jestermaniac
1dd53b17f9
fix(DB/Spells): Contagion of rot ( #8021 )
...
Co-authored-by: John Smith <mostdefinitelyanagger@outlook.com >
2021-09-27 23:21:51 +02:00
UltraNix
26f1aaa0c8
fix(Core/Players): Properly save resting state to DB. ( #8014 )
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Fixes #7782
2021-09-25 18:16:10 +02:00
Artem
87a4e493a3
fix(Core/Script): 'Battle at Valhalas' quests done automatically ( #7036 )
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* fix(Core/Script): 'Battle at Valhalas' quests done automatically
Battle at Valhalas series of quests, get to automatically complete
Closes #6753
* Refactoring
* Refactoring
* Refactoring PlayerUpdates.cpp
Co-authored-by: IntelligentQuantum <IntelligentQuantum@ProtonMail.Com >
* Refactoring PlayerQuest.cpp
Co-authored-by: IntelligentQuantum <IntelligentQuantum@ProtonMail.Com >
* Update src/server/scripts/Northrend/zone_icecrown.cpp
Co-authored-by: IntelligentQuantum <IntelligentQuantum@ProtonMail.Com >
2021-09-25 16:59:49 +02:00
Skjalf
4bf98a17de
fix(Core/Calendar): Solve the issue with calendar event invite response time never updating ( #8006 )
2021-09-24 20:24:18 +02:00
Andrius Peleckas
e6b1201e50
fix(Core/Creature): Fixed GroupAI flags usage in creature_formations ( #7544 )
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* fix(Core/Creature): Fixed GroupAI flags usage
* fix(Core/Creature): build fix + code style...
* fix(Core/Creatures): trailing white spaces...
* Core/Formations: allow only certain members to have follow formation
* Core/Formations: fixed ancient data corruption in CreatureGroup::LeaderMoveTo
* Core/Formations: minor optimization
* Core/Formations: improved some warning messages
* Core/Formations: do not load invalid formation data which has unsupported group ai
* Core/Formations: minor adjust for recent commit
* Core/Formations: log formation data which has angle and distance but dont have GROUP_AI_FLAG_FOLLOW_LEADER flag
* Core/Formations: Minor optimization for formation data handling
* Core/Formations: make sure that FormationInfo members are always initialized on its creation
* Core/Formations: minor warnings adjustments
* DB/Formations: fixed some warnings
* Core/Formations: check group flags only if there is any
I have gues that maybe leader could not assist any member at all but members maybe could be linked for motion
* DB/Formations: fixed rest of DB warnings
* Core/Formations: more improvements for supported AI mask check
* Core/Formations: more improvements for data checks
* DB/Formations: fixed warnings
* meh
* DB/Formations: minor correction
* Core/Formations: code style - brackets, you suck... :D
2021-09-24 19:51:55 +02:00
UltraNix
115f8ce17e
fix(Scripts/Brewfest): Some tweaks to Dark Iron Attack event. ( #8026 )
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* fix(Scripts/Brewfest): Some tweaks to Dark Iron Attack event.
Fixes #7872
* buildfix.
* typo.
* Crashfix?
* Crashfix.
* Update.
2021-09-24 18:58:52 +02:00
UltraNix
0cd88d026a
fix(Script/Quest): move Shay Leafrunner's script from DB to C++ ( #7801 )
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- Closes #1535
- Closes #6722
2021-09-23 15:19:31 +02:00
UltraNix
c3259dabcf
fix(Core/Spells): Implemented PROC_EX_ONLY_FIRST_TICK ( #7933 )
2021-09-21 06:02:06 -06:00
UltraNix
048025ceba
fix(Scripts/ZulFarrak): Moved Sergeant Bly's script from DB to C++ ( #7855 )
2021-09-21 04:36:51 -06:00
UltraNix
1bf4f54b32
fix(Core/Combat): Creatures should evade if its only victim is teleporting to other map ( #7975 )
2021-09-20 16:05:45 -06:00
IntelligentQuantum
73bac1777c
fix(Core/Player): Remove mount aura on a flight ( #7976 )
2021-09-20 14:56:01 -06:00
patou01
47bb5cbb43
fix(Core/BRD): Timer for tomb of seven ( #7952 )
2021-09-20 14:30:57 -06:00
UltraNix
ab59991106
fix(Core/Spells): Properly remove item dependent passive auras on item unequip ( #7944 )
2021-09-20 12:37:07 -06:00
Francesco Borzì
db6635ab7b
fix(Core/Map): remove ABORT() to prevent crash ( #7904 )
2021-09-20 16:15:54 +02:00
jestermaniac
f76d08f328
fix(CORE/Reputation): +Rep aura modify quest with override faction ( #7887 )
2021-09-20 06:08:26 -06:00
UltraNix
d6118de10f
fix(Core/Spells): Applying category spell cooldown instead of spell cooldown ( #7878 )
2021-09-20 04:43:35 -06:00
Kitzunu
0a5fbfdfcf
fix(Core/Spell): Add additional check to LoadSpellScripts() ( #7860 )
2021-09-20 04:33:59 -06:00
Silker
e2dd6b2bd8
fix(scripts/Thaddius): Update initial unit_state ( #7886 )
2021-09-20 04:15:24 -06:00
Kitzunu
339d58ecdc
refactor(Core/Misc): Use .empty() instead of == "" ( #7870 )
2021-09-20 00:46:00 +02:00
Kitzunu
6df7303b24
refactor(Core/Maps): Change map file version from FourCC to uint32 ( #7866 )
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Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
2021-09-20 00:45:42 +02:00
Kitzunu
b70083599b
fix(Core/Unit): Improve check for players to automatically stand if a… ( #7869 )
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* fix(Core/Unit): Improve check for players to automatically stand if attacked
* vicitm -> victim
2021-09-19 22:14:57 +02:00
Kitzunu
5ceeeb0d98
fix(Core/Misc): SendAuthWaitQueue typo ( #7868 )
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* cherry-pick commit <a832a1fe90 >
Co-Authored-By: Jan Van Buggenhout <1895262+chipzz@users.noreply.github.com >
Co-authored-by: Jan Van Buggenhout <1895262+chipzz@users.noreply.github.com >
2021-09-19 18:44:27 +02:00
Kitzunu
b79ae92a24
fix(Core/Spell): Remove SPELL_ATTR4_NO_CAST_LOG from being applied to some spells ( #7867 )
2021-09-19 17:47:35 +02:00
UltraNix
86c5511e7b
fix(Scripts/Spells): Fixed never-ending Victorious state proc off from Victory Rush. ( #7856 )
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Fixes #7628
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2021-09-19 16:07:47 +02:00
jestermaniac
a8ca50fc47
fix(Scripts/Items): Powerful Anti-venom ( #7854 )
2021-09-18 14:45:55 -06:00
Kitzunu
4fb2dc1fc4
fix(Core/Spell): PLAYER_FIELD_BYTE2_INVISIBILITY_GLOW applies only with invisibility type INVISIBILITY_GENERAL (0) ( #7863 )
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Co-Authored-By: Meji <2695278+meji46@users.noreply.github.com >
2021-09-18 18:09:48 +02:00
Kitzunu
ca9605215b
feat(Core/Misc): improve enum flags with type safe operators ( #7865 )
2021-09-17 14:51:01 +02:00
Kitzunu
f6f18cb538
fix(Core/Creature): remove combo points on evade ( #7861 )
2021-09-17 13:42:04 +02:00
UltraNix
6632c4bd62
fix(Scripts/BlackwingLair): starting Razorgore the Untamed fight ( #7783 )
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- Closes #7729
2021-09-17 09:23:39 +02:00
IntelligentQuantum
fec27d8d8a
fix(Core/Spell): Warlock Banish ( #7832 )
2021-09-16 17:10:54 +02:00
UltraNix
cb790b0d48
fix(Scripts/ToC): remove completely invalid code about removing loot ( #7814 )
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- Closes #7804
2021-09-16 14:33:05 +02:00
Silker
4dc642d530
fix(Creature/Core): Boss phased reset ( #7828 )
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Co-authored-by: Si1ker <Si1ker@users.noreply.github.com >
Co-authored-by: lineagedr <lineagedr@users.noreply.github.com >
Co-authored-by: Footman <footman@hotmail.de >
2021-09-16 14:32:36 +02:00
UltraNix
fd229f75e1
fix(Scripts/BRD): movement of Burning Spirits during Ambassador Flamelash encounter ( #7810 )
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- Closes #6964
2021-09-16 14:30:58 +02:00
lineagedr
11ce20d296
refactor(Core/Misc): remove duplicate line ( #7808 )
2021-09-16 11:20:38 +02:00
patou01
10ad759653
fix(Core/Unit): Improve pets behavior ( #7836 )
2021-09-16 02:27:28 -06:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
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* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00
Kitzunu
a4a0976d5e
fix(Core/Spell): Remove ErrorCube visual ( #5713 )
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* fix(Core/Spell): Remove ErrorCube visual
* cherry-pick https://github.com/trinitycore/trinitycore/commit/3b5014fdae
* cherry-pick small part of f4f7e6324d
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
Co-Authored-By: Treeston <14020072+treeston@users.noreply.github.com >
* brackets
* Update rev_1620443413425226200.sql
* Update rev_1620443413425226200.sql
* It was the S, AN S
* Update SpellMgr.cpp
* Update SpellMgr.cpp
* Revert "Merge branch 'master' into fix-visual"
This reverts commit f0b629a2835c2a2d9aa5696bb7539c1ae9b14d57, reversing
changes made to c06f4465d15e9f71426d796e2fcfe714592c3443.
* Revert "Revert "Merge branch 'master' into fix-visual""
This reverts commit bfdf75bd6f8f06944463249de5d398a9e77c3a79.
* fix build
Co-authored-by: Shauren <shauren.trinity@gmail.com >
Co-authored-by: Treeston <14020072+treeston@users.noreply.github.com >
2021-09-15 01:38:10 +02:00
Efymer
aa9a39e07f
feat(Core/debug): Add commad to debug lfg ( #6638 )
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* feat(Core/debug): Add commad to debug lfg
* Update LFGMgr.h
* Update rev_1624914323095978900.sql
* Code review fixes
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-09-14 17:08:49 +02:00
Viste
a9796af174
fix(Core/Misc): bunch of crashfixes ( #7307 )
2021-09-14 14:38:56 +02:00
UltraNix
7406a01ac3
fix(Core/Spells): several improvements to cooldowns ( #7559 )
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- Reworked spell category cooldowns.
- Implemented category cooldowns for pets.
- Properly shows pet spell cooldowns in player's UI.
- Corrected pet spell cooldowns with infinity duration.
- Do not add/remove infinity spell cooldown on aura apply/remove if casted by item.
- Closes #5263
2021-09-13 20:57:48 +02:00
UltraNix
132f6c3c19
fix(DB/Spells): define Dust Field as a positive spell ( #7798 )
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- Closes #5392
- Closes #6285
2021-09-13 16:10:31 +02:00
UltraNix
15b346163d
fix(Scripts/BRD): Mobs in Manufactory should attack on Golem Lord Arg… ( #7794 )
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- Closes #3077
2021-09-13 16:09:40 +02:00
IntelligentQuantum
bb343b482e
fix(Scripts/DB): Quest OOX 09 - 17 - 2FE ( #7792 )
2021-09-13 16:06:49 +02:00
CrazyJDev
adab416f29
fix(Scripts/Ulduar): Hodir boss fight issue ( #5897 )
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Co-authored-by: Silker <61223313+Si1ker@users.noreply.github.com >
2021-09-13 00:12:29 +02:00
lineagedr
1ae8e7eca5
fix(Core/Item): Luffa removing more than one bleed ( #7752 )
2021-09-12 19:28:23 +02:00
IntelligentQuantum
e6143a1efd
feat(Core/Commands): Gear ( #7717 )
2021-09-12 12:19:14 +02:00
UltraNix
e5b8dbeb29
fix(Core/Achievements): new achievement criteria type ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_TEAMS_SCORES ( #7756 )
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- Closes #7613
2021-09-11 11:02:38 +02:00
Kitzunu
511320c5b4
chore(Core/Spells): redefine & Define some castFlags ( #7724 )
2021-09-10 10:57:23 +02:00
UltraNix
e7fe6dcb00
fix(Core/Quests): properly handle quests with QuestType=0. ( #7718 )
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- Closes #6732
2021-09-10 01:04:28 +02:00
IntelligentQuantum
790030810b
fix(Core/Guild): prevent join multiple guilds exploit ( #7631 )
2021-09-09 11:48:58 +02:00