Andrius Peleckas
31f028abfc
feat(Core/Formations): implemented a new formation groupAI flag "GROUP_AI_FLAG_EVADE_TOGETHER" ( #8758 )
2021-11-16 15:14:34 -03:00
UltraNix
7201d8840f
fix(Scripts/BlackrockSpire): Urok Doomhowl - improvements: ( #9067 )
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The mobs should attack the pike if there is no players around
The boss should not despawning after summon
Urok's Tribute Pile with Pike and Head should disapear after Urok appear
Fixes #9023
2021-11-12 09:46:07 -03:00
sschepens
b7f8083915
feat(Core/Misc): change how Position struct is retrieved ( #9017 )
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Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bc changes by return a Position object instead of accepting a Position parameter by reference.
Cherry pick of 2585e799f9
2021-11-10 23:43:00 +01:00
UltraNix
affa6f9084
refactor(Core/Combat): Cleanup DoZoneInCombat function. ( #8789 )
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* Core/Combat: Cleanup DoZoneInCombat function.
Updates #7960
* Restore distance parameter.
* You don't belong here.
* Update
2021-11-09 00:54:44 +01:00
Kitzunu
24f9f993cc
refactor(GameObjectAI): Change self-accessor to "me" ( #9041 )
2021-11-08 22:06:04 +01:00
acidmanifesto
0958f2f129
fix(Core/DB/SAI): [Quest] - Weapons of Spirit / Allows Value 3 for react SAI WP Start Consolidated PR ( #8926 )
2021-11-07 00:21:05 +01:00
acidmanifesto
93bbff4cca
feat(Core/SAI): Wp table add in orientation and delay collumn ( #8927 )
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ADD (Core) Wp table add in orientation and delay collumn
TC Cherry pick of TrinityCore/TrinityCore@4b7d19c
2021-11-06 08:43:45 -03:00
Skjalf
d80f7d467d
feat(Core/Unit): Implement DoCastRandomTarget() helper ( #8876 )
2021-11-05 07:47:08 -03:00
acidmanifesto
6ff6f48e74
fix(Core/SmartAI): improve SMART_EVENT_GOSSIP_HELLO ( #8849 )
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Add another value to event_param1 for SMART_EVENT_GOSSIP_HELLO to support all cases of OnGossipHello/OnReportUse in GameObjects:
- event_param1 set to 0: execute the action for both OnGossipHello and OnReportUse. This might result in the action being executed twice when clicking the GameObject
- event_param1 set to 1: execute the action for only OnGossipHello
- event_param1 set to 2: execute the action for only OnReportUse
2021-11-04 09:49:20 +01:00
Skjalf
1ed0a67ed1
fix(Scripts/BlackrockSpire): Rend Blackhand improvements ( #8826 )
2021-11-02 19:31:35 -03:00
UltraNix
e57e0e7cd1
fix(Core/Creatures): AttackStart in MoveInLineOfSight is called only for aggressive mobs. ( #8878 )
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Fixes #8868
2021-11-02 11:43:18 -03:00
Malcrom
f106de8788
refactor(Core): update getFaction to GetFaction and setFaction to SetFaction ( #8708 )
2021-11-01 17:04:32 +01:00
Skjalf
2cf4d05867
feat(Core/SAI): Allow forcing creatures/gameobjects's respawn timers when using SMART_ACTION_FORCE_DESPAWN ( #8714 )
2021-10-27 04:21:29 -03:00
acidmanifesto
0df821cbb0
chore(Core): Code Reduction dealing with Logging, (Cosmetic only). ( #8686 )
2021-10-24 22:33:16 -03:00
acidmanifesto
6308b99a33
chore(Core/AI): Change a FollowerAI log from error to debug ( #8685 )
2021-10-24 10:58:50 -03:00
Andrius Peleckas
9bcde70dab
fix(Core/AI): possible "self interrupts" in BossAI::ExecuteEvent calls ( #8654 )
2021-10-22 13:36:07 +02:00
Kitzunu
bc82f36f1f
refactor(Core/Unit): clean MonsterText methods ( #6957 )
2021-10-15 10:25:29 +02:00
Andrius Peleckas
5d73180c61
feat(Core/SAI): implemented a new SAI action type SMART_ACTION_DO_ACTION ( #8375 )
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* feat(Core/SAI): implemented a new SAI action type SMART_ACTION_DO_ACTION
This will give possibility to trigger certain actions on instance scripts or creatures/gobjects
* yet we still love you "blank line" xD
2021-10-14 14:06:28 +02:00
Skjalf
3894dfc897
fix(Core/SAI): Update SMART_ACTION_FORCE_DESPAWN to allow temporarily despawning gameobjects ( #8340 )
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* fix(Core/SAI): Update SMART_ACTION_FORCE_DESPAWN to allow temporarily despawning gameobjects
* brackets
* Some improvements
* restore the virtual
2021-10-14 13:23:59 +02:00
UltraNix
b8345a2f98
fix(Core/DungeonFinder): Seasonal bosses are available only via Dunge… ( #8056 )
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* fix(Core/DungeonFinder): Seasonal bosses are available only via Dungeon Finder tool.
Fixes #7889
* Update.
* Buildfix.
* Missing.
2021-10-14 13:22:37 +02:00
acidmanifesto
430157f71d
feat(Core): GetDeadCreatureListInGrid helper added, for aoe loot ( #8445 )
2021-10-13 11:32:01 -03:00
Andrius Peleckas
b5f8b485a8
feat(Core/SAI): implemented boss state handling in SMART_ACTION_SET_INST_DATA + added additional data checks ( #8369 )
2021-10-13 09:54:33 -03:00
Kitzunu
d464ee7083
refactor(Core/CreatureAI): Turn hardcoded entries into flagsExtra ( #8189 )
2021-10-12 13:35:22 +02:00
Skjalf
cdb45a7ef1
fix(Core/SAI): Fix SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS not working with gameobject sources if the player is in group ( #8234 )
2021-10-07 13:08:07 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
Kitzunu
f6f18cb538
fix(Core/Creature): remove combo points on evade ( #7861 )
2021-09-17 13:42:04 +02:00
Silker
4dc642d530
fix(Creature/Core): Boss phased reset ( #7828 )
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Co-authored-by: Si1ker <Si1ker@users.noreply.github.com >
Co-authored-by: lineagedr <lineagedr@users.noreply.github.com >
Co-authored-by: Footman <footman@hotmail.de >
2021-09-16 14:32:36 +02:00
UltraNix
fd229f75e1
fix(Scripts/BRD): movement of Burning Spirits during Ambassador Flamelash encounter ( #7810 )
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- Closes #6964
2021-09-16 14:30:58 +02:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
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* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00
Viste
a9796af174
fix(Core/Misc): bunch of crashfixes ( #7307 )
2021-09-14 14:38:56 +02:00
UltraNix
15b346163d
fix(Scripts/BRD): Mobs in Manufactory should attack on Golem Lord Arg… ( #7794 )
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- Closes #3077
2021-09-13 16:09:40 +02:00
UltraNix
e35e47c2f7
fix(Core/Movement): properly initialized combat distance for creatures with SAI script ( #7437 )
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- Closes #7331
2021-08-26 02:15:07 +02:00
UltraNix
1becd73f09
fix(Core/Movement): Rewritten follow movement generator for pets ( #7324 )
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- Closes #7296
2021-08-24 11:08:50 +02:00
UltraNix
ed4cfd37f4
fix(Core/Totems): Searing Totem will properly attack neutral targets. ( #7157 )
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Fixed #6310
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2021-08-05 15:15:12 +02:00
Francesco Borzì
3b752dd796
refactor(Scripts/Spells): code cleanup (part 9) ( #6946 )
2021-07-22 01:12:28 +02:00
Kitzunu
9ab6ba9664
chore(Core/Misc): remove toxic language ( #6988 )
2021-07-21 23:57:20 +02:00
Francesco Borzì
4103fca5a4
fix(Core/ObjectGuid): prevent creating copies when looping objects ( #6852 )
2021-07-10 15:54:16 +02:00
Shiroe
f8c8e98a0a
feat(Core): port aggro distance from vMaNGOS ( #6214 )
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Read detection_range values from creature_template
2021-07-08 18:01:27 +02:00
Kargatum
5991b2769a
feat(Core/Scripts): split the huge scriptloader into smaller pieces ( #5346 )
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* feat(Core/Scripts): split the huge scriptloader into smaller pieces
* AddSC_swamp_of_sorrows del
* 1
* add mod info
* 1
* 039f0e0faa
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-06-22 23:19:02 +02:00
Kargatum
9ac6fddcae
feat(Core/Database): port TrinityCore database API ( #5611 )
2021-06-22 06:21:07 +02:00
Francesco Borzì
eeab4f5de6
fix(Core): macOS build ( #6479 )
2021-06-21 18:10:40 +02:00
Kargatum
5787d00d54
chore(Core/Logging): replace most server loggers ( #5726 )
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* chore(Core/Logging): replace most server loggers
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-06-21 03:07:12 +02:00
Kitzunu
2e32a80f24
chore(Core/SmartScript): Fix typo ( #6355 )
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Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
2021-06-20 01:29:30 +02:00
Kargatum
17838998c4
chore(Core/Gossip): delete old gossips api ( #5414 )
2021-06-19 12:18:25 +02:00
UltraNix
b2e42f52a0
fix(Core/SmartScripts):SMART_TARGET_CREATURE/GAMEOBJECT_GUID ( #6298 )
2021-06-18 16:05:08 +02:00
Francesco Borzì
7d9fe22e28
refactor(Core): code cleanup (part 1) ( #6361 )
2021-06-16 12:58:14 +02:00
Kitzunu
a75e34c793
feat(Core/Spell): AssertSpellInfo ( #6115 )
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* feat(Core/Spell): AssertSpellInfo
(cherry picked from commit e52878b6b5 )
(cherry picked from commit 8c44259fae )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
* Update SpellMgr.h
2021-06-03 07:39:48 +02:00
Kitzunu
7152ddc82c
refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457 ( #6113 )
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* refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457
(cherry picked from commit d6201e5dbb )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
Co-Authored-By: SilverIce <slifeleaf@gmail.com >
* Update CellImpl.h
* w
* more more brackets
* ew
* fix build
2021-06-03 05:27:51 +02:00
Kitzunu
897a02bb75
refactor(Core/Misc): acore to Acore ( #6043 )
2021-05-31 14:21:54 +02:00
Kargatum
78e1719c80
feat(Core/Misc): includes cleanup ( #5953 )
2021-05-26 19:00:08 +07:00