Commit Graph

156 Commits

Author SHA1 Message Date
郑佩茹
4bc9901f16 Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/Entities/GameObject/GameObject.h
2023-02-13 13:07:03 -07:00
Kitzunu
f039836a2f chore(Core/Misc): Change all TODO to doxygen comment (#14966) 2023-02-12 10:05:34 -03:00
郑佩茹
03b3f9d051 Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/World/World.h
2023-02-09 12:40:25 -07:00
UltraNix
131e69d691 fix(Core/Maps): Increased visibility distance inside Ahn'Qiraj Temple… (#14271) 2023-01-28 11:01:30 +01:00
55Honey
e9b040e3d2 feat: getter for the used instance IDs (#14677)
* feat: getter for the used instance IDs

* doxygen
2023-01-15 15:47:49 +01:00
UltraNix
14f3b444ae fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SU… (#14054)
* fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SUMMONER` summon flag.

Fixes #6674

* Update.
2023-01-06 00:52:05 +01:00
郑佩茹
cab0d6f027 Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/Guilds/Guild.cpp
2022-11-18 10:21:36 -07:00
M'Dic
8f19bcddf4 Add (core\logging): Log sync db queries in mapupdater (#13638)
This will Log sync db queries in World::Update() loop for the mapupdater when building in debug.
Originally part of TC Commit https://github.com/TrinityCore/TrinityCore/pull/25174
Apparently azerothcore never cherrypicked it entirely for whatever reason and is needed when running a debugger in debug build for me to find and address some recent crash issues that been posted on the issues to fully verify the issue.

Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com>
2022-11-01 19:00:42 -04:00
M'Dic
2e6f6e26da Add (core\db): Support for Homebind Orientation (#13389)
Add (core\db) Support for Homebind Orientation
2022-10-12 14:39:02 -04:00
ZhengPeiRu21
80c608df4f Merge branch 'azerothcore:master' into Playerbot 2022-10-02 10:46:28 -06:00
M'Dic
967f8ce6d6 update (core): Startup console capitalizations (#13195) 2022-10-01 13:09:34 -04:00
ZhengPeiRu21
aa1705d6c5 Merge branch 'azerothcore:master' into Playerbot 2022-09-07 09:35:58 -06:00
UltraNix
caf310f4ab fix(Core/Maps): Fixed getting liquid data near depths. (#12814) 2022-09-06 15:22:58 -03:00
郑佩茹
0752208c43 Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/Entities/Player/Player.cpp
2022-08-25 10:07:17 -06:00
Skjalf
ca9c19ffd4 feat(Core/GameObject): Add an overload to SummonGameObject() to accep… (#12821)
feat(Core/GameObject): Add an overload to SummonGameObject() to accept positions
2022-08-21 19:48:34 -03:00
郑佩茹
32c6babdb7 Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Entities/Player/Player.h
#	src/server/game/Entities/Unit/Unit.h
2022-08-16 16:13:26 -06:00
Maelthyr
d0d1671745 feat(Core/Debug): GetDebugInfo implementation (#12705)
Cherry-pick: 9a924fb9d5

Co-authored-by: jackpoz <giacomopoz@gmail.com>

Co-authored-by: jackpoz <giacomopoz@gmail.com>
2022-08-15 09:43:41 -03:00
郑佩茹
6ad65508af Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/Entities/Creature/Creature.cpp
#	src/server/game/Entities/Creature/Creature.h
#	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
2022-07-27 09:11:50 -06:00
Skjalf
cd3151df40 fix(Scripts/RuinsOfAhnQiraj): Implement Rajaxx waves (#12513) 2022-07-25 12:12:08 -03:00
ZhengPeiRu21
631686be7e fix(Core): Instance Reset Exploit Fix (#12459)
* fix(Core): Fix Instance Reset Exploit

* Whitespace fix

* Remove unnecessary include

* Check player instance save IDs when adding to map

* Only compare playerBind during login
2022-07-24 14:37:42 -03:00
郑佩茹
87fc81d0cc Merge branch 'master' of https://github.com/ZhengPeiRu21/azerothcore-wotlk into Playerbot 2022-06-21 09:19:50 -06:00
UltraNix
39c0f1a700 feat(Core/Players): Enabled resurrecting players from opposite factio… (#12012)
* feat(Core/Players): Enabled resurrecting players from opposite faction in crossfactioned raids.

Fixes #8600

* Update
2022-06-18 13:49:35 -04:00
ZhengPeiRu21
6b57ea8223 Merge branch 'azerothcore:master' into Playerbot 2022-05-12 09:41:56 -06:00
Skjalf
b658ba582e feat(Core/Map): Allow disabling the blizzlike PvP line of sight checks (#11692) 2022-05-11 13:06:56 -03:00
UltraNix
0d4adf5a3e fix(Core/Spells): Blink. (#11663)
* fix(Core/Spells): Blink.

Fixes #6427
Fixes #7571

* Update.
2022-05-10 22:37:53 +02:00
ZhengPeiRu21
0053ac67d9 Merge branch 'azerothcore:master' into Playerbot 2022-05-10 08:46:47 -06:00
IntelligentQuantum
a31a30566e feat(Tools/Mapextractor): Implemented liquid object detection (#11402)
* .

* .

* .

* .

* .

* .

* .

* Delete Utils.cpp
2022-05-08 23:38:22 +02:00
郑佩茹
0326d8576d Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/World/IWorld.h
#	src/server/game/World/World.cpp
#	src/server/game/World/World.h
#	src/server/scripts/Commands/cs_server.cpp
2022-05-02 16:39:21 -06:00
acidmanifesto
cc6528ad7b Fix (core) water level and ground level correction (#11552)
We do not need to excessively have ground level be -2 below the player when underwater. ground level is ground level. no need for a lower adjustment. Most likely left over from from when the shallow water calculations was wrong entirely that lead to false hits with water walking detection due to core side calculations.
2022-05-01 08:44:03 -04:00
ZhengPeiRu21
84b794ab38 Merge branch 'azerothcore:master' into Playerbot 2022-04-25 08:58:13 -06:00
IntelligentQuantum
090cc5e2c6 fix(Tools/Mapextractor): Fix water height redundancy algorithm ignoring "no water" (#10947) 2022-04-24 15:14:20 -03:00
acidmanifesto
ad520391d0 fix (core): Water Calculation Corrections (#11516) 2022-04-24 09:58:22 -04:00
ZhengPeiRu21
8b0ef0b5a0 Merge branch 'azerothcore:master' into Playerbot 2022-04-22 09:13:49 -06:00
Kitzunu
1501445b0a chore(Core/Misc): nullptr cleanup (#11467) 2022-04-21 19:17:20 +02:00
ZhengPeiRu21
ec96415fda Merge branch 'azerothcore:master' into Playerbot 2022-04-16 21:41:45 -06:00
acidmanifesto
c283883aea fix (core): Shallow Water Calulation Correction (#11419)
Shallow water calculation (in water and water walking value) is in correct and were matching. not right at all. this corrects the issue.
2022-04-16 16:38:57 -04:00
IntelligentQuantum
ab4ee71762 feat(Core/Maps): AreaBoundary (#10525)
* cherry-picked commit (2da458c56d)
2022-04-15 14:10:41 +02:00
ZhengPeiRu21
a1985ddbeb Merge branch 'azerothcore:master' into Playerbot 2022-04-11 08:40:56 -06:00
UltraNix
47790c9714 fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho… (#11341)
* Core/Vmaps: Stop M2s from occluding for spellcast LoS. Original authors: @Shauren & @HelloKitty

Fixes #11293

* buildfix.

Co-Authored-By: HelloKitty <5829095+HelloKitty@users.noreply.github.com>
2022-04-10 09:24:35 -03:00
ZhengPeiRu21
a25c289a5a Merge branch 'azerothcore:master' into Playerbot 2022-04-01 08:30:15 -06:00
IntelligentQuantum
6e2e73d6ae feat(Scripts/Commands): debug objectcount 2022-04-01 06:57:26 -03:00
IntelligentQuantum
cc5f26db7f feat(Core/Vmaps): Changed error message when loading outdated vmaps (#10490) 2022-04-01 06:56:04 -03:00
郑佩茹
60f11b3671 Merge branch 'master' into Playerbot
# Conflicts:
#	apps/ci/ci-install-modules.sh
#	src/common/Collision/Management/MMapMgr.cpp
#	src/common/Debugging/Errors.h
#	src/server/game/AI/SmartScripts/SmartScript.cpp
#	src/server/game/Battlegrounds/Arena.cpp
#	src/server/game/Battlegrounds/ArenaScore.h
#	src/server/game/Battlegrounds/Battleground.cpp
#	src/server/game/Battlegrounds/BattlegroundMgr.cpp
#	src/server/game/Battlegrounds/BattlegroundMgr.h
#	src/server/game/Battlegrounds/BattlegroundQueue.cpp
#	src/server/game/Battlegrounds/BattlegroundQueue.h
#	src/server/game/Battlegrounds/Zones/BattlegroundAB.h
#	src/server/game/Battlegrounds/Zones/BattlegroundEY.h
#	src/server/game/Battlegrounds/Zones/BattlegroundIC.h
#	src/server/game/Conditions/ConditionMgr.cpp
#	src/server/game/DataStores/M2Stores.cpp
#	src/server/game/DungeonFinding/LFGMgr.cpp
#	src/server/game/Entities/Creature/Creature.cpp
#	src/server/game/Entities/Creature/CreatureData.h
#	src/server/game/Entities/GameObject/GameObject.cpp
#	src/server/game/Entities/GameObject/GameObject.h
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Entities/Player/Player.h
#	src/server/game/Entities/Player/PlayerStorage.cpp
#	src/server/game/Entities/Unit/Unit.cpp
#	src/server/game/Entities/Unit/Unit.h
#	src/server/game/Globals/ObjectMgr.cpp
#	src/server/game/Groups/Group.cpp
#	src/server/game/Groups/Group.h
#	src/server/game/Guilds/Guild.cpp
#	src/server/game/Guilds/Guild.h
#	src/server/game/Handlers/BattleGroundHandler.cpp
#	src/server/game/Handlers/CharacterHandler.cpp
#	src/server/game/Scripting/ScriptDefines/BGScript.cpp
#	src/server/game/Scripting/ScriptDefines/DatabaseScript.cpp
#	src/server/game/Scripting/ScriptDefines/PlayerScript.cpp
#	src/server/game/Scripting/ScriptDefines/ServerScript.cpp
#	src/server/game/Scripting/ScriptMgr.cpp
#	src/server/game/Scripting/ScriptMgrMacros.h
#	src/server/game/Server/Packets/MiscPackets.cpp
#	src/server/game/Server/Packets/MiscPackets.h
#	src/server/game/Server/WorldSession.cpp
#	src/server/game/Spells/SpellEffects.cpp
#	src/server/game/World/IWorld.h
#	src/server/game/World/World.cpp
#	src/server/game/World/World.h
#	src/server/scripts/Commands/cs_npc.cpp
#	src/server/scripts/Commands/cs_server.cpp
#	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
#	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp
#	src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
#	src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_apothecary_hummel.cpp
#	src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
#	src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
#	src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
2022-03-21 13:57:37 -06:00
UltraNix
3c9e8d4eb1 fix(Core): Crash related to reset instances (#11003) 2022-03-18 19:32:28 -03:00
UltraNix
12d41d1314 Big update. 2022-03-12 22:28:00 +01:00
Bogir[rus]
75439773d0 fix and bringing to a unified style warnings of server loading logs to be more visible at server startup (#10970) 2022-03-12 04:57:26 -03:00
UltraNix
09df444187 fix(Core/Maps): Dead players should not be allowed to enter dungeon if exceeded max number of instances. Thx to @DepTypes (#10831)
Fixed #10799
2022-03-06 12:19:31 -05:00
acidmanifesto
69e2f2e3aa fix/feat: (Core/PacketIO): updated sound and creature addon (#10813)
* fix\feat: (Core/PacketIO): updated sound and creature addon

updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_SOUND via tc cherry pick
https://github.com/TrinityCore/TrinityCore/pull/2363 and 0f1f7ef401 by @joschiwald  and @ForesterDev
This so far a attempt to align atleast with sound with tc, and correct a potentional issue of hearing creature sounds that is not in visible range. I notice PlaySound was being defined in some weird dependency as it isnt with tc so I renamed it to Playsound. Notice a isLarge still being used in the creature addon when it was depreciated, so i removed that a that seem to of interfered with visibilitydistanceType.

Co-Authored-By: joschiwald <736792+joschiwald@users.noreply.github.com>
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com>
2022-02-26 10:05:58 -05:00
Kitzunu
455899dc75 fix(Core/Misc): Change const to be after type name (#10591) 2022-02-14 16:05:45 -03:00
Kitzunu
cf65cd6baf refactor(Core/Misc): sqrt/log/exp() to std::sqrt/log/exp() (#9792) 2022-02-09 11:59:30 +01:00