Eddy Vega
8e51183fa6
refactor(Scripts/Auchindoun): Mass struct/model update ( #16266 )
...
* init
* ubuntu-20.04-clang-with-modules
* unused context
* .
* .
* .
* pew
* .
2023-06-08 16:32:44 -03:00
Angelo Venturini
7a37d51538
refactor(Scripts/ShatteredHalls): move Porung from SAI to cpp ( #16417 )
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* refactor(Scripts/ShatteredHalls): move Porung from SAI to cpp
* Space
2023-06-06 23:38:01 -03:00
Dan
3e19b5e637
fix(Scripts/Underbog): modernise boss scripts ( #16149 )
2023-06-04 23:42:40 -03:00
Kitzunu
ee18f55f63
fix(Scripts/Spells): Convert some Druid spells to SpellScript ( #16414 )
...
Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com >
2023-06-01 22:04:00 +02:00
KJack
a696227e8d
fix(Scripts/UBRS): Update UBRS/Pyroguard Emberseer script to fix issues and increase accuracy ( #16352 )
...
* Update UBRS/Pyroguard Emberseer script to fix issues and increase accuracy.
- Remove EVENT_PLAYER_CHECK which was causing triggering the fight to work only sporadically
- Break out pre-enter-combat phase to better emulate actual timing. Fixes DBM timing being off
- Pre-enter-combat sequence starts as soon as the adds are engaged, not after 32 seconds
- disable fire shield during pre-enter-combat to keep the fight from resetting
- remove faster add despawn which doesn't appear to be in the WotLK Classic version
- remove adds doing EVENT_ENCAGE every 10-20s, which was unneccesary and caused them to glitch move around the player
* Small change to pre-add timing.
2023-06-01 08:40:02 -03:00
KJack
2a6bb85540
fix(Scripts/Quest): Make quest "Triage" (6622/6624) completable ( #16335 )
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* Resolves issue where patients were dying extremely quickly during the quest.
- updates other parameters to make the quest more Blizz-like and completable
* Correct starting patient count for Horde
* Correctly handle starting patient count for both factions.
* Whitespace removal
* Un-Pythonese variable name, slightly improve initial patient count call
* Match WotLK Classic timing for patient deaths
2023-06-01 08:38:52 -03:00
Angelo Venturini
d4150b8e08
fix(Core/Scripts): Sepethrea should prioritize players that don't hav… ( #16412 )
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* fix(Core/Scripts): Sepethrea should prioritize players that don't have Dragon's breath aura
* oops
2023-05-31 23:26:26 -03:00
Dan
40eb5da6d5
fix(Scripts/ShatteredHalls): hack fix to prevent pets from pulling the non-attackable peons in Nethekurse room ( #16396 )
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* initial
hack fix added
* add sql to change unit flags
* using setimmunetoall() instead
* remove comment add credit
bump
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
* Update update-peon-unit-flag.sql
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
* add intro start on lockpick
might still have some troubles with double starting the intro with AT
--please give report if so
---------
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-05-31 23:22:38 -03:00
Angelo Venturini
dc624fd86f
fix(Core/Scripts): Rework Pandemonius ( #16407 )
2023-05-31 23:22:00 -03:00
Angelo Venturini
746aa5b493
fix(Core/Scripts): Ikiss polymorph target ( #16409 )
2023-05-31 23:20:53 -03:00
avarishd
b5ef9ee3de
fix(Script/HellfirePeninsula): Beacons not attracting mobs. ( #15296 )
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* fix(Script/Zone): Hellfire Peninsula - Beacons not attracting mobs.
* update
* add HOME_MOTION_TYPE check to prevent yoyo effect
* Use GetNearPosition
2023-05-28 21:29:51 -03:00
Skjalf
1e49eef413
fix(Scripts/ShatteredHalls): Nethekurse shouldn't roleplay in combat ( #16395 )
2023-05-28 17:40:15 -03:00
Skjalf
d985615908
fix(Scripts/ShatteredHalls): Fire Executioner's call on heroic only ( #16394 )
2023-05-28 17:40:06 -03:00
Eddy Vega
be622fa720
refactor(Scripts/CavernsOfTime): Mass struct/model update ( #16268 )
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init
2023-05-28 16:30:30 -03:00
KJack
b5f311bf56
fix(Scripts/Commands): Fix '.send items' command to no longer require an itemId count ( #16340 )
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* Fix '.send items' command to no longer require an itemId count
* Remove leftover debugging output, oops.
2023-05-28 16:28:01 -03:00
Eddy Vega
ef74da9640
refactor(Scripts/Outland): World Boss model update ( #16279 )
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* init
* check codestyle (ubuntu-20.04)
2023-05-28 16:27:33 -03:00
Skjalf
97f3037021
fix(Scripts/ShatteredHalls): Implement the Flame Gauntlet event ( #16383 )
...
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-05-28 15:50:50 -03:00
Gultask
ce788f68c2
fix(Scripts/ShatteredHalls): Prevent boss from being pulled early ( #16389 )
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* init
* Update boss_nethekurse.cpp
2023-05-28 14:43:56 -03:00
Angelo Venturini
0755f8cde3
fix(Core/Script): Kargath should prevent adds spawn on death ( #16388 )
2023-05-28 13:28:35 -03:00
Skjalf
cd248ef665
fix(Scripts/ShatteredHalls): Fix Nethekurse delay after peon dies ( #16384 )
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* fix(Scripts/ShatteredHalls): Fix Nethekurse delay after peon dies
* Update boss_nethekurse.cpp
* typo
* Update boss_nethekurse.cpp
* Update boss_nethekurse.cpp
2023-05-28 10:52:46 -03:00
KJack
cafb8e3cfb
fix(Scripts/Npc) Experience Eliminator only asks pertinent questions ( #16310 )
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* Experience Eliminator will only ask you pertinent questions.
* Add brackets per AC code standards.
2023-05-27 23:07:40 -03:00
Angelo Venturini
30f475829a
fix(Core/Spells): Hunter snake trap damage ( #16326 )
2023-05-23 22:39:55 -03:00
Angelo Venturini
a56a400a13
fix(Scripts/ShatteredHalls): Rewrite Warchief Kargath Bladefist ( #16355 )
2023-05-23 06:48:23 -03:00
Angelo Venturini
67be37def6
fix(Core/Scripts): Rewrite Warbringer O'mrogg ( #16346 )
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* fix(Core/Scripts): Rewrite Warbringer O'mrogg
* typo
2023-05-21 18:24:07 -03:00
Skjalf
6a73c38eb6
fix(Scripts/ShatteredHalls): Rework Nethekurse ( #16265 )
2023-05-21 18:11:31 -03:00
Gultask
c5f2031833
chore(Scripts/BloodFurnace): Clean up Keli'dan script ( #16321 )
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* init
* Update rev_1684449165991504600.sql
* leftover
2023-05-20 18:25:38 -03:00
KJack
7945e11557
fix(Scripts/ZulGurub): fix timing regression for Venoxis cobras ( #16309 )
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Fixes timing regression caused by conversion miss in #14876
2023-05-18 15:34:50 -03:00
Eddy Vega
1724088e06
fix(Scripts/HellfireCitadel): Mass struct/model update ( #16264 )
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* init
* .
* check codestyle (ubuntu-20.04)
* ubuntu-20.04-clang-with-modules
* clang
2023-05-14 19:13:42 -03:00
Dan
7e258bbd28
fix(Scripts/ShatteredHalls): fix some timers/mechanics of Grand Warlock Nethekurse ( #16167 )
2023-05-13 16:36:07 -03:00
avarishd
73e61e3234
fix(DB/SAI): Move Floon,Raliq the Drunk and Sal'salabim to SAI. ( #15505 )
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* fix(DB/SAI): Move Floon,Raliq the Drunk and Sal'salabim to SAI.
Co-authored-by: aletson <aletson@users.noreply.github.com >
* Update Sal
* add ooc emote 92
* set SheatheState to 1
---------
Co-authored-by: aletson <aletson@users.noreply.github.com >
2023-05-13 15:29:29 -03:00
pedrohfm9
3c401ad4ad
fix(Scripts/HallsOfReflection): Improve Halls of Reflection Events (Horde) ( #16165 )
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* fix(DB/Creature): Grunda Bronzewing is now mounted
Grunda Bronzewing is now mounted
* Update Fix-Grunda Bronzewing in Honor Hold is not riding on a golden gryphon.sql
Grunda Bronzewing is now mounted
* Rename Fix-Grunda Bronzewing in Honor Hold is not riding on a golden gryphon.sql to Fix-Grunda.sql
Grunda Bronzewing is now mounted
* Delete Fix-Grunda.sql
* Create Fix-NPCs_Halls_Off_Reflection.sql
* Fix-events_Halls_of_Reflection(HORDE)
* Rename Fix-NPCs_Halls_Off_Reflection.sql to Fix-NPCs_Halls_of_Reflection.sql
* Rename halls_of_reflection.cpp to fix halls_of_reflection.cpp
* Rename halls_of_reflection.h to fix halls_of_reflection.h
* Rename instance_halls_of_reflection.cpp to fix instance_halls_of_reflection.cpp
* Update fix halls_of_reflection.h
* Update and rename fix halls_of_reflection.cpp to halls_of_reflection.cpp
* Update and rename fix instance_halls_of_reflection.cpp to instance_halls_of_reflection.cpp
* Update instance_halls_of_reflection.cpp
* Update instance_halls_of_reflection.cpp
* Update instance_halls_of_reflection.cpp
* Update and rename fix halls_of_reflection.h to halls_of_reflection.h
* Update instance_halls_of_reflection.cpp
* Update halls_of_reflection.h
* Update Fix-NPCs_Halls_of_Reflection.sql
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update instance_halls_of_reflection.cpp
* Update halls_of_reflection.h
* Update instance_halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update Fix-NPCs_Halls_of_Reflection.sql
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update and rename Fix-NPCs_Halls_of_Reflection.sql to Fix_NPCs_Halls_of_Reflection.sql
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update Fix_NPCs_Halls_of_Reflection.sql
* Update Fix_NPCs_Halls_of_Reflection.sql
* Update Fix_NPCs_Halls_of_Reflection.sql
* Update Fix_NPCs_Halls_of_Reflection.sql
* Update Fix_NPCs_Halls_of_Reflection.sql
* Update Fix_NPCs_Halls_of_Reflection.sql
* Update Fix_NPCs_Halls_of_Reflection.sql
* Update src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
* Update src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
* Update src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
* Apply suggestions from code review
* Update src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
* Update src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
---------
2023-05-13 15:25:53 -03:00
Johaine
ea3e6e8f3b
fix(Scripts/Deadmines): Fix Factory Door in Deadmines being closable ( #15201 )
...
* fix(DB/SAI): Open Factory Door correctly (irreversibly)
Activate the Factory Door after the boss' death to open it instead of changing gameobject state only which can be reversed by another activation.
* fix(Script/Instance): Prevent Door being closed again after Server Restart
* Drop database name from update SQL
Other people might not use the standard database names
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
---------
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-05-13 14:52:44 -03:00
Eddy Vega
eca5f79d6f
fix(Scripts/Mechanar): Avoid Nether Charge despawn ( #16190 )
...
init
2023-05-13 14:51:33 -03:00
Dan
8e28b64ccf
fix(Scripts/HellfireRamparts): modernise boss scripts for Hellfire Ramparts ( #16250 )
...
* first two bosses
* add vazruden+nazan
* dumb mistake fix
* remove double summon say from Omor
* new attempt at scheduling talking
* fix boolean condition for speaking
* debug
* revert debug
* initial
* diff comment
2023-05-13 14:50:46 -03:00
Grimgravy
09c40a8cd3
fix(Scripts/VioletHold): Activation Crystals ( #13176 )
...
* fix(Scripts/Activation Crystals): Instance The Violet Hold
* update
* Update violet_hold.cpp
2023-05-13 14:48:26 -03:00
Skjalf
8d6392d60f
fix(Scripts/Underbog): Rework Swamplord Muselek ( #14724 )
...
* fix(Scripts/Underbog): Rework Swamplord Muselek
* Update boss_swamplord_muselek.cpp
* update to bossai
* Update outland_script_loader.cpp
* Update boss_swamplord_muselek.cpp
* Update boss_swamplord_muselek.cpp
* prevent chase movement while walking backwards
* Update boss_swamplord_muselek.cpp
2023-05-13 14:44:20 -03:00
Dan
154fa624f0
fix(Scripts/ShatteredHalls): fixes to Warbring O'mrogg combat scripts and timers ( #16091 )
...
* initial attempt at combat fix
with modernising
* fixes to scheduler
first Draft PR commit. Scheduler now works with boolean in capture list of lambda function.
* whitespaces
* debug
* debug2
* debug3
* debug4
* add omrogg equip query and debug5
* remove tabs
* Update data/sql/updates/pending_db_world/omroggequip.sql
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
* grouped taskscheduler
* added more groups
* adjust timer
* better handling
* v2 (too many commits)
* fixed melee
* clean up debug info
removal of yells
* more debug
* attempt at fix
* some changes to scheduling
* final
* whitespaces and extra lines
* better formatting
* final whitespace fix
* context fix
* dumb fix
---------
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-05-13 14:01:22 -03:00
UltraNix
2a1d706a2f
fix(Scripts/Underbog): Underbat's Tentacle Lash should be casted only … ( #14566 )
...
* fix(Scripts/Underbog: Underbat's Tentacle Lash should be casted only on targets behind the bat.
Fixes #13972
* buildfix.
2023-05-12 09:15:02 -03:00
Dan
79954c34d4
fix(Scripts/Outland): add missing C++ code and remove SAI scripts from Tavarok and Darkweaver Syth ( #16178 )
...
* initial
* whitespace1
* Update tavarok_darkweaver_sai_removal.sql
fix sql
2023-05-12 08:23:56 -03:00
Dan
11eab9c3a6
fix(Scripts/TheSlavePens): port SAI from bosses to C++ ( #16169 )
...
* fix
* add sql 1
* add sql 2
* remove extra lines
* remove dumb stuff
keywords in "comment" were messing up the statement
* same story
todo: get better at SQL
* better formatting + two sql statements together
* remove old sql query
* last fix
* fixes to header enum
* fix sql
to have a more universal format
* E e
* final sql fix
2023-05-12 08:20:31 -03:00
Gultask
fec1692716
fix(DB/SAI): Rework Trash SAI for Blood Furnace ( #16123 )
...
* init
* Update rev_1682710323496877200.sql
2023-05-10 06:29:01 -03:00
Skjalf
da2dafa64b
fix(Scripts/ShadowLabyrinth): Improve Grandmaster Vorpil script ( #16126 )
...
fixed boss moving after teleporting and interrupting fire storm
void travelers will cast empowering shadow on vorpil
shadow nova animation now works
fixed spell cast order as described in the vorpil issue [Shadow Labyrinth] Grandmaster Vorpil #15928
vorpil will use draw shadows to summon players instead of having them manually summoned
2023-05-10 06:23:37 -03:00
Skjalf
590dcca82b
chore(Scripts/BloodFurnace): Clean up unused code in Broggok script ( #16145 )
...
* chore(Scripts/BloodFurnace): Clean up unused code in Broggok script
* Update boss_broggok.cpp
2023-05-01 01:09:44 -03:00
Angelo Venturini
de06f4327a
fix(Core/Instance): AhnQiraj crash ( #16124 )
2023-04-30 01:30:57 +02:00
M'Dic
7e58650cf5
revert(Core): ChrRace.dbc full implementation ( #16114 )
...
* revert (core): ChrRace.dbc full implementation
we revert this due to several issues arrising. Although the dbc reading is done in full and correctly. Azerothcore relied on the original handling (althought not propper) for so long that there is
* revert
* Update remove_charrace_dbc.sql
* Update remove_charrace_dbc.sql
* Update remove_charrace_dbc.sql
2023-04-29 08:23:11 -03:00
Skjalf
2e98e7c42a
fix(Scripts/ShadowLabyrinth): Fix Murmur combat bug caused by Suppres… ( #16122 )
...
fix(Scripts/ShadowLabyrinth): Fix Murmur combat bug caused by Suppression Blasts hitting npcs in combat with players
2023-04-28 22:56:00 -03:00
M'Dic
3eae4c5713
fix(core/dbc): improve ChrRace DBC handling ( #14843 )
...
Cherry pick of https://github.com/TrinityCore/TrinityCore/pull/24508
Co-authored-by: HelloKitty <5829095+HelloKitty@users.noreply.github.com >
2023-04-28 01:29:33 +02:00
daobashun
fa59b30184
fix(Scripts/IcecrownCitadel): Tirion Fordring attacks the Lich King empty-handed ( #15823 )
...
* Fixed Tirion Fordring's final stage attacking the Lich King empty-handed
* Tirion Fordring's uses text in BroadcastText to speak
* Code format changes
* Add data to the data table
* Update rev_1680658371591699800.sql
Change from INSERT to INSERT/INSERT
* Update and rename boss_the_lich_king.cpp to boss_the_lich_king.cpp的
Remove useless comments
* Rename boss_the_lich_king.cpp的 to boss_the_lich_king.cpp
The input method caused an unexpected rename
* Delete the extra rows
* Update boss_the_lich_king.cpp
Delete references that can be omitted
2023-04-26 23:04:37 -03:00
天鹿
df77b5f4f7
chore(core): cleanup code p3 ( #16073 )
...
* Update MMapMgr.cpp
* Update UpdateFetcher.cpp
* Update AuctionHouseMgr.cpp
* Update AuctionHouseMgr.h
* Update BattlegroundAV.cpp
* Update ChannelMgr.cpp
* Update ThreatMgr.h
* Update Player.h
* Update PlayerSettings.cpp
* Update ObjectMgr.cpp
* Update Guild.cpp
* Update Guild.h
* Update Map.cpp
* Update World.cpp
* Update boss_nefarian.cpp
* Update boss_prince_malchezaar.cpp
* Update boss_venoxis.cpp
* Update zone_elwynn_forest.cpp
* Update zulfarrak.cpp
* Update boss_novos.cpp
2023-04-24 08:13:07 -03:00
Gultask
c3948567e2
fix(Scripts/ShatteredHalls): Update Grand Warlock Netherkurse ( #16063 )
...
init
2023-04-23 09:06:08 -03:00