郑佩茹
4bc9901f16
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/Entities/GameObject/GameObject.h
2023-02-13 13:07:03 -07:00
Kitzunu
f039836a2f
chore(Core/Misc): Change all TODO to doxygen comment ( #14966 )
2023-02-12 10:05:34 -03:00
郑佩茹
03b3f9d051
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/World/World.h
2023-02-09 12:40:25 -07:00
UltraNix
131e69d691
fix(Core/Maps): Increased visibility distance inside Ahn'Qiraj Temple… ( #14271 )
2023-01-28 11:01:30 +01:00
55Honey
e9b040e3d2
feat: getter for the used instance IDs ( #14677 )
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* feat: getter for the used instance IDs
* doxygen
2023-01-15 15:47:49 +01:00
UltraNix
14f3b444ae
fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SU… ( #14054 )
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* fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SUMMONER` summon flag.
Fixes #6674
* Update.
2023-01-06 00:52:05 +01:00
郑佩茹
cab0d6f027
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/Guilds/Guild.cpp
2022-11-18 10:21:36 -07:00
M'Dic
8f19bcddf4
Add (core\logging): Log sync db queries in mapupdater ( #13638 )
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This will Log sync db queries in World::Update() loop for the mapupdater when building in debug.
Originally part of TC Commit https://github.com/TrinityCore/TrinityCore/pull/25174
Apparently azerothcore never cherrypicked it entirely for whatever reason and is needed when running a debugger in debug build for me to find and address some recent crash issues that been posted on the issues to fully verify the issue.
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
2022-11-01 19:00:42 -04:00
M'Dic
2e6f6e26da
Add (core\db): Support for Homebind Orientation ( #13389 )
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Add (core\db) Support for Homebind Orientation
2022-10-12 14:39:02 -04:00
ZhengPeiRu21
80c608df4f
Merge branch 'azerothcore:master' into Playerbot
2022-10-02 10:46:28 -06:00
M'Dic
967f8ce6d6
update (core): Startup console capitalizations ( #13195 )
2022-10-01 13:09:34 -04:00
ZhengPeiRu21
aa1705d6c5
Merge branch 'azerothcore:master' into Playerbot
2022-09-07 09:35:58 -06:00
UltraNix
caf310f4ab
fix(Core/Maps): Fixed getting liquid data near depths. ( #12814 )
2022-09-06 15:22:58 -03:00
郑佩茹
0752208c43
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/Entities/Player/Player.cpp
2022-08-25 10:07:17 -06:00
Skjalf
ca9c19ffd4
feat(Core/GameObject): Add an overload to SummonGameObject() to accep… ( #12821 )
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feat(Core/GameObject): Add an overload to SummonGameObject() to accept positions
2022-08-21 19:48:34 -03:00
郑佩茹
32c6babdb7
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Unit/Unit.h
2022-08-16 16:13:26 -06:00
Maelthyr
d0d1671745
feat(Core/Debug): GetDebugInfo implementation ( #12705 )
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Cherry-pick: 9a924fb9d5
Co-authored-by: jackpoz <giacomopoz@gmail.com >
Co-authored-by: jackpoz <giacomopoz@gmail.com >
2022-08-15 09:43:41 -03:00
郑佩茹
6ad65508af
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Creature/Creature.h
# src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
2022-07-27 09:11:50 -06:00
Skjalf
cd3151df40
fix(Scripts/RuinsOfAhnQiraj): Implement Rajaxx waves ( #12513 )
2022-07-25 12:12:08 -03:00
ZhengPeiRu21
631686be7e
fix(Core): Instance Reset Exploit Fix ( #12459 )
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* fix(Core): Fix Instance Reset Exploit
* Whitespace fix
* Remove unnecessary include
* Check player instance save IDs when adding to map
* Only compare playerBind during login
2022-07-24 14:37:42 -03:00
郑佩茹
87fc81d0cc
Merge branch 'master' of https://github.com/ZhengPeiRu21/azerothcore-wotlk into Playerbot
2022-06-21 09:19:50 -06:00
UltraNix
39c0f1a700
feat(Core/Players): Enabled resurrecting players from opposite factio… ( #12012 )
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* feat(Core/Players): Enabled resurrecting players from opposite faction in crossfactioned raids.
Fixes #8600
* Update
2022-06-18 13:49:35 -04:00
ZhengPeiRu21
6b57ea8223
Merge branch 'azerothcore:master' into Playerbot
2022-05-12 09:41:56 -06:00
Skjalf
b658ba582e
feat(Core/Map): Allow disabling the blizzlike PvP line of sight checks ( #11692 )
2022-05-11 13:06:56 -03:00
UltraNix
0d4adf5a3e
fix(Core/Spells): Blink. ( #11663 )
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* fix(Core/Spells): Blink.
Fixes #6427
Fixes #7571
* Update.
2022-05-10 22:37:53 +02:00
ZhengPeiRu21
0053ac67d9
Merge branch 'azerothcore:master' into Playerbot
2022-05-10 08:46:47 -06:00
IntelligentQuantum
a31a30566e
feat(Tools/Mapextractor): Implemented liquid object detection ( #11402 )
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* .
* .
* .
* .
* .
* .
* .
* Delete Utils.cpp
2022-05-08 23:38:22 +02:00
郑佩茹
0326d8576d
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/World/IWorld.h
# src/server/game/World/World.cpp
# src/server/game/World/World.h
# src/server/scripts/Commands/cs_server.cpp
2022-05-02 16:39:21 -06:00
acidmanifesto
cc6528ad7b
Fix (core) water level and ground level correction ( #11552 )
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We do not need to excessively have ground level be -2 below the player when underwater. ground level is ground level. no need for a lower adjustment. Most likely left over from from when the shallow water calculations was wrong entirely that lead to false hits with water walking detection due to core side calculations.
2022-05-01 08:44:03 -04:00
ZhengPeiRu21
84b794ab38
Merge branch 'azerothcore:master' into Playerbot
2022-04-25 08:58:13 -06:00
IntelligentQuantum
090cc5e2c6
fix(Tools/Mapextractor): Fix water height redundancy algorithm ignoring "no water" ( #10947 )
2022-04-24 15:14:20 -03:00
acidmanifesto
ad520391d0
fix (core): Water Calculation Corrections ( #11516 )
2022-04-24 09:58:22 -04:00
ZhengPeiRu21
8b0ef0b5a0
Merge branch 'azerothcore:master' into Playerbot
2022-04-22 09:13:49 -06:00
Kitzunu
1501445b0a
chore(Core/Misc): nullptr cleanup ( #11467 )
2022-04-21 19:17:20 +02:00
ZhengPeiRu21
ec96415fda
Merge branch 'azerothcore:master' into Playerbot
2022-04-16 21:41:45 -06:00
acidmanifesto
c283883aea
fix (core): Shallow Water Calulation Correction ( #11419 )
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Shallow water calculation (in water and water walking value) is in correct and were matching. not right at all. this corrects the issue.
2022-04-16 16:38:57 -04:00
IntelligentQuantum
ab4ee71762
feat(Core/Maps): AreaBoundary ( #10525 )
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* cherry-picked commit (2da458c56d )
2022-04-15 14:10:41 +02:00
ZhengPeiRu21
a1985ddbeb
Merge branch 'azerothcore:master' into Playerbot
2022-04-11 08:40:56 -06:00
UltraNix
47790c9714
fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho… ( #11341 )
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* Core/Vmaps: Stop M2s from occluding for spellcast LoS. Original authors: @Shauren & @HelloKitty
Fixes #11293
* buildfix.
Co-Authored-By: HelloKitty <5829095+HelloKitty@users.noreply.github.com >
2022-04-10 09:24:35 -03:00
ZhengPeiRu21
a25c289a5a
Merge branch 'azerothcore:master' into Playerbot
2022-04-01 08:30:15 -06:00
IntelligentQuantum
6e2e73d6ae
feat(Scripts/Commands): debug objectcount
2022-04-01 06:57:26 -03:00
IntelligentQuantum
cc5f26db7f
feat(Core/Vmaps): Changed error message when loading outdated vmaps ( #10490 )
2022-04-01 06:56:04 -03:00
郑佩茹
60f11b3671
Merge branch 'master' into Playerbot
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# Conflicts:
# apps/ci/ci-install-modules.sh
# src/common/Collision/Management/MMapMgr.cpp
# src/common/Debugging/Errors.h
# src/server/game/AI/SmartScripts/SmartScript.cpp
# src/server/game/Battlegrounds/Arena.cpp
# src/server/game/Battlegrounds/ArenaScore.h
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/BattlegroundMgr.cpp
# src/server/game/Battlegrounds/BattlegroundMgr.h
# src/server/game/Battlegrounds/BattlegroundQueue.cpp
# src/server/game/Battlegrounds/BattlegroundQueue.h
# src/server/game/Battlegrounds/Zones/BattlegroundAB.h
# src/server/game/Battlegrounds/Zones/BattlegroundEY.h
# src/server/game/Battlegrounds/Zones/BattlegroundIC.h
# src/server/game/Conditions/ConditionMgr.cpp
# src/server/game/DataStores/M2Stores.cpp
# src/server/game/DungeonFinding/LFGMgr.cpp
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Creature/CreatureData.h
# src/server/game/Entities/GameObject/GameObject.cpp
# src/server/game/Entities/GameObject/GameObject.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Player/PlayerStorage.cpp
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Groups/Group.cpp
# src/server/game/Groups/Group.h
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Handlers/BattleGroundHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Scripting/ScriptDefines/BGScript.cpp
# src/server/game/Scripting/ScriptDefines/DatabaseScript.cpp
# src/server/game/Scripting/ScriptDefines/PlayerScript.cpp
# src/server/game/Scripting/ScriptDefines/ServerScript.cpp
# src/server/game/Scripting/ScriptMgr.cpp
# src/server/game/Scripting/ScriptMgrMacros.h
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Packets/MiscPackets.h
# src/server/game/Server/WorldSession.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/game/World/IWorld.h
# src/server/game/World/World.cpp
# src/server/game/World/World.h
# src/server/scripts/Commands/cs_npc.cpp
# src/server/scripts/Commands/cs_server.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_apothecary_hummel.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
# src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
2022-03-21 13:57:37 -06:00
UltraNix
3c9e8d4eb1
fix(Core): Crash related to reset instances ( #11003 )
2022-03-18 19:32:28 -03:00
UltraNix
12d41d1314
Big update.
2022-03-12 22:28:00 +01:00
Bogir[rus]
75439773d0
fix and bringing to a unified style warnings of server loading logs to be more visible at server startup ( #10970 )
2022-03-12 04:57:26 -03:00
UltraNix
09df444187
fix(Core/Maps): Dead players should not be allowed to enter dungeon if exceeded max number of instances. Thx to @DepTypes ( #10831 )
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Fixed #10799
2022-03-06 12:19:31 -05:00
acidmanifesto
69e2f2e3aa
fix/feat: (Core/PacketIO): updated sound and creature addon ( #10813 )
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* fix\feat: (Core/PacketIO): updated sound and creature addon
updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_SOUND via tc cherry pick
https://github.com/TrinityCore/TrinityCore/pull/2363 and 0f1f7ef401 by @joschiwald and @ForesterDev
This so far a attempt to align atleast with sound with tc, and correct a potentional issue of hearing creature sounds that is not in visible range. I notice PlaySound was being defined in some weird dependency as it isnt with tc so I renamed it to Playsound. Notice a isLarge still being used in the creature addon when it was depreciated, so i removed that a that seem to of interfered with visibilitydistanceType.
Co-Authored-By: joschiwald <736792+joschiwald@users.noreply.github.com >
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com >
2022-02-26 10:05:58 -05:00
Kitzunu
455899dc75
fix(Core/Misc): Change const to be after type name ( #10591 )
2022-02-14 16:05:45 -03:00
Kitzunu
cf65cd6baf
refactor(Core/Misc): sqrt/log/exp() to std::sqrt/log/exp() ( #9792 )
2022-02-09 11:59:30 +01:00