Francesco Borzì
50b36e842a
fix(docs/license): use GPLv2 as MaNGOS-based project ( #23655 )
2025-11-14 08:44:25 -03:00
天鹭
6d64ecd24f
fix(Core/Vmaps): Fix inconsistency of hitInstance and hitModel to cause wrong area ids ( #23233 )
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Co-authored-by: ModoX <moardox@gmail.com >
Co-authored-by: Shauren <shauren.trinity@gmail.com >
Co-authored-by: Grimdhex <237474256+Grimdhex@users.noreply.github.com >
Co-authored-by: sudlud <sudlud@users.noreply.github.com >
2025-11-11 01:51:52 -03:00
UltraNix
47790c9714
fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho… ( #11341 )
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* Core/Vmaps: Stop M2s from occluding for spellcast LoS. Original authors: @Shauren & @HelloKitty
Fixes #11293
* buildfix.
Co-Authored-By: HelloKitty <5829095+HelloKitty@users.noreply.github.com >
2022-04-10 09:24:35 -03:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
UltraNix
a8c0a2cc89
fix(Core/Movement): ( #7008 )
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- Get zone/area IDs from vmap data in the liquid update
- Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
- Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields.
- Clean up liquid state handling on Unit and Player
- Implemented getting area id from gameobject spawns.
- Removed old core related to getting movement flags dependent on environment.
- Movement flags are now processed more precisely and dynamically.
Original source: TrinityCore.
- Closes #5086
- Updates #2208 .
2021-08-25 12:41:20 +02:00
Kitzunu
b84f9b8a4b
refactor(Collision): update some methods to UpperCamelCase ( #6486 )
2021-06-27 16:37:22 +02:00
Kargatum
3c24b511f2
refactor(Core/Misc): add braces and impove codestyle ( #6402 )
2021-06-24 19:50:18 +02:00
Francesco Borzì
f6a17164be
fix(Core/License): issue with old files license ( #4762 )
2021-03-17 09:46:01 -06:00
Kitzunu
da4edd547d
chore(core): remove malformed whitespaces ( #4244 )
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* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
2021-01-10 14:27:55 +01:00
Francesco Borzì
161302252e
refactor(Core): apply clang-tidy modernize-use-nodiscard ( #3835 )
2020-12-06 19:39:48 +01:00
Kargatum
3a0b0356ac
refactor(Core/Common): restyle common lib with astyle ( #3461 )
2020-09-12 03:50:48 +07:00
Nefertumm
dd300003e2
Update license links ( #783 )
2018-03-12 10:54:57 +01:00
Yehonal
17332304fd
Using TC structure allowing easier patches importing
2017-12-21 00:20:29 +01:00