Andrew
8ed7c5aa1f
fix(Scripts/SSC): Fix console panel gate not opening ( #21047 )
2024-12-26 18:20:52 +01:00
Kitzunu
bff594c4f5
feat(Unit/Misc): HasAnyAuras() HasAllAuras() HasAuras() ( #21040 )
2024-12-26 05:51:54 -03:00
Andrew
aa24f50a03
chore(Scripts/SSC): Move Vashj summons to the new format ( #21042 )
2024-12-26 05:51:02 -03:00
Kitzunu
e68faf71fe
fix(Core/Log): fmt output for appender ( #21043 )
2024-12-25 23:17:25 +01:00
Grimdhex
fcc3f7f7cb
fix(Script/Zul'Aman): adjust Zuljin timers ( #20919 )
2024-12-25 17:57:17 -03:00
sudlud
24726545fb
fix(Core/Network): fix high idle cpu load in NetworkThread ( #21033 )
2024-12-23 22:29:06 +01:00
Exitare
9c01bbbd6e
fix(Scripts/Hyjal) First wave should not grant reputation ( #21004 )
2024-12-23 12:08:39 +01:00
Takenbacon
0a70ebc3af
fix(Core/Auctionhouse): Fix auctionhouse searches with locales other than enUS ( #21019 )
2024-12-23 08:26:18 +01:00
Stepan Makhorin
cbdab03623
fix(Scripts/ICC): Make Blood-Queen Lana'thel bite tanks as well ( #17834 )
2024-12-22 11:48:36 +01:00
Exitare
7be3c82505
feat(Core/Creature): Add new config option for npc speeds ( #20617 )
2024-12-22 09:45:39 +01:00
Exitare
b4d04b1af1
refactor(Core/Event): Load event vendors seperatly ( #20906 )
2024-12-22 09:44:50 +01:00
Kitzunu
7714ca31a2
refactor(Core/Time): Introduce GetExpirationTime instead of calculati… ( #21006 )
2024-12-22 09:42:39 +01:00
Kitzunu
1462d1ae39
fix(Script/Command): Allow guid for npc move and delete ( #21008 )
2024-12-22 09:42:21 +01:00
EricksOliveira
2110f7cc84
Core/TempSummons: avoid use MoveInLineOfSight before InitSummon ( #20999 )
2024-12-22 09:03:28 +01:00
Jelle Meeus
f011cbb602
refactor(Core/Unit): Add naming for all ShapeshiftFlags ( #20989 )
2024-12-22 08:56:54 +01:00
Kitzunu
2c20c9463a
feat(CI/Codestyle): Check for tabs ( #20998 )
2024-12-22 00:43:23 +01:00
Kitzunu
d2b88bdc1e
feat(CI/Codestyle); Check for double semicolons ( #20996 )
2024-12-21 22:19:49 +01:00
Exitare
25fb6cca47
fix(Core/WorldSession): incorrect fmt formatting ( #20926 )
2024-12-20 15:38:17 +01:00
Kitzunu
ceefd89a06
feat(CI/Codestyle): check for curly brackets before/after if/else statements ( #20977 )
...
* feat(CI/Codestyle): check for braces after if/else statements
* right need to edit a cpp file to trigger cpp check
* Revert "right need to edit a cpp file to trigger cpp check"
This reverts commit 2e34d8c52f35216549107a3476e79e79ea2ae077.
* fix codestyle in cpp
* Update oculus.cpp
* Update codestyle.py
* Update codestyle.py
* Update codestyle.py
* Update codestyle.py
2024-12-19 21:14:58 +01:00
Nathan Handley
0b39bf01cc
feat(tools/vmap4_extractor) Add detection of collision-only material IDs ( #20822 )
2024-12-19 19:16:57 +01:00
Grimdhex
866c304d85
refactor(Deps/MySQL): replace hardcoded MySQL paths ( #20870 )
...
cherry-pick from ab046bdc32
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2024-12-19 18:27:19 +01:00
Kitzunu
0bc70670d2
refactor(Core/Misc): Use steady_timer instead of deadline_timer ( #20940 )
2024-12-19 18:00:03 +01:00
Andrew
68d69c3596
fix(Scripts/Spells): Fix Aether Ray behaviour for quest Wrangle Aethe… ( #20972 )
...
fix(Scripts/Spells): Fix Aether Ray behaviour for quest Wrangle Aether Rays
2024-12-19 05:35:39 -03:00
Exitare
df11419ccb
fix(Scripts/BlackTemple): Update AreaBoundary to avoid reset in the corners with Illidari council ( #20957 )
...
* Update distance and boundaries for council target selection
* Merge branch 'master' into council_evade
2024-12-18 23:34:59 -03:00
Exitare
4d1dba4a09
fix(Core/Player): Quest failure sound when inventory full ( #20970 )
...
* Add quest failure sound when inventory is full or quest failed
* Fix sound being played for all players & move call to correct function
2024-12-18 21:58:32 -03:00
Takenbacon
a23b13defe
fix(Core/Database): Gracefully close database workers ( #20936 )
...
* Gracefully close database workers
* Change init order. Such a silly compiler flag
* Fix hang if db connection failed to open
2024-12-18 20:24:17 +01:00
Takenbacon
c8734af4bc
fix(Core/Movement): Fix creatures not resuming movement after being talked to ( #20945 )
...
Fix creatures not resuming movement after being talked to
2024-12-18 20:19:31 +01:00
Takenbacon
4d349e87b5
feat(Core/AuctionHouse): Rework auctionhouse search threading ( #20830 )
2024-12-18 15:50:26 +01:00
Takenbacon
e9c86737fb
refactor(Core/Random): Remove unused map based RNG ( #20939 )
...
Remove unused map based RNG
2024-12-18 13:48:06 +01:00
Stefano Borzì
83b8bf7288
ci: fix codestyle and cppcheck reports ( #20962 )
2024-12-18 10:34:42 +01:00
Rocco Silipo
2e13eac041
fix(Script/ZulAman): Nalorakk abilities. ( #20937 )
...
* Update boss_nalorakk.cpp
* Update boss_nalorakk.cpp
2024-12-18 09:00:20 +01:00
Exitare
325c208b7c
feat(Scripts/Command): Update gm fly to behave like a toggle ( #20925 )
2024-12-18 05:50:33 +01:00
Andrew
2923a4aa43
fix(Scripts/ZulAman): Fix Electric Storm shouldnt hit safe players ( #20897 )
...
* fix(Scripts/ZulAman): Fix Electric Storm shouldnt hit safe players
* increase cloud duration by 500ms
Co-Authored-By: killerwife <killerwife@users.noreply.github.com >
---------
Co-authored-by: killerwife <killerwife@users.noreply.github.com >
2024-12-17 12:28:46 -03:00
Jelle Meeus
88eb6fbb2b
fix(Core/Player): SpellQueue fix typo StartRecoveryCategory ( #20944 )
...
fix: typo StartRecoveryCategory
should be category
2024-12-17 10:38:24 -03:00
Exitare
7fd8b04a56
feat(Core/Motd): Allow localized motd ( #20542 )
...
* Initial commit for localized motd
* Rename function that created world packages
* Update to satisfy code check
* Update code to accomodate localized motd
* Update command to support multiple optionales & adjusted db
* Code cleanup
* Update sql name
* Fix codestyle issues
* Remove hardcoded schema
* Add check for valid player in reload command
* Update to better code style
* Add missing include
* Fix redundant code usage
* Add missing include
* Remove sql files and create new rev sql files
* Address minor code reviews
* Fix code style
* Update code to address code revisions.
- Remove two unused functions
- Remove map
- Use available function to resolve LocaleConstant
* Fix code style
* Add check for base motd and update locale to DEFAULT_LOCALE
* Code docs
* Removed some docs, readd defaultd motd formatting
* Fix oversight in variable declaration
* Code style fix
* Update code based on code review
* ready for merge
* Fix set motd command due to changes to DEFAULT_LOCALE
* Fix CI
* Fix trailing whitespace
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2024-12-15 19:50:02 +01:00
Exitare
98b426bf3a
feat(Core/Player) Option to adjust max rest bonus via config ( #20836 )
2024-12-14 20:51:28 +01:00
Jelle Meeus
94f1176cd0
fix(Scripts/TheEye): Kaelthas reduce time until all advisors phase ( #20914 )
2024-12-14 11:20:41 +01:00
Exitare
6f65f5f22b
feat(Core/Player)Add quest failure sound when inventory is full or quest failed ( #20917 )
2024-12-14 09:46:41 +01:00
Grimdhex
a4e2b1d743
feat(Core/WorldObjects): implement Heartbeat timers ( #20872 )
2024-12-13 08:50:45 +01:00
Jelle Meeus
993bdcb84e
feat(Core/Player): implement Spell Queue ( #20797 )
2024-12-12 11:59:52 +01:00
Jelle Meeus
80e6a3a412
fix(Scripts/TrialOfChampion): fail and send custom spell error when trying to mount without lance equipped ( #19932 )
2024-12-12 06:54:40 +01:00
IntelligentQuantum
9f37794f5c
Fix(Core/Player): Energy regen rate bonuses ( #20321 )
2024-12-12 06:53:39 +01:00
Andrew
d94dda9d93
feat(Core/SAI): Implement SMART_ACTION_DISMOUNT (206) ( #20899 )
2024-12-12 06:11:42 +01:00
Andrew
a4c30ad720
fix(DB/Creature): Fix ZA bosses not despawning on evade ( #20900 )
2024-12-12 06:09:59 +01:00
blinkysc
cef1b781d7
fix(Scripts/IcecrownCitadel): Vengeful Shade unroot timer fix ( #20902 )
...
Vengeful Shade unroot timer fix
Co-authored-by: Nicholas Lee <nicholaslee@Nicholass-MacBook-Air.local >
2024-12-12 00:03:29 -03:00
Andrew
60667e75c3
fix(Scripts/ZulAman): Malacrass adds shouldnt change on wipes ( #20894 )
2024-12-11 00:59:59 +01:00
Andrew
7a66008429
fix(Scripts/ZulAman): Dont update Hexlord timers while casting ( #20876 )
2024-12-10 18:27:22 -03:00
Andrew
951d395dca
fix(Scripts/ZulAman): Zuljin abilities shouldnt overlap ( #20875 )
2024-12-09 12:50:04 +01:00
Andrew
7530423f6b
fix(Scripts/SunwellPlateau): Fix Entropius despawning ( #20874 )
2024-12-09 07:38:25 -03:00
Benjamin Jackson
2654ec83cd
fix(Core/AI): Increase movement leash extension interval. ( #20867 )
...
Init.
2024-12-08 21:04:41 +01:00