Nefertumm
61c7488698
fix(Core/Spells): possible crashes within class spells ( #9168 )
2021-11-21 11:41:51 -03:00
Skjalf
3d95308d40
feat(Scripts/Commands): Implement restart/shutdown reasons ( #9242 )
2021-11-20 16:47:41 -03:00
Kitzunu
0f7091c7e1
fix(Script/Item): Deviate Fish effects ( #9163 )
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* fix(Script/Item): Deviate Fish effects
* cherry-pick commit (a9db8a9b9a )
2021-11-20 14:13:42 -03:00
Kitzunu
6a430cd2f9
fix(Scripts/Misc): Replace some AddItem/CreateItem with spells ( #9006 )
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Co-authored-by: offl <11556157+offl@users.noreply.github.com >
2021-11-20 09:59:52 -03:00
Kargatum
0d345c5a50
fix(Core/Scripts): add support using whitespace for cs_lookup ( #9243 )
2021-11-19 10:55:33 -03:00
patou01
8a570f483c
fix(Scripts/Scholomance): improvements for Kirtonos ( #8401 )
2021-11-19 10:03:55 +01:00
Skjalf
731d256420
refactor(Core/Cache): move the GlobalPlayerCache to its own class ( #9166 )
2021-11-18 16:53:36 +01:00
UltraNix
00dc369cb6
fix(Scripts/UBRS): The Beast should deaggro when walking over the fir… ( #9201 )
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The Best should not use fireball and then fireblast at the same time.
Fixes #9127
2021-11-18 06:47:18 -03:00
Skjalf
62f93f9da1
refactor(DB/SAI): Move Chromatic Elite Guard script to SAI ( #9194 )
2021-11-17 22:33:41 -03:00
Kitzunu
4fc673dc4a
fix(Script/Spells): validate all rogue spells ( #9164 )
2021-11-17 17:20:24 +01:00
Skjalf
39425e0c1f
feat(Core/Loot): Implement player_loot_template ( #9198 )
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* Also fix AV player loot
2021-11-17 08:07:21 -03:00
Skjalf
2713080bdd
fix(Scripts/MoltenCore): Shazzrah should teleport to players ( #9212 )
2021-11-16 17:49:46 -03:00
Ragelezz
6a2d817daf
fix(Scripts/DB): Jiklik's bats from phase 2 now won't engage players… ( #8142 )
2021-11-16 14:42:08 +01:00
IntelligentQuantum
91eb17f888
fix(Scripts/Commands): cs_character - Restore character rename reserved_name functionality ( #9195 )
2021-11-15 12:30:01 -03:00
UltraNix
6b219dc0e1
feat(Scripts/Commands): implement new command: .inventory count ( #9139 )
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- Closes #8845
2021-11-15 09:51:21 +01:00
schell244
3b89a7e077
fix(Core/Script): add hourly bell event ( #9151 )
2021-11-14 15:23:01 -03:00
Skjalf
12faaaad18
fix(Scripts/UBRS): Set Gyth's encounter state on death ( #9189 )
2021-11-14 13:30:48 -03:00
Kargatum
ec8f95f133
fix(Core/Scripts): corrrect cs_lookup ( #9184 )
2021-11-14 11:05:20 +01:00
Kitzunu
03c84db04d
fix(Script/Spells): Validate Warlock spells ( #9181 )
2021-11-14 01:48:16 -03:00
Kitzunu
959ee62efe
fix(Script/Spells): Validate Warrior spells ( #9182 )
2021-11-14 01:19:52 -03:00
IntelligentQuantum
ed55aa63af
refactor(Scripts/Commands): convert cs_lookup to new system ( #9100 )
2021-11-14 00:26:21 +01:00
Kitzunu
0850dea4df
refactor(Scripts/Spells): convert spell_item into new system ( #9057 )
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* refactor(Scripts/Spells): convert spell_item into new system
* fix build
* fix return
2021-11-13 13:01:38 +01:00
Kitzunu
743636c416
fix(Scripts/Spell): don't allow to tame an already owned creature ( #9005 )
2021-11-13 01:00:30 +01:00
Kitzunu
87a6d224ec
refactor(Scripts/Spells): convert spell_generic into new system ( #9044 )
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* refactor(Scripts/Spells): convert spell_generic into new system
* whitespace
* fix build
2021-11-13 00:18:05 +01:00
UltraNix
4046b55c57
fix(Core): Crashfix. ( #9157 )
2021-11-12 18:05:38 -03:00
Nefertumm
436c60907d
fix(Core/Achievement): Throw food ( #9098 )
2021-11-12 17:07:16 +01:00
Kitzunu
4a4615f4dc
feat(Script/Commands): .debug dummy ( #9070 )
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* cherry-pick commit (5ed891a0f0 )
Co-Authored-By: Treeston <14020072+Treeston@users.noreply.github.com >
2021-11-12 12:19:35 -03:00
Skjalf
3240d27d6f
fix(Scripts/Spells): Holiday food items should give their buff after 10 seconds, not when the eating aura expires ( #9132 )
2021-11-12 11:14:10 -03:00
UltraNix
7201d8840f
fix(Scripts/BlackrockSpire): Urok Doomhowl - improvements: ( #9067 )
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The mobs should attack the pike if there is no players around
The boss should not despawning after summon
Urok's Tribute Pile with Pike and Head should disapear after Urok appear
Fixes #9023
2021-11-12 09:46:07 -03:00
IntelligentQuantum
4a69d1fc07
refactor(Scripts/Commands): convert cs_learn & cs_player to new system ( #9050 )
2021-11-12 13:03:38 +01:00
Skjalf
5f2d86cece
fix(Scripts/UBRS): Pyroguard Emberseer adds improvements ( #9136 )
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* Put Blackhand incarcerators in combat with zone once the event starts
* Implement Blackhand Incarcerator flee for assistance
2021-11-12 08:07:32 -03:00
Skjalf
dd944c6f53
fix(Scripts/UBRS): Drakkisath's Conflagration should be cast on the main target ( #9138 )
2021-11-12 07:47:06 -03:00
patou01
adbad6fb19
fix(Scripts/DireMaul): immolthar and adds are now immune to combat until the pylons are activated ( #9007 )
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Co-authored-by: Patou01 <youdontneed@this.com >
2021-11-12 01:02:01 +01:00
sschepens
b7f8083915
feat(Core/Misc): change how Position struct is retrieved ( #9017 )
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Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bc changes by return a Position object instead of accepting a Position parameter by reference.
Cherry pick of 2585e799f9
2021-11-10 23:43:00 +01:00
IntelligentQuantum
06bc64d1c3
refactor(Scripts/Commands): convert cs_server to new system ( #9078 )
2021-11-10 13:22:47 +01:00
IntelligentQuantum
01a7d1d899
refactor(Scripts/Commands): Convert cs_reload to new system ( #9052 )
2021-11-10 12:33:12 +01:00
Kitzunu
28a496bfa5
fix(Script/Spell): Dark Reckoning ( #9024 )
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Co-Authored-By: Lucas Nascimento <keader.android@gmail.com >
2021-11-10 00:21:25 +01:00
Skjalf
c8cd2c597a
fix(Scripts/LBRS): Quartermaster Zigris ( #9077 )
2021-11-09 17:40:50 -03:00
Kitzunu
8b47540745
fix(Scripts/Misc): AhnKahet instance script typo ( #9055 )
2021-11-09 12:39:04 -03:00
IntelligentQuantum
540e8e9209
refactor(Scripts/Commands): Convert cs_mmap to new system ( #9020 )
2021-11-09 10:25:57 -03:00
Kitzunu
834cfecc4f
refactor(Scripts/Spells): convert spell_warrior into new system ( #9068 )
2021-11-09 11:45:50 +01:00
Kitzunu
7c1fb0b088
refactor(Scripts/Spells): convert spell_warlock into new system ( #9066 )
2021-11-09 11:45:43 +01:00
Kitzunu
9b72a0a0e1
refactor(Scripts/Spells): convert spell_shaman into new system ( #9065 )
2021-11-09 11:45:35 +01:00
Kitzunu
2dc126b0df
refactor(Scripts/Spells): convert spell_quest into new system ( #9064 )
2021-11-09 11:45:27 +01:00
Kitzunu
ebfa8878c1
refactor(Scripts/Spells): convert spell_priest into new system ( #9063 )
2021-11-09 11:45:19 +01:00
Kitzunu
a5a29652d3
refactor(Scripts/Spells): convert spell_paladin into new system #9058 ( #9061 )
2021-11-09 11:45:11 +01:00
Kitzunu
ef0bbc4c7b
refactor(Scripts/Spells): convert spell_mage into new system ( #9058 )
2021-11-09 11:44:37 +01:00
Kitzunu
af02a8990a
refactor(Scripts/Spells): convert spell_hunter into new system ( #9047 )
2021-11-09 11:44:16 +01:00
Kitzunu
47c44d74c3
refactor(Scripts/Creature): convert pets into new system ( #9046 )
2021-11-09 11:44:09 +01:00
Kitzunu
6654b98312
refactor(Scripts/Spells): convert spell_hunter into new system ( #9045 )
2021-11-09 11:44:01 +01:00