feat(Tools/Mapextractor): Implemented liquid object detection (#11402)

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* Delete Utils.cpp
This commit is contained in:
IntelligentQuantum
2022-05-09 02:08:22 +04:30
committed by GitHub
parent 5036360c1e
commit a31a30566e
13 changed files with 394 additions and 382 deletions

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@@ -327,7 +327,7 @@ namespace VMAP
float pos_x;
float pos_y;
float pos_z;
short type;
short material;
};
#pragma pack(pop)
//=================================================================
@@ -532,19 +532,29 @@ namespace VMAP
delete[] vectorarray;
}
// ----- liquid
liquid = 0;
if (liquidflags & 1)
liquid = nullptr;
if (liquidflags & 3)
{
WMOLiquidHeader hlq;
READ_OR_RETURN(&blockId, 4);
CMP_OR_RETURN(blockId, "LIQU");
READ_OR_RETURN(&blocksize, sizeof(int));
READ_OR_RETURN(&hlq, sizeof(WMOLiquidHeader));
liquid = new WmoLiquid(hlq.xtiles, hlq.ytiles, Vector3(hlq.pos_x, hlq.pos_y, hlq.pos_z), hlq.type);
uint32 size = hlq.xverts * hlq.yverts;
READ_OR_RETURN(liquid->GetHeightStorage(), size * sizeof(float));
size = hlq.xtiles * hlq.ytiles;
READ_OR_RETURN(liquid->GetFlagsStorage(), size);
uint32 liquidType;
READ_OR_RETURN(&liquidType, sizeof(uint32));
if (liquidflags & 1)
{
WMOLiquidHeader hlq;
READ_OR_RETURN(&hlq, sizeof(WMOLiquidHeader));
liquid = new WmoLiquid(hlq.xtiles, hlq.ytiles, Vector3(hlq.pos_x, hlq.pos_y, hlq.pos_z), liquidType);
uint32 size = hlq.xverts * hlq.yverts;
READ_OR_RETURN(liquid->GetHeightStorage(), size * sizeof(float));
size = hlq.xtiles * hlq.ytiles;
READ_OR_RETURN(liquid->GetFlagsStorage(), size);
}
else
{
liquid = new WmoLiquid(0, 0, Vector3::zero(), liquidType);
liquid->GetHeightStorage()[0] = bounds.high().z;
}
}
return true;

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@@ -107,8 +107,16 @@ namespace VMAP
WmoLiquid::WmoLiquid(uint32 width, uint32 height, const Vector3& corner, uint32 type):
iTilesX(width), iTilesY(height), iCorner(corner), iType(type)
{
iHeight = new float[(width + 1) * (height + 1)];
iFlags = new uint8[width * height];
if (width && height)
{
iHeight = new float[(width + 1) * (height + 1)];
iFlags = new uint8[width * height];
}
else
{
iHeight = new float[1];
iFlags = nullptr;
}
}
WmoLiquid::WmoLiquid(const WmoLiquid& other): iHeight(0), iFlags(0)
@@ -157,6 +165,13 @@ namespace VMAP
bool WmoLiquid::GetLiquidHeight(const Vector3& pos, float& liqHeight) const
{
// simple case
if (!iFlags)
{
liqHeight = iHeight[0];
return true;
}
float tx_f = (pos.x - iCorner.x) / LIQUID_TILE_SIZE;
uint32 tx = uint32(tx_f);
if (tx_f < 0.0f || tx >= iTilesX)
@@ -219,8 +234,8 @@ namespace VMAP
{
return 2 * sizeof(uint32) +
sizeof(Vector3) +
(iTilesX + 1) * (iTilesY + 1) * sizeof(float) +
iTilesX * iTilesY;
sizeof(uint32) +
(iFlags ? ((iTilesX + 1) * (iTilesY + 1) * sizeof(float) + iTilesX * iTilesY) : sizeof(float));
}
bool WmoLiquid::writeToFile(FILE* wf)
@@ -231,12 +246,17 @@ namespace VMAP
fwrite(&iCorner, sizeof(Vector3), 1, wf) == 1 &&
fwrite(&iType, sizeof(uint32), 1, wf) == 1)
{
uint32 size = (iTilesX + 1) * (iTilesY + 1);
if (fwrite(iHeight, sizeof(float), size, wf) == size)
if (iTilesX && iTilesY)
{
size = iTilesX * iTilesY;
result = fwrite(iFlags, sizeof(uint8), size, wf) == size;
uint32 size = (iTilesX + 1) * (iTilesY + 1);
if (fwrite(iHeight, sizeof(float), size, wf) == size)
{
size = iTilesX * iTilesY;
result = fwrite(iFlags, sizeof(uint8), size, wf) == size;
}
}
else
result = fwrite(iHeight, sizeof(float), 1, wf) == 1;
}
return result;
@@ -252,13 +272,21 @@ namespace VMAP
fread(&liquid->iCorner, sizeof(Vector3), 1, rf) == 1 &&
fread(&liquid->iType, sizeof(uint32), 1, rf) == 1)
{
uint32 size = (liquid->iTilesX + 1) * (liquid->iTilesY + 1);
liquid->iHeight = new float[size];
if (fread(liquid->iHeight, sizeof(float), size, rf) == size)
if (liquid->iTilesX && liquid->iTilesY)
{
size = liquid->iTilesX * liquid->iTilesY;
liquid->iFlags = new uint8[size];
result = fread(liquid->iFlags, sizeof(uint8), size, rf) == size;
uint32 size = (liquid->iTilesX + 1) * (liquid->iTilesY + 1);
liquid->iHeight = new float[size];
if (fread(liquid->iHeight, sizeof(float), size, rf) == size)
{
size = liquid->iTilesX * liquid->iTilesY;
liquid->iFlags = new uint8[size];
result = fread(liquid->iFlags, sizeof(uint8), size, rf) == size;
}
}
else
{
liquid->iHeight = new float[1];
result = fread(liquid->iHeight, sizeof(float), 1, rf) == 1;
}
}

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@@ -23,8 +23,8 @@
namespace VMAP
{
const char VMAP_MAGIC[] = "VMAP_4.6";
const char RAW_VMAP_MAGIC[] = "VMAP046"; // used in extracted vmap files with raw data
const char VMAP_MAGIC[] = "VMAP_4.7";
const char RAW_VMAP_MAGIC[] = "VMAP047"; // used in extracted vmap files with raw data
const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree";
// defined in TileAssembler.cpp currently...

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@@ -1336,7 +1336,8 @@ GridMap::GridMap()
_maxHeight = nullptr;
_minHeight = nullptr;
// Liquid data
_liquidType = 0;
_liquidGlobalEntry = 0;
_liquidGlobalFlags = 0;
_liquidOffX = 0;
_liquidOffY = 0;
_liquidWidth = 0;
@@ -1513,7 +1514,8 @@ bool GridMap::loadLiquidData(FILE* in, uint32 offset, uint32 /*size*/)
if (fread(&header, sizeof(header), 1, in) != 1 || header.fourcc != MapLiquidMagic.asUInt)
return false;
_liquidType = header.liquidType;
_liquidGlobalEntry = header.liquidType;
_liquidGlobalFlags = header.liquidFlags;
_liquidOffX = header.offsetX;
_liquidOffY = header.offsetY;
_liquidWidth = header.width;
@@ -1893,7 +1895,7 @@ inline LiquidData const GridMap::GetLiquidData(float x, float y, float z, float
LiquidData liquidData;
// Check water type (if no water return)
if (_liquidType || _liquidFlags)
if (_liquidGlobalFlags || _liquidFlags)
{
// Get cell
float cx = MAP_RESOLUTION * (32 - x / SIZE_OF_GRIDS);
@@ -1903,38 +1905,34 @@ inline LiquidData const GridMap::GetLiquidData(float x, float y, float z, float
int y_int = (int) cy & (MAP_RESOLUTION - 1);
// Check water type in cell
int idx = (x_int >> 3) * 16 + (y_int >> 3);
uint8 type = _liquidFlags ? _liquidFlags[idx] : _liquidType;
uint32 entry = 0;
if (_liquidEntry)
int idx=(x_int>>3)*16 + (y_int>>3);
uint8 type = _liquidFlags ? _liquidFlags[idx] : _liquidGlobalFlags;
uint32 entry = _liquidEntry ? _liquidEntry[idx] : _liquidGlobalEntry;
if (LiquidTypeEntry const* liquidEntry = sLiquidTypeStore.LookupEntry(entry))
{
if (LiquidTypeEntry const* liquidEntry = sLiquidTypeStore.LookupEntry(_liquidEntry[idx]))
type &= MAP_LIQUID_TYPE_DARK_WATER;
uint32 liqTypeIdx = liquidEntry->Type;
if (entry < 21)
{
entry = liquidEntry->Id;
type &= MAP_LIQUID_TYPE_DARK_WATER;
uint32 liqTypeIdx = liquidEntry->Type;
if (entry < 21)
if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(getArea(x, y)))
{
if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(getArea(x, y)))
uint32 overrideLiquid = area->LiquidTypeOverride[liquidEntry->Type];
if (!overrideLiquid && area->zone)
{
uint32 overrideLiquid = area->LiquidTypeOverride[liquidEntry->Type];
if (!overrideLiquid && area->zone)
{
area = sAreaTableStore.LookupEntry(area->zone);
if (area)
overrideLiquid = area->LiquidTypeOverride[liquidEntry->Type];
}
area = sAreaTableStore.LookupEntry(area->zone);
if (area)
overrideLiquid = area->LiquidTypeOverride[liquidEntry->Type];
}
if (LiquidTypeEntry const* liq = sLiquidTypeStore.LookupEntry(overrideLiquid))
{
entry = overrideLiquid;
liqTypeIdx = liq->Type;
}
if (LiquidTypeEntry const* liq = sLiquidTypeStore.LookupEntry(overrideLiquid))
{
entry = overrideLiquid;
liqTypeIdx = liq->Type;
}
}
type |= 1 << liqTypeIdx;
}
type |= 1 << liqTypeIdx;
}
// Check req liquid type mask

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@@ -128,7 +128,8 @@ struct map_heightHeader
struct map_liquidHeader
{
uint32 fourcc;
uint16 flags;
uint8 flags;
uint8 liquidFlags;
uint16 liquidType;
uint8 offsetX;
uint8 offsetY;
@@ -158,7 +159,6 @@ enum LiquidStatus
#define MAP_ALL_LIQUIDS (MAP_LIQUID_TYPE_WATER | MAP_LIQUID_TYPE_OCEAN | MAP_LIQUID_TYPE_MAGMA | MAP_LIQUID_TYPE_SLIME)
#define MAP_LIQUID_TYPE_DARK_WATER 0x10
#define MAP_LIQUID_TYPE_WMO_WATER 0x20
#define MAX_HEIGHT 100000.0f // can be use for find ground height at surface
#define INVALID_HEIGHT -100000.0f // for check, must be equal to VMAP_INVALID_HEIGHT, real value for unknown height is VMAP_INVALID_HEIGHT_VALUE
@@ -227,7 +227,8 @@ class GridMap
uint8* _liquidFlags;
float* _liquidMap;
uint16 _gridArea;
uint16 _liquidType;
uint16 _liquidGlobalEntry;
uint8 _liquidGlobalFlags;
uint8 _liquidOffX;
uint8 _liquidOffY;
uint8 _liquidWidth;

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@@ -22,6 +22,7 @@
#include <deque>
#include <filesystem>
#include <set>
#include <unordered_map>
#ifdef _WIN32
#include "direct.h"
@@ -62,8 +63,13 @@ typedef struct
uint32 id;
} map_id;
map_id* map_ids;
uint16* LiqType;
struct LiquidTypeEntry
{
uint8 SoundBank;
};
std::vector<map_id> map_ids;
std::unordered_map<uint32, LiquidTypeEntry> LiquidTypes;
#define MAX_PATH_LENGTH 128
char output_path[MAX_PATH_LENGTH] = ".";
char input_path[MAX_PATH_LENGTH] = ".";
@@ -271,7 +277,7 @@ uint32 ReadMapDBC()
}
size_t map_count = dbc.getRecordCount();
map_ids = new map_id[map_count];
map_ids.resize(map_count);
for (uint32 x = 0; x < map_count; ++x)
{
map_ids[x].id = dbc.getRecord(x).getUInt(0);
@@ -291,15 +297,13 @@ void ReadLiquidTypeTableDBC()
exit(1);
}
size_t liqTypeCount = dbc.getRecordCount();
size_t liqTypeMaxId = dbc.getMaxId();
LiqType = new uint16[liqTypeMaxId + 1];
memset(LiqType, 0xff, (liqTypeMaxId + 1) * sizeof(uint16));
for (uint32 x = 0; x < dbc.getRecordCount(); ++x)
{
LiquidTypeEntry& liquidType = LiquidTypes[dbc.getRecord(x).getUInt(0)];
liquidType.SoundBank = dbc.getRecord(x).getUInt(3);
}
for (uint32 x = 0; x < liqTypeCount; ++x)
LiqType[dbc.getRecord(x).getUInt(0)] = dbc.getRecord(x).getUInt(3);
printf("Done! (%u LiqTypes loaded)\n", (uint32)liqTypeCount);
printf("Done! (%lu LiquidTypes loaded)\n", LiquidTypes.size());
}
//
@@ -357,7 +361,6 @@ struct map_heightHeader
#define MAP_LIQUID_TYPE_SLIME 0x08
#define MAP_LIQUID_TYPE_DARK_WATER 0x10
#define MAP_LIQUID_TYPE_WMO_WATER 0x20
#define MAP_LIQUID_NO_TYPE 0x0001
#define MAP_LIQUID_NO_HEIGHT 0x0002
@@ -365,7 +368,8 @@ struct map_heightHeader
struct map_liquidHeader
{
uint32 fourcc;
uint16 flags;
uint8 flags;
uint8 liquidFlags;
uint16 liquidType;
uint8 offsetX;
uint8 offsetY;
@@ -720,73 +724,57 @@ bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int
adt_MH2O* h2o = adt.a_grid->getMH2O();
if (h2o)
{
for (int i = 0; i < ADT_CELLS_PER_GRID; i++)
for (int32 i = 0; i < ADT_CELLS_PER_GRID; i++)
{
for (int j = 0; j < ADT_CELLS_PER_GRID; j++)
for (int32 j = 0; j < ADT_CELLS_PER_GRID; j++)
{
adt_liquid_header* h = h2o->getLiquidData(i, j);
adt_liquid_instance const* h = h2o->GetLiquidInstance(i,j);
if (!h)
continue;
int count = 0;
uint64 show = h2o->getLiquidShowMap(h);
for (int y = 0; y < h->height; y++)
adt_liquid_attributes attrs = h2o->GetLiquidAttributes(i, j);
int32 count = 0;
uint64 existsMask = h2o->GetLiquidExistsBitmap(h);
for (int32 y = 0; y < h->GetHeight(); y++)
{
int cy = i * ADT_CELL_SIZE + y + h->yOffset;
for (int x = 0; x < h->width; x++)
int32 cy = i * ADT_CELL_SIZE + y + h->GetOffsetY();
for (int32 x = 0; x < h->GetWidth(); x++)
{
int cx = j * ADT_CELL_SIZE + x + h->xOffset;
if (show & 1)
int32 cx = j * ADT_CELL_SIZE + x + h->GetOffsetX();
if (existsMask & 1)
{
liquid_show[cy][cx] = true;
++count;
}
show >>= 1;
existsMask >>= 1;
}
}
liquid_entry[i][j] = h->liquidType;
switch (LiqType[h->liquidType])
liquid_entry[i][j] = h->LiquidType;
switch (LiquidTypes.at(h->LiquidType).SoundBank)
{
case LIQUID_TYPE_WATER:
liquid_flags[i][j] |= MAP_LIQUID_TYPE_WATER;
break;
case LIQUID_TYPE_OCEAN:
liquid_flags[i][j] |= MAP_LIQUID_TYPE_OCEAN;
break;
case LIQUID_TYPE_MAGMA:
liquid_flags[i][j] |= MAP_LIQUID_TYPE_MAGMA;
break;
case LIQUID_TYPE_SLIME:
liquid_flags[i][j] |= MAP_LIQUID_TYPE_SLIME;
break;
case LIQUID_TYPE_WATER: liquid_flags[i][j] |= MAP_LIQUID_TYPE_WATER; break;
case LIQUID_TYPE_OCEAN: liquid_flags[i][j] |= MAP_LIQUID_TYPE_OCEAN; if (attrs.Deep) liquid_flags[i][j] |= MAP_LIQUID_TYPE_DARK_WATER; break;
case LIQUID_TYPE_MAGMA: liquid_flags[i][j] |= MAP_LIQUID_TYPE_MAGMA; break;
case LIQUID_TYPE_SLIME: liquid_flags[i][j] |= MAP_LIQUID_TYPE_SLIME; break;
default:
printf("\nCan't find Liquid type %u for map %s\nchunk %d,%d\n", h->liquidType, inputPath.c_str(), i, j);
printf("\nCan't find Liquid type %u for map %s\nchunk %d,%d\n", h->LiquidType, inputPath.c_str(), i, j);
break;
}
// Dark water detect
if (LiqType[h->liquidType] == LIQUID_TYPE_OCEAN)
{
uint8* lm = h2o->getLiquidLightMap(h);
if (!lm)
liquid_flags[i][j] |= MAP_LIQUID_TYPE_DARK_WATER;
}
if (!count && liquid_flags[i][j])
printf("Wrong liquid detect in MH2O chunk");
float* height = h2o->getLiquidHeightMap(h);
int pos = 0;
for (int y = 0; y <= h->height; y++)
int32 pos = 0;
for (int32 y = 0; y <= h->GetHeight(); y++)
{
int cy = i * ADT_CELL_SIZE + y + h->yOffset;
for (int x = 0; x <= h->width; x++)
int cy = i * ADT_CELL_SIZE + y + h->GetOffsetY();
for (int32 x = 0; x <= h->GetWidth(); x++)
{
int cx = j * ADT_CELL_SIZE + x + h->xOffset;
if (height)
liquid_height[cy][cx] = height[pos];
else
liquid_height[cy][cx] = h->heightLevel1;
int32 cx = j * ADT_CELL_SIZE + x + h->GetOffsetX();
liquid_height[cy][cx] = h2o->GetLiquidHeight(h, pos);
pos++;
}
}
@@ -796,13 +784,14 @@ bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int
//============================================
// Pack liquid data
//============================================
uint8 type = liquid_flags[0][0];
uint16 firstLiquidType = liquid_entry[0][0];
uint8 firstLiquidFlag = liquid_flags[0][0];
bool fullType = false;
for (int y = 0; y < ADT_CELLS_PER_GRID; y++)
{
for (int x = 0; x < ADT_CELLS_PER_GRID; x++)
{
if (liquid_flags[y][x] != type)
if (liquid_entry[y][x] != firstLiquidType || liquid_flags[y][x] != firstLiquidFlag)
{
fullType = true;
y = ADT_CELLS_PER_GRID;
@@ -814,7 +803,7 @@ bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int
map_liquidHeader liquidHeader;
// no water data (if all grid have 0 liquid type)
if (type == 0 && !fullType)
if (firstLiquidFlag == 0 && !fullType)
{
// No liquid data
map.liquidMapOffset = 0;
@@ -873,7 +862,10 @@ bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int
liquidHeader.flags |= MAP_LIQUID_NO_TYPE;
if (liquidHeader.flags & MAP_LIQUID_NO_TYPE)
liquidHeader.liquidType = type;
{
liquidHeader.liquidFlags = firstLiquidFlag;
liquidHeader.liquidType = firstLiquidType;
}
else
map.liquidMapSize += sizeof(liquid_entry) + sizeof(liquid_flags);
@@ -1020,7 +1012,6 @@ void ExtractMapsFromMpq(uint32 build)
}
}
printf("\n");
delete[] map_ids;
}
bool ExtractFile( char const* mpq_name, std::string const& filename )

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@@ -177,21 +177,36 @@ public:
}
};
#define ADT_LIQUID_HEADER_FULL_LIGHT 0x01
#define ADT_LIQUID_HEADER_NO_HIGHT 0x02
struct adt_liquid_header
enum class LiquidVertexFormatType : uint16
{
uint16 liquidType; // Index from LiquidType.dbc
uint16 formatFlags;
float heightLevel1;
float heightLevel2;
uint8 xOffset;
uint8 yOffset;
uint8 width;
uint8 height;
uint32 offsData2a;
uint32 offsData2b;
HeightDepth = 0,
HeightTextureCoord = 1,
Depth = 2,
};
struct adt_liquid_instance
{
uint16 LiquidType; // Index from LiquidType.db2
LiquidVertexFormatType LiquidVertexFormat;
float MinHeightLevel;
float MaxHeightLevel;
uint8 OffsetX;
uint8 OffsetY;
uint8 Width;
uint8 Height;
uint32 OffsetExistsBitmap;
uint32 OffsetVertexData;
uint8 GetOffsetX() const { return OffsetX; }
uint8 GetOffsetY() const { return OffsetY; }
uint8 GetWidth() const { return Width; }
uint8 GetHeight() const { return Height; }
};
struct adt_liquid_attributes
{
uint64 Fishable;
uint64 Deep;
};
//
@@ -209,59 +224,99 @@ public:
struct adt_LIQUID
{
uint32 offsData1;
uint32 OffsetInstances;
uint32 used;
uint32 offsData2;
uint32 OffsetAttributes;
} liquid[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
bool prepareLoadedData();
adt_liquid_header* getLiquidData(int x, int y)
adt_liquid_instance const* GetLiquidInstance(int32 x, int32 y) const
{
if (liquid[x][y].used && liquid[x][y].offsData1)
return (adt_liquid_header*)((uint8*)this + 8 + liquid[x][y].offsData1);
if (liquid[x][y].used && liquid[x][y].OffsetInstances)
return (adt_liquid_instance *)((uint8*)this + 8 + liquid[x][y].OffsetInstances);
return nullptr;
}
float* getLiquidHeightMap(adt_liquid_header* h)
adt_liquid_attributes GetLiquidAttributes(int32 x, int32 y) const
{
if (h->formatFlags & ADT_LIQUID_HEADER_NO_HIGHT)
return nullptr;
if (h->offsData2b)
return (float*)((uint8*)this + 8 + h->offsData2b);
return nullptr;
}
uint8* getLiquidLightMap(adt_liquid_header* h)
{
if (h->formatFlags & ADT_LIQUID_HEADER_FULL_LIGHT)
return nullptr;
if (h->offsData2b)
if (liquid[x][y].used)
{
if (h->formatFlags & ADT_LIQUID_HEADER_NO_HIGHT)
return (uint8*)((uint8*)this + 8 + h->offsData2b);
return (uint8*)((uint8*)this + 8 + h->offsData2b + (h->width + 1) * (h->height + 1) * 4);
if (liquid[x][y].OffsetAttributes)
return *((adt_liquid_attributes *)((uint8*)this + 8 + liquid[x][y].OffsetAttributes));
return { 0xFFFFFFFFFFFFFFFF, 0xFFFFFFFFFFFFFFFF };
}
return { 0, 0 };
}
uint16 GetLiquidType(adt_liquid_instance const* h) const
{
if (h->LiquidVertexFormat == LiquidVertexFormatType::Depth)
return 2;
return h->LiquidType;
}
float GetLiquidHeight(adt_liquid_instance const* h, int32 pos) const
{
if (!h->OffsetVertexData)
return 0.0f;
switch (h->LiquidVertexFormat)
{
case LiquidVertexFormatType::HeightDepth:
case LiquidVertexFormatType::HeightTextureCoord:
return ((float const*)((uint8*)this + 8 + h->OffsetVertexData))[pos];
case LiquidVertexFormatType::Depth:
return 0.0f;
default:
break;
}
return 0.0f;
}
int8 GetLiquidDepth(adt_liquid_instance const* h, int32 pos) const
{
if (!h->OffsetVertexData)
return -1;
switch (h->LiquidVertexFormat)
{
case LiquidVertexFormatType::HeightDepth:
return ((int8 const*)((int8 const*)this + 8 + h->OffsetVertexData + (h->GetWidth() + 1) * (h->GetHeight() + 1) * 4))[pos];
case LiquidVertexFormatType::HeightTextureCoord:
return 0;
case LiquidVertexFormatType::Depth:
return ((int8 const*)((uint8*)this + 8 + h->OffsetVertexData))[pos];
default:
break;
}
return 0;
}
uint16 const* GetLiquidTextureCoordMap(adt_liquid_instance const* h, int32 pos) const
{
if (!h->OffsetVertexData)
return nullptr;
switch (h->LiquidVertexFormat)
{
case LiquidVertexFormatType::HeightDepth:
case LiquidVertexFormatType::Depth:
return nullptr;
case LiquidVertexFormatType::HeightTextureCoord:
return (uint16 const*)((uint8 const*)this + 8 + h->OffsetVertexData + 4 * ((h->GetWidth() + 1) * (h->GetHeight() + 1) + pos));
default:
break;
}
return nullptr;
}
uint32* getLiquidFullLightMap(adt_liquid_header* h)
uint64 GetLiquidExistsBitmap(adt_liquid_instance const* h) const
{
if (!(h->formatFlags & ADT_LIQUID_HEADER_FULL_LIGHT))
return nullptr;
if (h->offsData2b)
{
if (h->formatFlags & ADT_LIQUID_HEADER_NO_HIGHT)
return (uint32*)((uint8*)this + 8 + h->offsData2b);
return (uint32*)((uint8*)this + 8 + h->offsData2b + (h->width + 1) * (h->height + 1) * 4);
}
return nullptr;
}
uint64 getLiquidShowMap(adt_liquid_header* h)
{
if (h->offsData2a)
return *((uint64*)((uint8*)this + 8 + h->offsData2a));
if (h->OffsetExistsBitmap)
return *((uint64 *)((uint8*)this + 8 + h->OffsetExistsBitmap));
else
return 0xFFFFFFFFFFFFFFFFuLL;
}

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@@ -60,7 +60,8 @@ struct map_heightHeader
struct map_liquidHeader
{
uint32 fourcc;
uint16 flags;
uint8 flags;
uint8 liquidFlags;
uint16 liquidType;
uint8 offsetX;
uint8 offsetY;
@@ -75,7 +76,6 @@ struct map_liquidHeader
#define MAP_LIQUID_TYPE_MAGMA 0x04
#define MAP_LIQUID_TYPE_SLIME 0x08
#define MAP_LIQUID_TYPE_DARK_WATER 0x10
#define MAP_LIQUID_TYPE_WMO_WATER 0x20
uint32 GetLiquidFlags(uint32 liquidId);
@@ -172,8 +172,10 @@ namespace MMAP
// data used later
uint16 holes[16][16];
memset(holes, 0, sizeof(holes));
uint8 liquid_type[16][16];
memset(liquid_type, 0, sizeof(liquid_type));
uint16 liquid_entry[16][16];
memset(liquid_entry, 0, sizeof(liquid_entry));
uint8 liquid_flags[16][16];
memset(liquid_flags, 0, sizeof(liquid_flags));
G3D::Array<int> ltriangles;
G3D::Array<int> ttriangles;
@@ -284,75 +286,87 @@ namespace MMAP
float* liquid_map = nullptr;
if (!(lheader.flags & MAP_LIQUID_NO_TYPE))
if (fread(liquid_type, sizeof(liquid_type), 1, mapFile) != 1)
{
if (fread(liquid_entry, sizeof(liquid_entry), 1, mapFile) != 1)
printf("TerrainBuilder::loadMap: Failed to read some data expected 1, read 0\n");
if (fread(liquid_flags, sizeof(liquid_flags), 1, mapFile) != 1)
printf("TerrainBuilder::loadMap: Failed to read some data expected 1, read 0\n");
}
else
{
std::fill_n(&liquid_entry[0][0], 16 * 16, lheader.liquidType);
std::fill_n(&liquid_flags[0][0], 16 * 16, lheader.liquidFlags);
}
if (!(lheader.flags & MAP_LIQUID_NO_HEIGHT))
{
uint32 toRead = lheader.width * lheader.height;
liquid_map = new float [toRead];
if (fread(liquid_map, sizeof(float), toRead, mapFile) != toRead)
{
printf("TerrainBuilder::loadMap: Failed to read some data expected 1, read 0\n");
delete[] liquid_map;
liquid_map = nullptr;
}
}
if (liquid_map)
int count = meshData.liquidVerts.size() / 3;
float xoffset = (float(tileX)-32)*GRID_SIZE;
float yoffset = (float(tileY)-32)*GRID_SIZE;
float coord[3];
int row, col;
// generate coordinates
if (!(lheader.flags & MAP_LIQUID_NO_HEIGHT))
{
int count = meshData.liquidVerts.size() / 3;
float xoffset = (float(tileX) - 32) * GRID_SIZE;
float yoffset = (float(tileY) - 32) * GRID_SIZE;
float coord[3];
int row, col;
// generate coordinates
if (!(lheader.flags & MAP_LIQUID_NO_HEIGHT))
int j = 0;
for (int i = 0; i < V9_SIZE_SQ; ++i)
{
int j = 0;
for (int i = 0; i < V9_SIZE_SQ; ++i)
row = i / V9_SIZE;
col = i % V9_SIZE;
if (row < lheader.offsetY || row >= lheader.offsetY + lheader.height ||
col < lheader.offsetX || col >= lheader.offsetX + lheader.width)
{
row = i / V9_SIZE;
col = i % V9_SIZE;
if (row < lheader.offsetY || row >= lheader.offsetY + lheader.height ||
col < lheader.offsetX || col >= lheader.offsetX + lheader.width)
{
// dummy vert using invalid height
meshData.liquidVerts.append((xoffset + col * GRID_PART_SIZE) * -1, INVALID_MAP_LIQ_HEIGHT, (yoffset + row * GRID_PART_SIZE) * -1);
continue;
}
getLiquidCoord(i, j, xoffset, yoffset, coord, liquid_map);
meshData.liquidVerts.append(coord[0]);
meshData.liquidVerts.append(coord[2]);
meshData.liquidVerts.append(coord[1]);
j++;
// dummy vert using invalid height
meshData.liquidVerts.append((xoffset+col*GRID_PART_SIZE)*-1, INVALID_MAP_LIQ_HEIGHT, (yoffset+row*GRID_PART_SIZE)*-1);
continue;
}
getLiquidCoord(i, j, xoffset, yoffset, coord, liquid_map);
meshData.liquidVerts.append(coord[0]);
meshData.liquidVerts.append(coord[2]);
meshData.liquidVerts.append(coord[1]);
j++;
}
else
}
else
{
for (int i = 0; i < V9_SIZE_SQ; ++i)
{
for (int i = 0; i < V9_SIZE_SQ; ++i)
{
row = i / V9_SIZE;
col = i % V9_SIZE;
meshData.liquidVerts.append((xoffset + col * GRID_PART_SIZE) * -1, lheader.liquidLevel, (yoffset + row * GRID_PART_SIZE) * -1);
}
row = i / V9_SIZE;
col = i % V9_SIZE;
meshData.liquidVerts.append((xoffset+col*GRID_PART_SIZE)*-1, lheader.liquidLevel, (yoffset+row*GRID_PART_SIZE)*-1);
}
}
delete [] liquid_map;
delete[] liquid_map;
int indices[] = { 0, 0, 0 };
int loopStart = 0, loopEnd = 0, loopInc = 0, triInc = BOTTOM - TOP;
getLoopVars(portion, loopStart, loopEnd, loopInc);
int indices[] = { 0, 0, 0 };
int loopStart = 0, loopEnd = 0, loopInc = 0, triInc = BOTTOM-TOP;
getLoopVars(portion, loopStart, loopEnd, loopInc);
// generate triangles
for (int i = loopStart; i < loopEnd; i += loopInc)
for (int j = TOP; j <= BOTTOM; j += triInc)
{
getHeightTriangle(i, Spot(j), indices, true);
ltriangles.append(indices[2] + count);
ltriangles.append(indices[1] + count);
ltriangles.append(indices[0] + count);
}
// generate triangles
for (int i = loopStart; i < loopEnd; i += loopInc)
{
for (int j = TOP; j <= BOTTOM; j += triInc)
{
getHeightTriangle(i, Spot(j), indices, true);
ltriangles.append(indices[2] + count);
ltriangles.append(indices[1] + count);
ltriangles.append(indices[0] + count);
}
}
}
@@ -399,7 +413,7 @@ namespace MMAP
}
else
{
liquidType = getLiquidType(i, liquid_type);
liquidType = getLiquidType(i, liquid_flags);
if (liquidType & MAP_LIQUID_TYPE_DARK_WATER)
{
// players should not be here, so logically neither should creatures
@@ -708,7 +722,7 @@ namespace MMAP
copyIndices(tempTriangles, meshData.solidTris, offset, isM2);
// now handle liquid data
if (liquid)
if (liquid && liquid->GetFlagsStorage())
{
std::vector<G3D::Vector3> liqVerts;
std::vector<int> liqTris;

View File

@@ -22,91 +22,7 @@
#include "mpq_libmpq04.h"
#include "wmo.h"
#define TILESIZE (533.33333f)
#define CHUNKSIZE ((TILESIZE) / 16.0f)
#define UNITSIZE (CHUNKSIZE / 8.0f)
class Liquid;
typedef struct
{
float x;
float y;
float z;
} svec;
struct vec
{
double x;
double y;
double z;
};
struct triangle
{
vec v[3];
};
typedef struct
{
float v9[16 * 8 + 1][16 * 8 + 1];
float v8[16 * 8][16 * 8];
} Cell;
typedef struct
{
double v9[9][9];
double v8[8][8];
uint16 area_id;
//Liquid *lq;
float waterlevel[9][9];
uint8 flag;
} chunk;
typedef struct
{
chunk ch[16][16];
} mcell;
struct MapChunkHeader
{
uint32 flags;
uint32 ix;
uint32 iy;
uint32 nLayers;
uint32 nDoodadRefs;
uint32 ofsHeight;
uint32 ofsNormal;
uint32 ofsLayer;
uint32 ofsRefs;
uint32 ofsAlpha;
uint32 sizeAlpha;
uint32 ofsShadow;
uint32 sizeShadow;
uint32 areaid;
uint32 nMapObjRefs;
uint32 holes;
uint16 s1;
uint16 s2;
uint32 d1;
uint32 d2;
uint32 d3;
uint32 predTex;
uint32 nEffectDoodad;
uint32 ofsSndEmitters;
uint32 nSndEmitters;
uint32 ofsLiquid;
uint32 sizeLiquid;
float zpos;
float xpos;
float ypos;
uint32 textureId;
uint32 props;
uint32 effectId;
};
#pragma pack(push, 1)
namespace ADT
{
struct MDDF
@@ -127,7 +43,7 @@ namespace ADT
Vec3D Rotation;
AaBox3D Bounds;
uint16 Flags;
uint16 DoodadSet; // can be larger than number of doodad sets in WMO
uint16 DoodadSet;
uint16 NameSet;
uint16 Scale;
};

View File

@@ -163,7 +163,7 @@ bool ExtractSingleWmo(std::string& fname)
string s = groupFileName;
WMOGroup fgroup(s);
if (!fgroup.open())
if (!fgroup.open(&froot))
{
printf("Could not open all Group file for: %s\n", plain_name);
file_ok = false;

View File

@@ -24,8 +24,8 @@
namespace VMAP
{
const char VMAP_MAGIC[] = "VMAP_4.6";
const char RAW_VMAP_MAGIC[] = "VMAP046"; // used in extracted vmap files with raw data
const char VMAP_MAGIC[] = "VMAP_4.7";
const char RAW_VMAP_MAGIC[] = "VMAP047"; // used in extracted vmap files with raw data
}
enum ModelFlags

View File

@@ -30,7 +30,7 @@
WMORoot::WMORoot(std::string const& filename)
: filename(filename), color(0), nTextures(0), nGroups(0), nPortals(0), nLights(0),
nDoodadNames(0), nDoodadDefs(0), nDoodadSets(0), RootWMOID(0), liquidType(0)
nDoodadNames(0), nDoodadDefs(0), nDoodadSets(0), RootWMOID(0), flags(0)
{
memset(bbcorn1, 0, sizeof(bbcorn1));
memset(bbcorn2, 0, sizeof(bbcorn2));
@@ -71,7 +71,7 @@ bool WMORoot::open()
f.read(&RootWMOID, 4);
f.read(bbcorn1, 12);
f.read(bbcorn2, 12);
f.read(&liquidType, 4);
f.read(&flags, 4);
}
else if (!strcmp(fourcc, "MODS"))
{
@@ -158,14 +158,14 @@ WMOGroup::WMOGroup(std::string const& filename) :
filename(std::move(filename)), MOPY(nullptr), MOVI(nullptr), MoviEx(nullptr), MOVT(nullptr), MOBA(nullptr), MobaEx(nullptr),
hlq(nullptr), LiquEx(nullptr), LiquBytes(nullptr), groupName(0), descGroupName(0), mogpFlags(0),
moprIdx(0), moprNItems(0), nBatchA(0), nBatchB(0), nBatchC(0), fogIdx(0),
liquidType(0), groupWMOID(0), mopy_size(0), moba_size(0), LiquEx_size(0),
groupLiquid(0), groupWMOID(0), mopy_size(0), moba_size(0), LiquEx_size(0),
nVertices(0), nTriangles(0), liquflags(0)
{
memset(bbcorn1, 0, sizeof(bbcorn1));
memset(bbcorn2, 0, sizeof(bbcorn2));
}
bool WMOGroup::open()
bool WMOGroup::open(WMORoot* rootWMO)
{
MPQFile f(filename.c_str());
if (f.isEof ())
@@ -202,8 +202,19 @@ bool WMOGroup::open()
f.read(&nBatchB, 2);
f.read(&nBatchC, 4);
f.read(&fogIdx, 4);
f.read(&liquidType, 4);
f.read(&groupLiquid, 4);
f.read(&groupWMOID, 4);
// according to WoW.Dev Wiki:
if (rootWMO->flags & 4)
groupLiquid = GetLiquidTypeId(groupLiquid);
else if (groupLiquid == 15)
groupLiquid = 0;
else
groupLiquid = GetLiquidTypeId(groupLiquid + 1);
if (groupLiquid)
liquflags |= 2;
}
else if (!strcmp(fourcc, "MOPY"))
{
@@ -252,6 +263,19 @@ bool WMOGroup::open()
LiquBytes = new char[nLiquBytes];
f.read(LiquBytes, nLiquBytes);
// Determine legacy liquid type
if (!groupLiquid)
{
for (int i = 0; i < hlq->xtiles * hlq->ytiles; ++i)
{
if ((LiquBytes[i] & 0xF) != 15)
{
groupLiquid = GetLiquidTypeId((LiquBytes[i] & 0xF) + 1);
break;
}
}
}
/* std::ofstream llog("Buildings/liquid.log", ios_base::out | ios_base::app);
llog << filename;
llog << "\nbbox: " << bbcorn1[0] << ", " << bbcorn1[1] << ", " << bbcorn1[2] << " | " << bbcorn2[0] << ", " << bbcorn2[1] << ", " << bbcorn2[2];
@@ -423,78 +447,55 @@ int WMOGroup::ConvertToVMAPGroupWmo(FILE* output, WMORoot* rootWMO, bool precise
}
//------LIQU------------------------
if (LiquEx_size != 0)
if (liquflags & 3)
{
int LIQU_h[] = { 0x5551494C, static_cast<int>(sizeof(WMOLiquidHeader) + LiquEx_size) + hlq->xtiles * hlq->ytiles }; // "LIQU"
int LIQU_totalSize = sizeof(uint32);
if (liquflags & 1)
{
LIQU_totalSize += sizeof(WMOLiquidHeader);
LIQU_totalSize += LiquEx_size / sizeof(WMOLiquidVert) * sizeof(float);
LIQU_totalSize += hlq->xtiles * hlq->ytiles;
}
int LIQU_h[] = { 0x5551494C, LIQU_totalSize };// "LIQU"
fwrite(LIQU_h, 4, 2, output);
// according to WoW.Dev Wiki:
uint32 liquidEntry;
if (rootWMO->liquidType & 4)
liquidEntry = liquidType;
else if (liquidType == 15)
liquidEntry = 0;
else
liquidEntry = liquidType + 1;
if (!liquidEntry)
{
int v1; // edx@1
int v2; // eax@1
v1 = hlq->xtiles * hlq->ytiles;
v2 = 0;
if (v1 > 0)
{
while ((LiquBytes[v2] & 0xF) == 15)
{
++v2;
if (v2 >= v1)
break;
}
if (v2 < v1 && (LiquBytes[v2] & 0xF) != 15)
liquidEntry = (LiquBytes[v2] & 0xF) + 1;
}
}
if (liquidEntry && liquidEntry < 21)
{
switch ((liquidEntry - 1) & 3)
{
case 0:
liquidEntry = ((mogpFlags & 0x80000) != 0) + 13;
break;
case 1:
liquidEntry = 14;
break;
case 2:
liquidEntry = 19;
break;
case 3:
liquidEntry = 20;
break;
}
}
hlq->type = liquidEntry;
/* std::ofstream llog("Buildings/liquid.log", ios_base::out | ios_base::app);
llog << filename;
llog << ":\nliquidEntry: " << liquidEntry << " type: " << hlq->type << " (root:" << rootWMO->liquidType << " group:" << liquidType << ")\n";
llog.close(); */
fwrite(hlq, sizeof(WMOLiquidHeader), 1, output);
// only need height values, the other values are unknown anyway
for (uint32 i = 0; i < LiquEx_size / sizeof(WMOLiquidVert); ++i)
fwrite(&LiquEx[i].height, sizeof(float), 1, output);
// todo: compress to bit field
fwrite(LiquBytes, 1, hlq->xtiles * hlq->ytiles, output);
fwrite(&groupLiquid, sizeof(uint32), 1, output);
if (liquflags & 1)
{
fwrite(hlq, sizeof(WMOLiquidHeader), 1, output);
// only need height values, the other values are unknown anyway
for (uint32 i = 0; i < LiquEx_size / sizeof(WMOLiquidVert); ++i)
fwrite(&LiquEx[i].height, sizeof(float), 1, output);
// todo: compress to bit field
fwrite(LiquBytes, 1, hlq->xtiles * hlq->ytiles, output);
}
}
return nColTriangles;
}
uint32 WMOGroup::GetLiquidTypeId(uint32 liquidTypeId)
{
if (liquidTypeId < 21 && liquidTypeId)
{
switch (((static_cast<uint8>(liquidTypeId) - 1) & 3))
{
case 0: return ((mogpFlags & 0x80000) != 0) + 13;
case 1: return 14;
case 2: return 19;
case 3: return 20;
default: break;
}
}
return liquidTypeId;
}
WMOGroup::~WMOGroup()
{
delete [] MOPY;

View File

@@ -26,9 +26,6 @@
#include "vec3d.h"
#include "loadlib/loadlib.h"
#define TILESIZE (533.33333f)
#define CHUNKSIZE ((TILESIZE) / 16.0f)
// MOPY flags
enum MopyFlags
{
@@ -84,7 +81,7 @@ private:
std::string filename;
public:
unsigned int color;
uint32 nTextures, nGroups, nPortals, nLights, nDoodadNames, nDoodadDefs, nDoodadSets, RootWMOID, liquidType;
uint32 nTextures, nGroups, nPortals, nLights, nDoodadNames, nDoodadDefs, nDoodadSets, RootWMOID, flags;
float bbcorn1[3];
float bbcorn2[3];
@@ -105,7 +102,7 @@ struct WMOLiquidHeader
float pos_x;
float pos_y;
float pos_z;
short type;
short material;
};
struct WMOLiquidVert
@@ -141,7 +138,7 @@ public:
uint16 moprNItems;
uint16 nBatchA;
uint16 nBatchB;
uint32 nBatchC, fogIdx, liquidType, groupWMOID;
uint32 nBatchC, fogIdx, groupLiquid, groupWMOID;
int mopy_size, moba_size;
int LiquEx_size;
@@ -154,8 +151,9 @@ public:
WMOGroup(std::string const& filename);
~WMOGroup();
bool open();
bool open(WMORoot* rootWMO);
int ConvertToVMAPGroupWmo(FILE* output, WMORoot* rootWMO, bool preciseVectorData);
uint32 GetLiquidTypeId(uint32 liquidTypeId);
};
namespace MapObject