Kitzunu
4a4615f4dc
feat(Script/Commands): .debug dummy ( #9070 )
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* cherry-pick commit (5ed891a0f0 )
Co-Authored-By: Treeston <14020072+Treeston@users.noreply.github.com >
2021-11-12 12:19:35 -03:00
Skjalf
3240d27d6f
fix(Scripts/Spells): Holiday food items should give their buff after 10 seconds, not when the eating aura expires ( #9132 )
2021-11-12 11:14:10 -03:00
UltraNix
7201d8840f
fix(Scripts/BlackrockSpire): Urok Doomhowl - improvements: ( #9067 )
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The mobs should attack the pike if there is no players around
The boss should not despawning after summon
Urok's Tribute Pile with Pike and Head should disapear after Urok appear
Fixes #9023
2021-11-12 09:46:07 -03:00
IntelligentQuantum
4a69d1fc07
refactor(Scripts/Commands): convert cs_learn & cs_player to new system ( #9050 )
2021-11-12 13:03:38 +01:00
Skjalf
5f2d86cece
fix(Scripts/UBRS): Pyroguard Emberseer adds improvements ( #9136 )
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* Put Blackhand incarcerators in combat with zone once the event starts
* Implement Blackhand Incarcerator flee for assistance
2021-11-12 08:07:32 -03:00
Skjalf
dd944c6f53
fix(Scripts/UBRS): Drakkisath's Conflagration should be cast on the main target ( #9138 )
2021-11-12 07:47:06 -03:00
patou01
adbad6fb19
fix(Scripts/DireMaul): immolthar and adds are now immune to combat until the pylons are activated ( #9007 )
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Co-authored-by: Patou01 <youdontneed@this.com >
2021-11-12 01:02:01 +01:00
sschepens
b7f8083915
feat(Core/Misc): change how Position struct is retrieved ( #9017 )
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Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bc changes by return a Position object instead of accepting a Position parameter by reference.
Cherry pick of 2585e799f9
2021-11-10 23:43:00 +01:00
Skjalf
855f098a57
feat(Core/Disables): Implement DISABLE_TYPE_GAME_EVENT ( #9099 )
2021-11-10 15:06:46 -03:00
IntelligentQuantum
06bc64d1c3
refactor(Scripts/Commands): convert cs_server to new system ( #9078 )
2021-11-10 13:22:47 +01:00
IntelligentQuantum
01a7d1d899
refactor(Scripts/Commands): Convert cs_reload to new system ( #9052 )
2021-11-10 12:33:12 +01:00
Francesco Borzì
1cd8c43447
fix(CI): revert sleep + fix shadowing variable issue ( #9106 )
2021-11-10 10:18:40 +01:00
Francesco Borzì
acf6aab247
fix(CI): trigger builds on C++ changes ( #9103 )
2021-11-10 10:08:52 +01:00
Kitzunu
28a496bfa5
fix(Script/Spell): Dark Reckoning ( #9024 )
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Co-Authored-By: Lucas Nascimento <keader.android@gmail.com >
2021-11-10 00:21:25 +01:00
Skjalf
c8cd2c597a
fix(Scripts/LBRS): Quartermaster Zigris ( #9077 )
2021-11-09 17:40:50 -03:00
sschepens
fb2a0a8336
refactor(Core): move complex functions from Object.h to Object.cpp ( #9016 )
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Co-authored-by: QAston <qaston@gmail.com >
2021-11-09 20:32:44 +01:00
patou01
863455736e
fix(core/Creature): initialize AI before calling OnCreatureCreate
2021-11-09 14:38:59 -03:00
Kitzunu
8b47540745
fix(Scripts/Misc): AhnKahet instance script typo ( #9055 )
2021-11-09 12:39:04 -03:00
IntelligentQuantum
540e8e9209
refactor(Scripts/Commands): Convert cs_mmap to new system ( #9020 )
2021-11-09 10:25:57 -03:00
Kitzunu
834cfecc4f
refactor(Scripts/Spells): convert spell_warrior into new system ( #9068 )
2021-11-09 11:45:50 +01:00
Kitzunu
7c1fb0b088
refactor(Scripts/Spells): convert spell_warlock into new system ( #9066 )
2021-11-09 11:45:43 +01:00
Kitzunu
9b72a0a0e1
refactor(Scripts/Spells): convert spell_shaman into new system ( #9065 )
2021-11-09 11:45:35 +01:00
Kitzunu
2dc126b0df
refactor(Scripts/Spells): convert spell_quest into new system ( #9064 )
2021-11-09 11:45:27 +01:00
Kitzunu
ebfa8878c1
refactor(Scripts/Spells): convert spell_priest into new system ( #9063 )
2021-11-09 11:45:19 +01:00
Kitzunu
a5a29652d3
refactor(Scripts/Spells): convert spell_paladin into new system #9058 ( #9061 )
2021-11-09 11:45:11 +01:00
Kitzunu
ef0bbc4c7b
refactor(Scripts/Spells): convert spell_mage into new system ( #9058 )
2021-11-09 11:44:37 +01:00
Kitzunu
af02a8990a
refactor(Scripts/Spells): convert spell_hunter into new system ( #9047 )
2021-11-09 11:44:16 +01:00
Kitzunu
47c44d74c3
refactor(Scripts/Creature): convert pets into new system ( #9046 )
2021-11-09 11:44:09 +01:00
Kitzunu
6654b98312
refactor(Scripts/Spells): convert spell_hunter into new system ( #9045 )
2021-11-09 11:44:01 +01:00
Kitzunu
cbc655abf7
refactor(Scripts/Spells): convert spell_druid into new system ( #9043 )
2021-11-09 11:43:36 +01:00
Kitzunu
7d22d8219c
refactor(Scripts/Spells): convert spell_dk into new system ( #9042 )
2021-11-09 11:43:27 +01:00
IntelligentQuantum
e228b08316
feat(Scripts/Commands): convert cs_disable to new system ( #9021 )
2021-11-09 11:43:19 +01:00
Kitzunu
c3552c2c46
chore(Misc/Conf): Rearrange World.RealmAvailability ( #9002 )
2021-11-09 11:42:35 +01:00
Nefertumm
4cad90be86
fix(Core/Spells): Potential crashes in spell_generic and spell_item ( #8810 )
2021-11-09 07:10:03 -03:00
patou01
6dab5a32c0
fix(Scripts/LBRS): Wyrmthalak, adds no longer despawn after death ( #9036 )
2021-11-08 23:57:59 -03:00
Skjalf
f090d23d2c
fix(Scripts/UBRS): Handle Rend and Drakkisath doors ( #9072 )
2021-11-08 23:44:59 -03:00
Skjalf
3e82e8a0df
fix(Scripts/UBRS): Rend's summon spell should be a triggered cast ( #9074 )
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Fixes him not being summoned if Gyth's casting something when the transition hits.
2021-11-08 22:53:59 -03:00
UltraNix
affa6f9084
refactor(Core/Combat): Cleanup DoZoneInCombat function. ( #8789 )
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* Core/Combat: Cleanup DoZoneInCombat function.
Updates #7960
* Restore distance parameter.
* You don't belong here.
* Update
2021-11-09 00:54:44 +01:00
patou01
5d1a7a4dc9
chore(Scripts/UBRS) - incorrect unannotated fallthroughs ( #9035 )
2021-11-08 19:08:08 -03:00
Kitzunu
24f9f993cc
refactor(GameObjectAI): Change self-accessor to "me" ( #9041 )
2021-11-08 22:06:04 +01:00
Andrius Peleckas
18b2f3fd24
fix(Scripts/MoltenCore) Fixed golemagg minions evade due range behavior ( #8940 )
2021-11-08 14:58:21 -03:00
Andrius Peleckas
a743f42360
fix(Scripts/MoltenCore): Fixed shazzrah "23138 - Gate of Shazzrah" ( #8942 )
2021-11-08 14:53:23 -03:00
Kitzunu
a062653c0e
chore(Script/ApplySpellFix): Correct some comments ( #9001 )
2021-11-08 13:46:11 -03:00
Andrius Peleckas
bbd547fc14
fix(Scripts/MoltenCore): Fixed some Geddon encounter issues ( #8941 )
2021-11-08 13:11:10 -03:00
IntelligentQuantum
4653641a0b
refactor(Scripts/Commands): Convert cs_cast to new system ( #8997 )
2021-11-08 09:06:51 -03:00
Skjalf
99131575a6
fix(Scripts/UBRS): General Drakkisath adds ( #8988 )
2021-11-07 22:37:06 -03:00
IntelligentQuantum
a9e5b35a5d
feat(Scripts/Commands): new command to debug play music ( #8967 )
2021-11-08 00:49:35 +01:00
UltraNix
e55a93eec8
Core/Spells: Triggered spells should not cause players to stand up ( #8986 )
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- Closes #8764
2021-11-07 20:41:25 +01:00
UltraNix
b00e9072b4
fix(Core/Spells): Troll Roof Stalker's Stealth and Ashenvale Outrunne… ( #8984 )
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- Closes #8727
2021-11-07 20:41:07 +01:00
UltraNix
9f0a78a0ca
fix(Core/Spells): Slam should suspend attack timers ( #8981 )
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- Closes #8723
2021-11-07 20:40:48 +01:00