Stefano Borzì
91f4671d07
fix(Core/Spells): prevent client crash on use spell Neural Needle + ESC ( #3383 )
2020-09-27 16:31:41 +02:00
Stefano Borzì
1910b4ab35
chore(Core/Player): remove useless SendQuestComplete ( #3380 )
2020-09-26 14:46:27 +02:00
Stefano Borzì
868081e959
fix(Core/PacketsIO): Send correct messages about server first achievements depending on faction. ( #3379 )
2020-09-21 12:09:08 +02:00
Stefano Borzì
4e5440ad91
feat(Core/Events): update holiday code and remove misleading log (event date is the one from game_event) ( #3365 )
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Cherry-picked 5b4287e683
Co-authored-by: ariel- <ariel-@users.noreply.github.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2020-09-20 20:36:33 +02:00
Andrius Peleckas
a445cca4bc
feat(InstanceScripts): new scriptable function DoAction() ( #3445 )
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This will work in a similar way as CreatureAI based DoAction function. This will allow avoiding SetData or ProcessEvent usage where basic input is needed
2020-09-19 23:27:47 +02:00
Francesco Borzì
56ca87994b
feat(CI): add support for GCC ( #3314 )
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Co-authored-by: Viste <viste02@gmail.com >
2020-09-17 19:03:05 +02:00
Kitzunu
6ede23d177
fix(Core/AuraScript): Soul Feast should apply on some Valithria mobs ( #3355 )
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* fix(Core/ItemScript): Shadow's Edge should give stacks on some Vali mobs
* make the logic more beautiful
* update name to IsException
* build
* IsException -> isException
* Keep it to a standard :)
* indentation
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-09-15 21:09:50 +02:00
Francesco Borzì
b61ae8abcd
fix(Core/Misc): all GCC warnings ( #3457 )
2020-09-14 17:31:12 +02:00
Kargatum
6a4b5ad1db
chore(Core/Scripting): cleanup unused code ( #3473 )
2020-09-13 00:45:52 +02:00
Krath
ce8db433cf
fix(Scripts/Ulduar): Hodir Door ( #3346 )
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Co-authored-by: Krath <affannimattia@libero.it >
2020-09-12 20:10:12 +02:00
Kargatum
3a0b0356ac
refactor(Core/Common): restyle common lib with astyle ( #3461 )
2020-09-12 03:50:48 +07:00
Kargatum
e15a493927
feat(Core/Time): remove inherited ACE Time ( #3455 )
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Co-authored-by: Viste <viste02@gmail.com >
2020-09-11 14:03:26 +02:00
Kargatum
8b3621779e
chore(Core/Shared): restyle shared lib with astyle ( #3462 )
2020-09-11 11:50:48 +07:00
Kargatum
d47d6d34f3
chore(Core/Worldserver): restyle worldserver lib with astyle ( #3463 )
2020-09-11 10:41:31 +07:00
Kargatum
c141be8684
feat(Deps/MySQL): add support MariaDB 10.5 ( #3452 )
2020-09-11 10:16:41 +07:00
Kargatum
3a8ca806c5
chore(Core/Authserver): restyle authserver library with astyle ( #3464 )
2020-09-11 09:55:28 +07:00
Stefano Borzì
51330f54d8
refactor(Core/Misc): remove the ternary operator when used improperly ( #3327 )
2020-09-10 12:29:23 +02:00
Francesco Borzì
ebfb4b4cea
fix(Scripts/Wintergrasp): fix disabled always false ( #3437 )
2020-09-09 11:46:41 +02:00
Francesco Borzì
438cde6a56
fix(Core/Spline): -Wcast-function-type warning ( #3442 )
2020-09-08 23:08:52 +02:00
Stefano Borzì
821e7d03e8
fix(Core/player): do not show zone at first login ( #3358 )
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* Update AuctionHouseHandler.cpp
* fix(Core/player): do not show location at first login
* Update Player.cpp
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2020-09-08 22:49:54 +02:00
Stefano Borzì
4a9476bbfd
refactor(Core): replace ACE atomic types with standard C++ ( #3421 )
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* Update AuctionHouseHandler.cpp
* refactor(atomic-type): replace ACE atomic types
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Kargatum <dowlandtop@yandex.com >
2020-09-08 10:41:01 +02:00
Petric
68b1112821
fix(Scripts/AzjolNerub): Amanitar not casting “Mini” and mushroom not cleansing the player on death ( #3348 )
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Amanitar was not casting his “mini” spell during the fight and the shrooms did never remove this effect as how they should.
2020-09-07 16:52:24 +02:00
Viste
4dd9b92759
refactor(Core/Tools): remove ACE from tools ( #3351 )
2020-09-07 14:01:28 +02:00
Krath
aa60f0b324
fix(Scripts/ICC): visual of the Blood Council Bosses
2020-09-07 10:27:39 +02:00
Francesco Borzì
b95c14f91a
refactor(Scripts/Stratholme): fix warnings and made code more readable ( #3433 )
2020-09-06 17:07:36 +02:00
Kitzunu
03bd4fafe6
refactor(Core/ICC): Move hardcoded spells to enum ( #3337 )
2020-09-05 16:21:21 +02:00
Kitzunu
f67635497f
fix(Scripts/ICC): Don't show Heroic Attempts on Normal difficulty ( #3336 )
2020-09-05 13:19:31 +02:00
Francesco Borzì
9d381fa0f1
fix(Core/Tools): fix GCC warnings in extractors ( #3430 )
2020-09-05 00:30:13 +02:00
Francesco Borzì
fa6f814eba
fix(Core/Misc): GCC warnings ( #3428 )
2020-09-04 17:39:02 +02:00
Stefano Borzì
e9c805a743
refactor(lfg): refactor code and style ( #3326 )
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* Update AuctionHouseHandler.cpp
* refactor(LFG): improve code style
* refactor(LFG): minor improvements
* chore(LFG): improve code style
* refactor(lfg): improve code style
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2020-09-04 10:18:43 +02:00
Petric
7a4a409cae
fix(Core/Script): Anomalus ( #3325 )
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* Correct rift spawning/ empowering timings and Rift Shield cancellation
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2020-09-04 09:44:09 +02:00
Petric
e2cf12a2ce
fix(CORE/Dungeon): Mage-Lord Urom now cats empowered arcane explosion when he teleports to the center ( #3323 )
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Mage-Lord Urom in Oculus would teleport to the center of the room, but he would never cast empowered accane-explosion he would just wait there
Closes https://github.com/azerothcore/azerothcore-wotlk/issues/3320
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-09-03 16:18:34 +02:00
Petric
15cc6fe0b6
fix(Core/Spells): Implement SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER. ( #3313 )
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Co-authored-by: HeartWell <moki.play@mail.ru >
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-09-03 12:02:00 +02:00
Petric
29f2c2aeda
feat(Core/Script): Playing music from GameObjects and added holiday zones music script ( #3307 )
2020-09-02 16:32:41 +02:00
imxari
60e8ec0575
fix(Core/Quest): Death Comes From On High ( #2939 )
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2020-09-01 21:46:45 +02:00
Moki
26c99c383f
Core/Scripts: fix Nightfall proc chance and reduce it for victims with level above 60. ( #3304 )
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* Core/Scripts: fix Nightfall proc chance and reduce it for victims with level above 60
Adding a TrinityCore commit eac9c1f0b9
* Update rev_1597581112860069800.sql
* Update rev_1597581112860069800.sql
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-09-01 14:19:09 +02:00
Petric
321cf0d2b3
fix(CORE/Commands): Renamed .character deleted old to .character deleted purge ( #3300 )
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* fix(CORE/Commands): Renamed .character deleted old to .character deleted purge
Closes https://github.com/azerothcore/azerothcore-wotlk/issues/2925
* Fixed indentation
* Renamed handler function
* Spacing
* Update data/sql/updates/pending_db_world/rev_1597499028423474100.sql
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-09-01 12:37:30 +02:00
Petric
e1e8cc1bf5
fix(CORE/Raid): Muradin/Saurfang not de-spawning after finishing movement ( #3294 )
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Saurfang and Muradin together with its 3 followers were not de-spawning once reaching the exit portal after the initial RP moment and remain standing in front of the exit portal forever.
Partially Closes https://github.com/azerothcore/azerothcore-wotlk/issues/3246
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-08-31 17:27:01 +02:00
Petric
4034a56f87
fix(CORE/Raid): Lich King “Pain and Suffering” snapping and “Shadow Trap” not targeting tanks ( #3293 )
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-Lich King was snapping to north after using Pain and Suffering when instead he should be facing the direction of last target.
-Shadow Trap could not target tanks, it should be able to do so
Closes https://github.com/azerothcore/azerothcore-wotlk/issues/2826
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-08-31 14:19:22 +02:00
Kitzunu
1f89282b22
refactor(Core): NULL -> nullptr ( #3275 )
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* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-08-31 11:55:09 +02:00
Kitzunu
3aad2dc564
fix(Core/SpellEffects): Make Shadowmeld drop combat ( #3272 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-08-30 22:50:28 +02:00
r0m1ntik
971d55d463
fix (Core/Quest) Correct link quest and fix command lookup quest for multilanguage dbc ( #3271 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-08-30 19:42:36 +02:00
Shard
d8ad0c5200
Allow mages to refresh Living Bomb ( #3228 )
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Currently, mages can't refresh Living Bomb if the target already have the dot.
###How to reproduce the issue :
1. Use Living Bomb on a target
2. Try to re-use Living Bomb on the same target
3. Observe the error message
###Expected Blizzlike behaviour
Living Bomb should be reapplyable
###Why this PR :
This PR allow to refresh the duration of Living Bomb on the same target
I've didn't found a bad mage's video that refreshes Living Bomb on his target, but found some Fire Mage 3.3.5 guides that mentions :
"Never refresh your LB (Living Bomb) before the explosion (except if I clearly tell you to)."
https://sites.google.com/site/pvemage335/fire/rotation-gameplay
"Living Bomb – every 12 seconds **after the explosion**"
https://www.gnarlyguides.com/wotlk/guides/pve-fire-mage/#plink-rotation
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2020-08-26 11:44:41 +02:00
Viste
a9b90c9a07
refactor(Core): remove ace_autoptr, cleanup ( #3276 )
2020-08-25 12:52:22 +02:00
Walter Pagani
563748ec31
fix(Core/Gossip): Remove hard-coded texts from the: The forge of souls C++ ( #3219 )
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* Text of the gossip taken from the database
* Adding translations to quest_offer_reward_locale
* Adding enum for gossip.
* Changing the name of the enum to avoid conflicts.
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-08-24 19:10:02 +02:00
Kitzunu
c79a475708
fix(DB/SmartScriptMgr): Move CWZ valid check ( #3206 )
2020-08-24 17:20:22 +02:00
Stefano Borzì
78e2e551e5
fix(build): remove warning ( #3205 )
2020-08-24 09:48:05 +02:00
Stefano Borzì
78a02c8fd1
fix(quest): improve quest force of neltharaku ( #3203 )
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* Update AuctionHouseHandler.cpp
* chore(quest): improve quest force of neltharaku
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2020-08-23 15:49:18 +02:00
Vhiper
77b7a20fb9
fix(Core/DBCStores): prevent crash worldserver
2020-08-23 01:50:26 +02:00
Kitzunu
dd40e2e844
fix(Core/SpellAuras): Show auras to client limit ( #3193 )
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Co-authored-by: Pascal Bachor <gerhood@users.noreply.github.com >
2020-08-22 10:34:12 +02:00