Core/Spells: Triggered spells should not cause players to stand up (#8986)

- Closes #8764
This commit is contained in:
UltraNix
2021-11-07 20:41:25 +01:00
committed by GitHub
parent b00e9072b4
commit e55a93eec8
2 changed files with 19 additions and 16 deletions

View File

@@ -2849,7 +2849,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA
}
// xinef: triggered spells should not prolong combat
if (unit->IsInCombat() && !m_spellInfo->HasAttribute(SPELL_ATTR3_SUPRESS_TARGET_PROCS) && !m_triggeredByAuraSpell.spellInfo)
if (unit->IsInCombat() && !m_spellInfo->HasAttribute(SPELL_ATTR3_SUPRESS_TARGET_PROCS) && !m_triggeredByAuraSpell)
{
m_caster->SetInCombatState(unit->GetCombatTimer() > 0, unit);
unit->getHostileRefMgr().threatAssist(m_caster, 0.0f);
@@ -2884,7 +2884,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA
unit->IncrDiminishing(m_diminishGroup);
}
if (m_caster != unit && m_caster->IsHostileTo(unit) && !m_spellInfo->IsPositive() && !m_triggeredByAuraSpell.spellInfo && !m_spellInfo->HasAttribute(SPELL_ATTR0_CU_DONT_BREAK_STEALTH))
if (m_caster != unit && m_caster->IsHostileTo(unit) && !m_spellInfo->IsPositive() && !m_triggeredByAuraSpell && !m_spellInfo->HasAttribute(SPELL_ATTR0_CU_DONT_BREAK_STEALTH))
{
unit->RemoveAurasByType(SPELL_AURA_MOD_STEALTH);
}
@@ -2983,7 +2983,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA
}
// xinef: apply relic cooldown, imo best place to add this
if (m_CastItem && m_CastItem->GetTemplate()->InventoryType == INVTYPE_RELIC && m_triggeredByAuraSpell.spellInfo)
if (m_CastItem && m_CastItem->GetTemplate()->InventoryType == INVTYPE_RELIC && m_triggeredByAuraSpell)
m_caster->AddSpellCooldown(SPELL_RELIC_COOLDOWN, m_CastItem->GetEntry(), duration);
m_spellAura->SetTriggeredByAuraSpellInfo(m_triggeredByAuraSpell.spellInfo);
@@ -3417,7 +3417,7 @@ SpellCastResult Spell::prepare(SpellCastTargets const* targets, AuraEffect const
LOG_DEBUG("spells.aura", "Spell::prepare: spell id %u source %u caster %d customCastFlags %u mask %u", m_spellInfo->Id, m_caster->GetEntry(), m_originalCaster ? m_originalCaster->GetEntry() : -1, _triggeredCastFlags, m_targets.GetTargetMask());
if (!(m_spellInfo->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_SEATED) && !(m_spellInfo->Attributes & SPELL_ATTR0_ALLOW_WHILE_SITTING) && m_caster->IsSitState())
if (!(m_spellInfo->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_SEATED) && !(m_spellInfo->Attributes & SPELL_ATTR0_ALLOW_WHILE_SITTING) && !m_triggeredByAuraSpell && m_caster->IsSitState())
{
m_caster->SetStandState(UNIT_STAND_STATE_STAND);
}
@@ -4179,7 +4179,7 @@ void Spell::finish(bool ok)
}
// potions disabled by client, send event "not in combat" if need
if (m_caster->GetTypeId() == TYPEID_PLAYER && !m_triggeredByAuraSpell.spellInfo)
if (m_caster->GetTypeId() == TYPEID_PLAYER && !m_triggeredByAuraSpell)
m_caster->ToPlayer()->UpdatePotionCooldown(this);
// Take mods after trigger spell (needed for 14177 to affect 48664)
@@ -4358,7 +4358,7 @@ void Spell::SendSpellStart()
uint32 castFlags = CAST_FLAG_HAS_TRAJECTORY;
if (((IsTriggered() && !m_spellInfo->IsAutoRepeatRangedSpell()) || m_triggeredByAuraSpell.spellInfo) && !m_cast_count && !m_spellInfo->IsChanneled())
if (((IsTriggered() && !m_spellInfo->IsAutoRepeatRangedSpell()) || m_triggeredByAuraSpell) && !m_cast_count && !m_spellInfo->IsChanneled())
castFlags |= CAST_FLAG_PENDING;
if (m_spellInfo->HasAttribute(SPELL_ATTR0_USES_RANGED_SLOT) || m_spellInfo->HasAttribute(SPELL_ATTR0_CU_NEEDS_AMMO_DATA))
@@ -4414,7 +4414,7 @@ void Spell::SendSpellGo()
uint32 castFlags = CAST_FLAG_UNKNOWN_9;
// triggered spells with spell visual != 0
if (((IsTriggered() && !m_spellInfo->IsAutoRepeatRangedSpell()) || m_triggeredByAuraSpell.spellInfo) && !m_cast_count && !m_spellInfo->IsChanneled())
if (((IsTriggered() && !m_spellInfo->IsAutoRepeatRangedSpell()) || m_triggeredByAuraSpell) && !m_cast_count && !m_spellInfo->IsChanneled())
castFlags |= CAST_FLAG_PENDING;
if (m_spellInfo->HasAttribute(SPELL_ATTR0_USES_RANGED_SLOT) || m_spellInfo->HasAttribute(SPELL_ATTR0_CU_NEEDS_AMMO_DATA))
@@ -4897,7 +4897,7 @@ void Spell::TakeCastItem()
void Spell::TakePower()
{
if (m_CastItem || m_triggeredByAuraSpell.spellInfo)
if (m_CastItem || m_triggeredByAuraSpell)
return;
//Don't take power if the spell is cast while .cheat power is enabled.
@@ -5231,7 +5231,7 @@ void Spell::HandleEffects(Unit* pUnitTarget, Item* pItemTarget, GameObject* pGOT
SpellCastResult Spell::CheckCast(bool strict)
{
// check death state
if (!m_caster->IsAlive() && !m_spellInfo->HasAttribute(SPELL_ATTR0_PASSIVE) && !(m_spellInfo->HasAttribute(SPELL_ATTR0_ALLOW_CAST_WHILE_DEAD) || (IsTriggered() && !m_triggeredByAuraSpell.spellInfo)))
if (!m_caster->IsAlive() && !m_spellInfo->HasAttribute(SPELL_ATTR0_PASSIVE) && !(m_spellInfo->HasAttribute(SPELL_ATTR0_ALLOW_CAST_WHILE_DEAD) || (IsTriggered() && !m_triggeredByAuraSpell)))
return SPELL_FAILED_CASTER_DEAD;
// Spectator check
@@ -5257,7 +5257,7 @@ SpellCastResult Spell::CheckCast(bool strict)
if (!(_triggeredCastFlags & TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD) && m_caster->ToPlayer()->HasSpellCooldown(m_spellInfo->Id))
{
if (m_triggeredByAuraSpell.spellInfo)
if (m_triggeredByAuraSpell)
return SPELL_FAILED_DONT_REPORT;
else
return SPELL_FAILED_NOT_READY;
@@ -5453,7 +5453,7 @@ SpellCastResult Spell::CheckCast(bool strict)
{
// Check explicit target for m_originalCaster - todo: get rid of such workarounds
// Xinef: do not check explicit target for triggered spell casted on self with targetflag enemy
if (!m_triggeredByAuraSpell.spellInfo || m_targets.GetUnitTarget() != m_caster || !(m_spellInfo->GetExplicitTargetMask() & TARGET_FLAG_UNIT_ENEMY))
if (!m_triggeredByAuraSpell || m_targets.GetUnitTarget() != m_caster || !(m_spellInfo->GetExplicitTargetMask() & TARGET_FLAG_UNIT_ENEMY))
{
SpellCastResult castResult = m_spellInfo->CheckExplicitTarget((m_originalCaster && m_caster->GetEntry() != WORLD_TRIGGER) ? m_originalCaster : m_caster, m_targets.GetObjectTarget(), m_targets.GetItemTarget());
if (castResult != SPELL_CAST_OK)
@@ -5573,7 +5573,7 @@ SpellCastResult Spell::CheckCast(bool strict)
}
// xinef: do not skip triggered spells if they posses prevention type (eg. Bladestorm vs Hand of Protection)
if (!(_triggeredCastFlags & TRIGGERED_IGNORE_CASTER_AURAS) || (m_spellInfo->PreventionType > SPELL_PREVENTION_TYPE_NONE && m_triggeredByAuraSpell.spellInfo && m_triggeredByAuraSpell.spellInfo->IsPositive()))
if (!(_triggeredCastFlags & TRIGGERED_IGNORE_CASTER_AURAS) || (m_spellInfo->PreventionType > SPELL_PREVENTION_TYPE_NONE && m_triggeredByAuraSpell && m_triggeredByAuraSpell.spellInfo->IsPositive()))
{
castResult = CheckCasterAuras(_triggeredCastFlags & TRIGGERED_IGNORE_CASTER_AURAS);
if (castResult != SPELL_CAST_OK)
@@ -6284,7 +6284,7 @@ SpellCastResult Spell::CheckCast(bool strict)
return SPELL_FAILED_NO_COMBO_POINTS;
// xinef: check relic cooldown
if (m_CastItem && m_CastItem->GetTemplate()->InventoryType == INVTYPE_RELIC && m_triggeredByAuraSpell.spellInfo)
if (m_CastItem && m_CastItem->GetTemplate()->InventoryType == INVTYPE_RELIC && m_triggeredByAuraSpell)
if (m_caster->HasSpellCooldown(SPELL_RELIC_COOLDOWN) && !m_caster->HasSpellItemCooldown(SPELL_RELIC_COOLDOWN, m_CastItem->GetEntry()))
return SPELL_FAILED_NOT_READY;
@@ -7423,7 +7423,7 @@ bool Spell::CheckEffectTarget(Unit const* target, uint32 eff) const
return true;
// if spell is triggered, need to check for LOS disable on the aura triggering it and inherit that behaviour
if (IsTriggered() && m_triggeredByAuraSpell.spellInfo && (m_triggeredByAuraSpell.spellInfo->HasAttribute(SPELL_ATTR2_IGNORE_LINE_OF_SIGHT) ||
if (IsTriggered() && m_triggeredByAuraSpell && (m_triggeredByAuraSpell.spellInfo->HasAttribute(SPELL_ATTR2_IGNORE_LINE_OF_SIGHT) ||
DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_triggeredByAuraSpell.spellInfo->Id, nullptr, SPELL_DISABLE_LOS)))
{
return true;
@@ -7542,8 +7542,8 @@ bool Spell::IsAutoActionResetSpell() const
bool Spell::IsNeedSendToClient(bool go) const
{
return m_spellInfo->SpellVisual[0] || m_spellInfo->SpellVisual[1] || m_spellInfo->IsChanneled() ||
m_spellInfo->Speed > 0.0f || (!m_triggeredByAuraSpell.spellInfo && !IsTriggered()) ||
(go && m_triggeredByAuraSpell.spellInfo && m_triggeredByAuraSpell.spellInfo->IsChanneled());
m_spellInfo->Speed > 0.0f || (!m_triggeredByAuraSpell && !IsTriggered()) ||
(go && m_triggeredByAuraSpell && m_triggeredByAuraSpell.spellInfo->IsChanneled());
}
bool Spell::HaveTargetsForEffect(uint8 effect) const

View File

@@ -272,6 +272,9 @@ struct TriggeredByAuraSpellData
void Init(AuraEffect const* aurEff);
operator bool() const { return spellInfo != nullptr; }
bool operator!() const { return !(bool(*this)); }
SpellInfo const* spellInfo;
int8 effectIndex;
uint32 tickNumber;