UltraNix
a561ce8937
fix(Core/Items): properly display item spell charges ( #7722 )
...
- Closes #7598
2021-09-07 11:19:12 +02:00
UltraNix
2e41da548e
fix(Core/Spells): implement SPELL_GROUP_SPECIAL_FLAG_SAME_SPELL_CHECK group stack flag ( #7709 )
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- Closes #6664
2021-09-07 02:10:13 +02:00
Kitzunu
df6ad0db29
refactor(DBC/Misc): Redefine & Define FactionTemplateFlags ( #7697 )
2021-09-07 02:07:37 +02:00
UltraNix
066d2ef85b
feat(Core/Loot): add configurable option to specify ilv restriction for items below player class in NeedBeforeGreed loot mode in DF ( #7701 )
2021-09-06 18:24:41 +02:00
UltraNix
02b0b29ffa
fix(Core/Loot): Quest items should not be lootable/visible if quest objective already fulfilled ( #7700 )
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- Closes #6442
2021-09-06 15:33:13 +02:00
UltraNix
29559d3747
fix(Core/Loot): Only Paladins, Warriors and Shamans should be able to roll Need on shields ( #7696 )
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- Closes #4858
2021-09-06 13:06:54 +02:00
Srđan Panić
0ef71e7aa3
fix(Core/pathing): incorrect pathing of caster mobs when their casts fail due to LOS ( #7472 )
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* Fix incorrect pathing of caster mobs when their casts fail due to LOS
The original problem was that the casters, when their casts were blocked
by a los of line of sight, would not run directly towards the player, but
would rather run around within the spell range until a clear line of
sight was found. This made it near impossible to make casters stop their
casts and force them into melee range by using an obstacle.
This fix makes caster mobs run directly into melee until a clear line of
sight is reached whenever a player hides behind an obstacle regardless of
whether the mob is within spell range or not.
* Cleaning up whitespace
* Tidying up
2021-09-05 12:00:39 +02:00
UltraNix
50991bdce4
fix(Core/Creatures): Creatures' guardian should not despawn on summon… ( #7607 )
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- Closes #6211
2021-09-05 01:34:52 +02:00
UltraNix
32cb433f10
fix(Core/Pets): Spells casted by pets and delayed due to LoS or not in range cause should have cast time ( #7667 )
...
- Closes #5231
2021-09-03 15:47:25 +02:00
UltraNix
ec9d6d38da
fix(Core/Movement): properly send movement *ack packets to controlling players. ( #7635 )
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- Closes #7606
2021-09-02 10:40:51 +02:00
UltraNix
2f9f95221b
fix(Core/Items): armor type requirement for needing items in LFG grou… ( #7523 )
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- Closes #7467
2021-09-02 10:39:57 +02:00
UltraNix
fb0c3b4cb2
fix(Core): Possible DF crashfix ( #7684 )
2021-09-01 21:20:29 +02:00
UltraNix
efc5cd467d
fix(Core): possible crashfix ( #7683 )
2021-09-01 19:14:16 +02:00
UltraNix
7965ea5aaa
fix(Core/Movement): set proper flying animations for creatures with INHABIT_GROUND ( #7589 )
...
- Closes #7579
2021-09-01 12:15:01 +02:00
UltraNix
498faf380b
fix(Core/DungeonFinder): misc improvements ( #7488 )
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- Players should be able to enter the same dungeon if just completed it
- Properly define if the proposal is new
- Set teleport point to the nearest graveyard if teleported to dungeon from other instance
- Display completed encounters when joining LFG in progress (excluding random)
- Closes #5914
- Closes #7388
2021-09-01 10:44:29 +02:00
UltraNix
bfaa32f253
fix(Core/DungeonFinder): re-queueing being inside dungeon and member leaving DF ( #7570 )
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- Closes #6790
2021-08-31 23:37:49 +02:00
Silker
9d81f3525f
fix(Core/Creature): Disable periodic call for assistance on minions from instances ( #7650 )
2021-08-31 08:03:09 -06:00
UltraNix
ec149b52d9
fix(Core/Cooldowns): SPELLMOD_COOLDOWN should not affect category coo… ( #7164 )
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- Closes #6391 .
2021-08-31 12:01:09 +02:00
lineagedr
ae8a78d90a
feat(Core/Gameobject): add a range check for gameobjects ( #7521 )
2021-08-31 10:34:43 +02:00
Patrick Lewis
1c43e6ac6e
feat(Core/Config): add option for LFG expansion ( #7256 )
2021-08-30 20:39:19 +02:00
UltraNix
c111955399
fix(Core/Maps): fix getting wrong area/zone on spawn ( #7590 )
...
- Closes #7580
2021-08-30 14:49:44 +02:00
UltraNix
14b9be2982
fix(Core/Players): healing pet should not reset PvP timer ( #7541 )
...
- Closes #6128
2021-08-30 11:05:44 +02:00
Andrius Peleckas
5bb2e5f2f9
fix(Core/Spell]: interrupt invisibility auras on cast ( #7508 )
2021-08-26 18:01:33 +02:00
Andrius Peleckas
dd14c63088
fix(Core/Vendors): incorrect check which allowed/disabled alliance players ( #7507 )
2021-08-26 15:41:17 +02:00
Kitzunu
f06f871718
fix(Core/Chat): print zoneId on GM command used ( #7503 )
2021-08-26 14:30:59 +02:00
UltraNix
45218224b4
fix(Core/Spells): show Execute/Slam misses/dodges/parries in combat log ( #7494 )
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- Closes #7428 .
2021-08-26 11:45:22 +02:00
UltraNix
f23d42c0dd
fix(Core/Entities): mobs called for help should check if can see and detect the enemy ( #7493 )
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- Updates #7125
2021-08-26 10:38:27 +02:00
UltraNix
e35e47c2f7
fix(Core/Movement): properly initialized combat distance for creatures with SAI script ( #7437 )
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- Closes #7331
2021-08-26 02:15:07 +02:00
Petric
2929cddaf2
fix(Core/Spec): changing spec now removes auras of spells with rank > 1 ( #7482 )
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- Closes https://github.com/azerothcore/azerothcore-wotlk/issues/4284
2021-08-25 16:00:39 +02:00
UltraNix
a8c0a2cc89
fix(Core/Movement): ( #7008 )
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- Get zone/area IDs from vmap data in the liquid update
- Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
- Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields.
- Clean up liquid state handling on Unit and Player
- Implemented getting area id from gameobject spawns.
- Removed old core related to getting movement flags dependent on environment.
- Movement flags are now processed more precisely and dynamically.
Original source: TrinityCore.
- Closes #5086
- Updates #2208 .
2021-08-25 12:41:20 +02:00
UltraNix
1fd963b246
fix(Core/Maps): display instance warning when entering bound dungeon ( #7448 )
2021-08-25 11:41:43 +02:00
EPTIC
015f8802a8
fix(Script/Creature): move Shadow Hunter Vosh'gajin script to SAI ( #7421 )
2021-08-25 10:58:13 +02:00
lineagedr
2b9817f0c0
fix(Core/Misc): restore playercreateinfo_item item deletion functionality ( #7470 )
2021-08-25 10:21:27 +02:00
UltraNix
032ca32a04
fix(Core/Spells): do not remove stances when teleported from Instance/BG ( #7469 )
...
- Closes #7402
2021-08-25 01:55:37 +02:00
UltraNix
1b7d3708a6
fix(Core/Loot): ( #7452 )
...
- Players that did not participate in killing dungeon boss are not eligible to get loot.
- Players that are too far away from the looted object are not eligible to get loot.
- Players that released spirit and were outside the dungeon when the loot has been released are eligible to get loot.
- Players that have pending bind are not eligible to get loot.
- Properly get loot recipient for some chests in dungeons.
- All above fixes should work in any loot mode (group loot, master loot, etc.)
- Closes #2104 .
2021-08-24 23:48:22 +02:00
Kitzunu
2a36a533ce
fix(Core/Spells): Sacred Cleansing range ( #7439 )
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* cherry-pick commit (c8f2056b17 )
Co-Authored-By: Lucas Nascimento <keader.android@gmail.com >
2021-08-24 17:48:28 +02:00
UltraNix
1becd73f09
fix(Core/Movement): Rewritten follow movement generator for pets ( #7324 )
...
- Closes #7296
2021-08-24 11:08:50 +02:00
UltraNix
39efbb736f
fix(Core/Arenas): correct BG status on Arena leave ( #7323 )
...
- Closes #7278
2021-08-23 20:18:36 +02:00
Kaytotes
d18545263f
feat(Core/Scripts): new OnBeforeFinalizePlayerWorldSession() hook ( #7136 )
...
Co-authored-by: Yehonal <yehonal.azeroth@gmail.com >
2021-08-22 13:41:19 +02:00
jestermaniac
5f6780532f
fix(Core/Unit): adds in formation not attacking when leader killed ( #7412 )
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Co-authored-by: John Smith <mostdefinitelyanagger@outlook.com >
2021-08-22 13:32:27 +02:00
lineagedr
e9f4006ed2
fix(Core/Scrips): Kologarn focused eyebeam should target only 1 target ( #7405 )
2021-08-21 20:19:00 +02:00
lineagedr
1174b43184
feat(Core/Item): remove item auras after unequipping an item. ( #7398 )
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* [Core/Item]: Remove item auras after unequipping an item.
* chore(Core/Item): add brackets, improve codestyle
* Update
* update
* Update
* Update
* constexpr
* Update Player.cpp
2021-08-20 20:17:01 +02:00
lineagedr
888549bcdc
fix(Core/Spells): Druid's Enrage not reducing armor ( #7394 )
2021-08-20 14:41:26 +02:00
lineagedr
ff7d6d2dae
fix(Core/Maps): prevet a crash occurring when shutting the server down. ( #7387 )
2021-08-20 00:01:48 +02:00
UltraNix
122fd3ec74
fix(Core/Spells): add SPELL_ATTR0_CU_NO_INITIAL_THREAT to some spells ( #7291 )
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- Closes #7241
2021-08-19 16:40:00 +02:00
lineagedr
f538eaceba
fix(Core/Chat): muteTime for players that were muted when offline ( #7375 )
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This reverts commit 23beddb209314d6a6ef20c9e7ca7229ee7a1905b
2021-08-19 12:00:55 +02:00
Kitzunu
556d91a2ea
feat(Core/Network): Add conf to allow/disallow storing IP address ( #7168 )
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* feat(Core/Network): Add conf to allow/disallow storing the IP address
* cherry-pick commit (68bf7e6d12 )
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
2021-08-19 00:20:07 +02:00
UltraNix
bd9b02a3af
fix(Core/Movement): Properly updates MOVE_WALK in case of slowing auras. ( #7371 )
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fixed #7301
2021-08-18 11:59:13 +02:00
UltraNix
1e84e062f4
fix(Core/Spells): Beacon of Light should not cause combat. ( #7321 )
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* fix(Core/Spells): Beacon of Light should not cause combat.
Fixed #7276
2021-08-18 00:24:57 +02:00
UltraNix
6b5c3ed04f
fix(Core/Spells): Always melee attack target when charge is over. ( #7316 )
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* fix(Core/Spells): Always melee attack target when charge is over.
Fixed #7266
* Update src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
2021-08-17 20:36:30 +02:00