Nefertumm
4099c38072
fix(Core/MC): Sulfuron Harbinger ( #9235 )
2021-11-22 10:24:37 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
Nefertumm
61c7488698
fix(Core/Spells): possible crashes within class spells ( #9168 )
2021-11-21 11:41:51 -03:00
IntelligentQuantum
92b3617f63
fix(Core/Spells): Item Fresh Brewfest Hops ( #8010 )
2021-11-21 10:50:03 -03:00
IntelligentQuantum
faa4035de7
fix(Core/Spells): Fix spellclick ( #8232 )
2021-11-21 09:21:21 -03:00
UltraNix
79ad100017
Revert "fix(Core/Spells): Lowered Magmadar Panic's effect radius to 30 yards. ( #9227 )" ( #9266 )
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This reverts commit 31de71bf3b .
2021-11-21 00:37:51 -03:00
UltraNix
02aaa3d17f
fix(Core/Spell): Add Dual Wield skill dependency to Dual Wield effect, sho… ( #9162 )
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* Core/Spell: Add Dual Wield skill dependency to Dual Wield effect, should remove the skill properly when unlearning spell. Source: TrinityCore.
Fixes #8882
2021-11-20 23:44:44 -03:00
UltraNix
67d5452c59
feat(Core/Misc): Added lambda support to EventProcessor. ( #9263 )
2021-11-20 18:33:57 -03:00
Skjalf
3d95308d40
feat(Scripts/Commands): Implement restart/shutdown reasons ( #9242 )
2021-11-20 16:47:41 -03:00
Kitzunu
0f7091c7e1
fix(Script/Item): Deviate Fish effects ( #9163 )
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* fix(Script/Item): Deviate Fish effects
* cherry-pick commit (a9db8a9b9a )
2021-11-20 14:13:42 -03:00
UltraNix
c8466fa218
fix(Core/SmartScripts): SMART_ACTION_ACTIVATE_GOBJECT should not rese… ( #9178 )
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* fix(Core/SmartScripts): SMART_ACTION_ACTIVATE_GOBJECT should not reset loot state for doors.
Fixes #8937
2021-11-20 12:27:06 -03:00
Kitzunu
d8f4a5cd0c
refactor(Core/BattlegroundRV): Convert to std::chrono ( #8498 )
2021-11-20 11:56:16 -03:00
Kitzunu
6a430cd2f9
fix(Scripts/Misc): Replace some AddItem/CreateItem with spells ( #9006 )
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Co-authored-by: offl <11556157+offl@users.noreply.github.com >
2021-11-20 09:59:52 -03:00
schell244
efe999309a
fix(Core/CreatureAI): enemy stealth alert ignoring LOS ( #9161 )
2021-11-20 10:38:08 +01:00
UltraNix
e747716230
feat(Core/SmartScripts): SMART_ACTION_CALL_FOR_HELP should properly call assistance in case of polymorphed creature. ( #9231 )
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Updates #9120
2021-11-19 15:53:59 -03:00
Kargatum
0d345c5a50
fix(Core/Scripts): add support using whitespace for cs_lookup ( #9243 )
2021-11-19 10:55:33 -03:00
patou01
8a570f483c
fix(Scripts/Scholomance): improvements for Kirtonos ( #8401 )
2021-11-19 10:03:55 +01:00
UltraNix
31de71bf3b
fix(Core/Spells): Lowered Magmadar Panic's effect radius to 30 yards. ( #9227 )
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Fixes #9115
2021-11-19 05:44:43 -03:00
UltraNix
02ae2ed3f9
fix(Core/Spells): Flamewaker's Sunder Armor should be single stack. ( #9228 )
2021-11-19 05:25:27 -03:00
Skjalf
55d17c1c53
chore(Core/AH): update auction house files after cache update ( #9244 )
2021-11-18 14:48:31 -03:00
Skjalf
731d256420
refactor(Core/Cache): move the GlobalPlayerCache to its own class ( #9166 )
2021-11-18 16:53:36 +01:00
UltraNix
00dc369cb6
fix(Scripts/UBRS): The Beast should deaggro when walking over the fir… ( #9201 )
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The Best should not use fireball and then fireblast at the same time.
Fixes #9127
2021-11-18 06:47:18 -03:00
Skjalf
62f93f9da1
refactor(DB/SAI): Move Chromatic Elite Guard script to SAI ( #9194 )
2021-11-17 22:33:41 -03:00
acidmanifesto
de6af87bd3
fix(Core/Objects): increase sight range of objects & correct general defau… ( #9180 )
2021-11-17 16:00:01 -03:00
Kitzunu
4fc673dc4a
fix(Script/Spells): validate all rogue spells ( #9164 )
2021-11-17 17:20:24 +01:00
IntelligentQuantum
cb00a336df
feat(Core/CharacterHandler): ( #9147 )
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Both Faction - Argent Crusade, Frenzyheart Tribe, Kirin Tor, Knights of the Ebon Blade, The Ashen Verdict, The Kalu'ak, The Oracles, The Sons of Hodir, The Wyrmrest Accord
Alliance - Alliance Vanguard, Explorers' League, The Frostborn, The Silver Covenant, Valiance Expedition
Horde - Horde Expedition, The Hand of Vengeance, The Sunreavers, The Taunka, Warsong Offensive
2021-11-17 14:13:03 +01:00
Skjalf
39425e0c1f
feat(Core/Loot): Implement player_loot_template ( #9198 )
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* Also fix AV player loot
2021-11-17 08:07:21 -03:00
Skjalf
2713080bdd
fix(Scripts/MoltenCore): Shazzrah should teleport to players ( #9212 )
2021-11-16 17:49:46 -03:00
Andrius Peleckas
31f028abfc
feat(Core/Formations): implemented a new formation groupAI flag "GROUP_AI_FLAG_EVADE_TOGETHER" ( #8758 )
2021-11-16 15:14:34 -03:00
UltraNix
3895487dc2
fix(Core/AuctionHouse): Implemented sorting. Based on @r00ty-tc work. ( #9011 )
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Fixes #8728
2021-11-16 13:32:12 -03:00
Ragelezz
6a2d817daf
fix(Scripts/DB): Jiklik's bats from phase 2 now won't engage players… ( #8142 )
2021-11-16 14:42:08 +01:00
IntelligentQuantum
91eb17f888
fix(Scripts/Commands): cs_character - Restore character rename reserved_name functionality ( #9195 )
2021-11-15 12:30:01 -03:00
UltraNix
70fbaefa8e
fix(Core/Movement): creatures should not cast while moving ( #9141 )
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- Closes #8843
2021-11-15 14:39:36 +01:00
acidmanifesto
006ee3b7e2
chore(Core): remove duplicate comment ( #9140 )
2021-11-15 12:51:15 +01:00
UltraNix
6b219dc0e1
feat(Scripts/Commands): implement new command: .inventory count ( #9139 )
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- Closes #8845
2021-11-15 09:51:21 +01:00
UltraNix
a0a5a9a223
fix(Core/DungeonFinder): premade LFG groups are considered as single-person groups ( #9135 )
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- Closes #8812
2021-11-14 23:49:38 +01:00
UltraNix
c3ed68bb5e
fix(Core/Spells): health-dependent reactive states should reset on death ( #9134 )
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- Closes #8798
2021-11-14 21:22:50 +01:00
schell244
3b89a7e077
fix(Core/Script): add hourly bell event ( #9151 )
2021-11-14 15:23:01 -03:00
Skjalf
12faaaad18
fix(Scripts/UBRS): Set Gyth's encounter state on death ( #9189 )
2021-11-14 13:30:48 -03:00
Kargatum
ec8f95f133
fix(Core/Scripts): corrrect cs_lookup ( #9184 )
2021-11-14 11:05:20 +01:00
Kitzunu
03c84db04d
fix(Script/Spells): Validate Warlock spells ( #9181 )
2021-11-14 01:48:16 -03:00
Kitzunu
959ee62efe
fix(Script/Spells): Validate Warrior spells ( #9182 )
2021-11-14 01:19:52 -03:00
IntelligentQuantum
ed55aa63af
refactor(Scripts/Commands): convert cs_lookup to new system ( #9100 )
2021-11-14 00:26:21 +01:00
UltraNix
3c8bcf31ac
fix(Core/Spells): Steady Shoot should not suspend ranged attack timer. ( #9125 )
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Fixes #9107
2021-11-13 22:58:22 +01:00
Kitzunu
0850dea4df
refactor(Scripts/Spells): convert spell_item into new system ( #9057 )
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* refactor(Scripts/Spells): convert spell_item into new system
* fix build
* fix return
2021-11-13 13:01:38 +01:00
Skjalf
e78c696cf6
fix(Core/Disables): Remove validation checks from DISABLE_TYPE_GAME_EVENT ( #9167 )
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Disables are loaded before game events
2021-11-13 07:33:22 -03:00
Kitzunu
743636c416
fix(Scripts/Spell): don't allow to tame an already owned creature ( #9005 )
2021-11-13 01:00:30 +01:00
Kitzunu
87a6d224ec
refactor(Scripts/Spells): convert spell_generic into new system ( #9044 )
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* refactor(Scripts/Spells): convert spell_generic into new system
* whitespace
* fix build
2021-11-13 00:18:05 +01:00
UltraNix
4046b55c57
fix(Core): Crashfix. ( #9157 )
2021-11-12 18:05:38 -03:00
Nefertumm
436c60907d
fix(Core/Achievement): Throw food ( #9098 )
2021-11-12 17:07:16 +01:00