Commit Graph

49 Commits

Author SHA1 Message Date
Maelthyr
3024bee3ba refactor(Core/UnitAI): Update target selector (#13169)
* refactor(Core/UnitAI): Update TargetSelector.

Cherry-pick:
*https://github.com/TrinityCore/TrinityCore/pull/19930

Co-authored-by: Treeston <treeston@users.noreply.github.com>

* fix GGC/CLang errors in scripts

* .

* missing a file and fix a script error

* .

* fix path changes dude to a miss click in the second commit

* .

Co-authored-by: Maelthyrr <lynethris@protonmail.ch>
Co-authored-by: Treeston <treeston@users.noreply.github.com>
2022-12-06 09:27:13 -03:00
UltraNix
24c60ec302 fix(Scripts/Brewfest): Fixed race for tokens dailies. (#13109)
* fix(Scripts/Brewfest): Fixed race for tokens dailies.

Fixes #13077

* Update.
2022-09-25 22:45:25 -03:00
UltraNix
ddcf0e79b6 fix(Scripts/Brewfest): Added inebriate effect to Complimentary Brewfe… (#13112)
fix(Scripts/Brewfest): Added inebriate effect to Complimentary Brewfest Sampler.

Fixes #13085
2022-09-25 13:11:31 -03:00
Maelthyr
d928d8d96a refactor(Core/Unit): PC&NPC Immunity (#11986)
* initial

* refactor(Core/Unit): PC & NPC Immunities

Cherry-pick TC: 74af880217

Co-authored-by: Treeston <treeston.nmoc@gmail.com>

* fix builds error

Cherry-pick TC: 74af880217

Co-authored-by: Treeston <treeston.nmoc@gmail.com>

* Fix nef combat, and replace SetFlag by SetUnitFlag

* fix combat with jedoga

Co-authored-by: Treeston <treeston.nmoc@gmail.com>
2022-06-18 08:16:45 -04:00
Kitzunu
856aed6fc6 feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227) 2022-03-30 07:59:42 -03:00
Kitzunu
455899dc75 fix(Core/Misc): Change const to be after type name (#10591) 2022-02-14 16:05:45 -03:00
Kargatum
8b7df23f06 feat(Core/Time): Implement saparated manager for game time (#8630) 2022-01-24 17:55:00 +07:00
Kargatum
259b9133f6 feat(Core/Common): add new helpers for time utility (#10207) 2022-01-19 12:01:59 +07:00
Kitzunu
d1cc65b1c7 refactor(Core/Misc): isEmpty to IsEmpty (#10011) 2022-01-13 21:43:15 -05:00
Kitzunu
cb7e355291 refactor(Core/Misc): sin() to std::sin() (#9795) 2022-01-06 19:29:40 +01:00
Kargatum
c81891fc11 feat(Core/AI): convert SelectAggroTarget to enum class (#9893) 2021-12-28 19:13:12 -03:00
Kitzunu
4226976b3e refactor(Scripts/Events): convert brewfest to new system (#9612) 2021-12-13 07:04:56 -03:00
UltraNix
6c1846ad8f fix(Scripts/Brewfest): Set proper npc entry to NPC_NORMAL_VOODOO (#9262)
* fix(Scripts/Brewfest): Set proper npc entry to `NPC_NORMAL_VOODOO`

Fixes #8027
2021-12-08 17:31:04 -03:00
UltraNix
41437acc9c fix(Scripts/Brewfest): Reload faction auras for revelers after respawn. (#9264)
Fixes #7871
2021-12-02 14:14:05 -03:00
Kargatum
f62664c987 refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
Kitzunu
24f9f993cc refactor(GameObjectAI): Change self-accessor to "me" (#9041) 2021-11-08 22:06:04 +01:00
Malcrom
f106de8788 refactor(Core): update getFaction to GetFaction and setFaction to SetFaction (#8708) 2021-11-01 17:04:32 +01:00
Kitzunu
bc82f36f1f refactor(Core/Unit): clean MonsterText methods (#6957) 2021-10-15 10:25:29 +02:00
UltraNix
b8345a2f98 fix(Core/DungeonFinder): Seasonal bosses are available only via Dunge… (#8056)
* fix(Core/DungeonFinder): Seasonal bosses are available only via Dungeon Finder tool.

Fixes #7889

* Update.

* Buildfix.

* Missing.
2021-10-14 13:22:37 +02:00
UltraNix
4947887644 fix(Scripts/Brewfest): Rewritten Coren Direbrew's fight(#8040)
- Closes #7890
2021-10-08 21:03:38 +02:00
UltraNix
c51fb81df0 fix(DB/Spell): Glodrak Huntsniper should not spaw with his mug throwing spell if player does not have Portable Brewfest Keg. (#8062)
- Closes #7913
2021-10-07 13:10:20 +02:00
UltraNix
c4ebfb4426 fix(Scripts/Event): Always the nearest baker should throw Complimentary Brewfest Sampler back. (#8204)
- Closes #8027
2021-10-07 13:06:08 +02:00
Kargatum
52aa0e9966 feat(License): add new headers information about license (#7941)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-09-30 13:40:52 +07:00
UltraNix
115f8ce17e fix(Scripts/Brewfest): Some tweaks to Dark Iron Attack event. (#8026)
* fix(Scripts/Brewfest): Some tweaks to Dark Iron Attack event.

Fixes #7872

* buildfix.

* typo.

* Crashfix?

* Crashfix.

* Update.
2021-09-24 18:58:52 +02:00
Viste
a9796af174 fix(Core/Misc): bunch of crashfixes (#7307) 2021-09-14 14:38:56 +02:00
UltraNix
45218224b4 fix(Core/Spells): show Execute/Slam misses/dodges/parries in combat log (#7494)
- Closes #7428.
2021-08-26 11:45:22 +02:00
Francesco Borzì
172d33d507 refactor(Scripts/Events): code cleanup (part 6) (#6924) 2021-07-20 09:55:31 +02:00
Kitzunu
7152ddc82c refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457 (#6113)
* refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457

(cherry picked from commit d6201e5dbb)
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
Co-Authored-By: SilverIce <slifeleaf@gmail.com>

* Update CellImpl.h

* w

* more more brackets

* ew

* fix build
2021-06-03 05:27:51 +02:00
Kitzunu
897a02bb75 refactor(Core/Misc): acore to Acore (#6043) 2021-05-31 14:21:54 +02:00
UltraNix
f4c226423d feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
Kitzunu
28f1dc5c0c refactor(Core): replace NULL with nullptr (#4593) 2021-03-02 01:34:20 +01:00
Kitzunu
dbc0ff6554 refactor(Core): sort #includes alphabetically (#4579) 2021-02-24 22:34:42 +01:00
Yehonal
c8f43d8584 feat(Core/Movement): Improved pathfinding, collisions and movements (#4220)
Npc positioning
Implemented slope check to avoid unwanted climbing for some kind of movements (backwards, repositioning etc.)
Implemented backwards movement
Re-implemented circle repositioning algorithm (smartest than retail, but with the same feeling)
Fixed random position of summoned minions
Improved pet following movement. Also, they attack NPC from behind now. Thanks to @Footman

Swimming creatures
Fixed max_z coordinate for swimming creatures. Now only part of their body is allowed to be out of the water level
Fixed pathfinder for swimming creatures creating shortcuts for specific segments, now they swim underwater to reach the seashore instead of flying above the water level.
Creatures with water InhabitType but no swimming flag now, when not in combat, will walk on water depth instead of swimming. Thanks @jackpoz for the original code
UNIT_FLAG_SWIMMING in UpdateEnvironmentIfNeeded to show the swimming animation correctly when underwater
Implemented HasEnoughWater check to avoid swimming creatures to go where the water level is too low but also to properly enable swimming animation only when a creature has enough water to swim.

Walking creatures
Extended the DetourNavMeshQuery adding area cost based on walkability (slope angle + source height) to find better paths at runtime instead of completely remove them from mmaps
improve Z height in certain conditions (see #4205, #4203, #4247 )

Flying creatures
Rewriting of the hover system
Removed hacks and improved the UpdateEnvironmentIfNeeded. Now creatures can properly switch from flying to walk etc.
Spells
LOS on spell effect must be calculated on CollisionHeight and HitSpherePoint instead of position coords.
Improved position for object/creature spawned via spells
Improved checks for Fleeing movements (fear spells)

Other improvements
Implemented method to calculate the CollisionWidth from dbc (used by repositioning algorithm etc.)
Improved raycast and collision checks

Co-authored-by: Footman <p.alexej@freenet.de>
Co-authored-by: Helias <stefanoborzi32@gmail.com>
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-02-01 01:34:27 +01:00
Kitzunu
da4edd547d chore(core): remove malformed whitespaces (#4244)
* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
2021-01-10 14:27:55 +01:00
Kargatum
ea93a5c1a1 feat(CI/Codestyle): added codestyle check (#3668) 2021-01-09 11:59:50 +01:00
Francesco Borzì
d4a58700d4 refactor(Core): apply clang-tidy modernize-use-override (#3817) 2020-12-06 18:04:55 +01:00
Andrius Peleckas
ab5933effa fix(Core/Util): EventMap::RepeatEvent when eventId is retrieved by ExecuteEvent() call (#3426) 2020-10-17 14:59:22 +02:00
Kargatum
5e20b46812 refactor(Core/Scripts): restyle scripts lib with astyle (#3467) 2020-10-11 10:35:34 +02:00
Kargatum
e15a493927 feat(Core/Time): remove inherited ACE Time (#3455)
Co-authored-by: Viste <viste02@gmail.com>
2020-09-11 14:03:26 +02:00
Kitzunu
1f89282b22 refactor(Core): NULL -> nullptr (#3275)
* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2020-08-31 11:55:09 +02:00
Viste
e22d78ecd6 refactor(Core): rename namespaces and macros to acore (#2454) 2019-12-01 13:13:31 +01:00
Kargatum
b6cb9247ba Refactor(Core/Gossip): Replacing old macros with new (#1338)
* Correct support new macro
2019-03-25 21:10:57 +07:00
Nefertumm
c15206fc15 Revert "feat(core): Ensure that all actions are compared to fixed point in time (#1236) (#1458)" (#1471)
This reverts commit 51b8773528.
2019-02-15 15:14:49 -03:00
Viste(Кирилл)
51b8773528 feat(core): Ensure that all actions are compared to fixed point in time (#1236) (#1458)
i.e. world update start
2019-02-14 19:22:17 +01:00
Stoabrogga
7a9f09341f chore(PCH): remove "ScriptPCH.h" from cpp scripts (#1423)
remove "ScriptPCH.h" from cpp scripts as it is intended to be used as precompiled header for the build process only
2019-02-10 14:50:44 +01:00
Yehonal
17332304fd Using TC structure allowing easier patches importing 2017-12-21 00:20:29 +01:00
Yehonal
0f85ce1c54 Big re-organization of repository [W.I.P] 2016-08-11 20:25:27 +02:00
Yehonal
f6eefedcd5 converted all tabs to 4 spaces 2016-06-26 19:23:57 +02:00
Yehonal
e8e94a0a66 First Commit
For Azeroth!
2016-06-26 10:39:44 +02:00