40 2. 'LootMgr.h'. Replace (1)
17:13:44 3. 'World.cpp'. Replace (1)
17:13:47 4. 'instance_scholomance.cpp'. Replace (1)
* correct debug build
2021-05-16 21:53:21 +02:00
Kargatum
26f2abaaa9
feat(Core/Authserver): TOTP rewrite ( #5620 )
2021-05-12 18:57:10 -06:00
Kitzunu
40f2e5e8c1
fix(Core/LoadSmartAIFromDB): Prevent loading if entryorguid = 0 ( #5663 )
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Co-Authored-By: robinsch <8017650+robinsch@users.noreply.github.com >
2021-05-09 03:33:01 -06:00
UltraNix
44babc3c3a
fix(Core/Pooling): Fixed less and less objects from pools being spawned the longer the server is running ( #5572 )
2021-05-08 12:39:09 -06:00
Kitzunu
752595dccf
fix(Core/TotemAI): Totems should not attack neutral unless owner is in combat ( #5434 )
2021-05-01 19:18:29 +02:00
Kitzunu
5954d9c739
refactor(Core/Misc): Define & Rename Attributes ( #5311 )
2021-04-28 14:55:24 +02:00