Andrew
69418ab936
fix(Scripts/Ulduar): Don't treat Algalon respawns as if they were the… ( #17562 )
...
* fix(Scripts/Ulduar): Don't treat Algalon respawns as if they were the first pull
* Update boss_algalon_the_observer.cpp
2023-10-22 15:12:30 +02:00
Andrew
9935e72341
feat(Core/Unit): Implement OnPowerUpdate() unit script hook ( #17560 )
2023-10-22 09:14:41 -03:00
Grimgravy
1262bbd237
fix(DB/Quest): Improve The Summoning Chamber ( #16588 )
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* fix(DB/quest): The Summoning Chamber
* update
* improvement
* update
* update
* Update rev_1687180111436507500.sql
* improvement
2023-10-22 13:12:18 +02:00
pvp100
4962972eec
fix(Core/BG): Relocate cannon in WG ( #16673 )
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* fix(DB/Gameobject): fix towercanno error location in Flamewatch Tower
adjusted wintergrasp towercanno position
* Update src/server/game/Battlefield/Zones/BattlefieldWG.h
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
2023-10-22 04:47:13 +02:00
Alyst3r
2e55cad450
refactor(DB/reputation_spillover_template): Reputation spillover table expansion ( #14763 )
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* Update ObjectMgr.cpp
Rework to `ObjectMgr::LoadReputationSpilloverTemplate()` allowing more factons to be added.
* Create reputation_spillover_template-update.sql
Alteration to `reputation_spillover_template` table, update allowing to add two more factions.
* Update SharedDefines.h
`MAX_SPILLOVER_FACTIONS` is now equal 6 instead of 4.
* Update reputation_spillover_template-update.sql
Now it alters table instead recreating it.
2023-10-22 04:45:50 +02:00
Andrew
4e41a02be2
fix(Scripts/Karazhan): Implement the side entrance door area trigger … ( #17556 )
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fix(Scripts/Karazhan): Implement the side entrance door area trigger handling
2023-10-21 22:52:07 -03:00
podmepodme
945d7c6afe
fix(Script/Misc): Replace hardcoded gossip and texts with DB ones. ( #17502 )
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* fix(CORE/Creature): replace shadowmoon valley hardcoded gossips
* fix(CORE/GameObject): replace terokkar forrest hardcoded gossips
* fix(Core/Creature): replace shattrath city hardcoded gossips
* style(Core): code style edit
* style(CORE) codestyle edit
* style(CORE) codestyle edit
* style(CORE): codestyle edit
* ready for merge
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2023-10-22 03:16:51 +02:00
Andrew
c5ac4789d8
fix(Scripts/Karazhan): Opera left door should stay open in case of wipe ( #17553 )
2023-10-21 21:59:18 -03:00
Andrew
a3d728f791
fix(Scripts/Karazhan): Script Aran's Flame Wreath ability ( #17551 )
2023-10-21 21:08:12 -03:00
daobashun
d9d500923a
fix(DB/SAI): Move the Ashbringer event AI of the Bloody Monastery mob to Smartai ( #17078 )
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* Move scarlet_guard's Ashbringer event to smartAI
* Remove the code from the script
* Delete the commented out code
* Modify the distance of the "Scarlet Wizard" Cast Arcane Explosion
* Fix errors
* Update rev_1692891765582381000.sql
* Update rev_1692891765582381000.sql
* Remove duplicate statements
* Remove duplicate statements
2023-10-22 02:03:50 +02:00
Andrew
25328b54f9
fix(Scripts/Mechanar): Remove polarity shift stacks on polarity change ( #17548 )
2023-10-21 15:48:39 -03:00
avarishd
8c8d459c6f
fix(Core/Spells): Marked for Death affecting wrong spells. ( #17406 )
2023-10-21 10:28:57 -03:00
avarishd
228f6635c0
fix(Core/Scripts): ScriptEffect Frog Kiss ( #17482 )
2023-10-21 09:15:20 -03:00
IntelligentQuantum
a0985f59b6
refactor(Scripts/Commands): convert cs_ticket to new system ( #17547 )
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Update cs_ticket.cpp
2023-10-21 08:22:53 -03:00
Angelo Venturini
fb8e343677
fix(Core/Arena): Fix logging scores in db ( #17504 )
2023-10-21 08:12:22 -03:00
Hasn
5bf64a164a
fix(Core/Player) Stop small durability loss from still occuring when DurabilityLoss options in worldserver.conf are set to 0 ( #17407 )
...
Fix durability loss even when "DurabilityLoss"-settings in
worldserver.conf are zeroed
2023-10-21 08:10:34 -03:00
avarishd
39bad395c2
fix(Core/Spells): Script Yeh'kinya's Bramble ( #17516 )
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* fix(Core/Spells): Script Yeh'kinya's Bramble
* rogue screechers
2023-10-21 08:10:00 -03:00
avarishd
894732f11e
fix(Scripts/EscortAI): Do not remove auras on evade ( #17542 )
2023-10-20 20:49:17 -03:00
avarishd
2c28cc0eb7
fix(DB/Items): Unhatched Jubling Egg obtaining + RP ( #17478 )
2023-10-20 20:39:04 -03:00
avarishd
359985dd4c
feat(Core/Conditions): Add GoState condition for near gameobject. ( #17524 )
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* feat(Core/Conditions): Add GoState check for near gameobject.
* log_error
* Update ConditionMgr.h
2023-10-20 19:41:26 -03:00
IntelligentQuantum
332ff49c13
refactor(Scripts/Commands): convert cs_reset to new system ( #17546 )
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Update cs_reset.cpp
2023-10-20 19:41:02 -03:00
Kitzunu
ec724cda89
chore(Core/Conf): Remove unused config ( #17544 )
2023-10-20 15:26:07 +02:00
Grimgravy
e3592f7de7
fix(Scripts/Quest): improve Path of Conquest ( #16353 )
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* fix(DB/Quest): improve Path of Conquest
* update
* Update rev_1684800494817311100.sql
* .
* .
2023-10-19 21:46:00 -03:00
Ludwig
de6ece2462
fix(Core/Spells): interrupt midsummer ribbonpole dance on mount or sp… ( #17442 )
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fix(Core/Spells): interrupt midsummer ribbonpole dance on mount or spell cast
2023-10-19 21:40:08 -03:00
Dan
c7324f3066
fix(Scripts/Paladin): ensure Judgements of the Just procs Seal of Vengeance/Corruption ( #17470 )
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* initial
* no spaces
* add enum
2023-10-19 12:19:59 -03:00
avarishd
a39175bc3b
fix(Core/Spells): Demonic Knowledge missing 1% per rank ( #17495 )
2023-10-18 19:21:46 -03:00
avarishd
1ef50c31b3
fix(Scripts/Spells): Script Leggings of Beast Mastery. ( #17428 )
2023-10-18 19:15:49 -03:00
IntelligentQuantum
39db3de5af
refactor(Scripts/Commands): convert cs_guild to new system ( #17515 )
2023-10-18 10:57:28 -03:00
Ludwig
630b90a633
fix(Scripts/Midsummer): Implement Ribbon Pole dance effects ( #17417 )
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* fix(Scripts/Midsummer): Implement Ribbon Pole dance effects
* midsummer.cpp: remove whitespaces at end of lines
* midsummer.cpp: fix unused parameter error
* add spacing after 0.0f
* replace Milliseconds(...) by ...ms and Seconds(...) by ...s
* cleanup comments
* remove manual cleanups / despawns from DoCleanupChecks()
- rely on NPC despawn timers
- manual cleanup / removal actually is a bit excessive
* set INTERVAL_DANCING_FLAMES to 15s
* set despawn time to 1min for big dancing flames according to spell 46827
* set spawnDist to 12 for big dancing flames according so spell 46827
* use library function Acore::Containers::RandomShuffle() to shuffle _danclerList
* sql: do not set SmartAI for NPC 17066
already using ScriptName and can't have both
* combine 3 sql files into 1
* remove INTERVAL_... enum values
* remove unnecessary checks of if(_bunny)
* sql: fix smartscript comment
* rename spell define to correct spell name
2023-10-18 14:22:26 +02:00
avarishd
ad66728973
fix(DB/Creature): Drunken Brewfest Reveler model ( #17494 )
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* fix(DB/Creature): Drunken Brewfest Reveler model
* clarify enum
+ farm lines
2023-10-17 15:37:53 -03:00
Dan
bf5878f8dc
fix(Scripts/SSC): fix issues with Fathomlord and add interactions ( #17525 )
2023-10-17 15:37:32 -03:00
KJack
99bf49e0dd
Fix (core/SpellEffects): Don't randomize summoned guardian position if target is in the DB ( #17506 )
...
* Doesn't randomize placement of guardian summons if the target position was specified in the DB
* Add `HasRadius()` check
* Add check for zero-radius effects, update IF condition style
* Accept IF condition statement suggestion
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2023-10-17 00:07:47 +02:00
avarishd
e30718db36
fix(Core/Spells): Script Scourge Banner ( #17523 )
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* fix(Core/Spells): Script Scourge Banner
* correct statecheck
2023-10-16 23:13:54 +02:00
avarishd
62ef0db09f
fix(Scripts/Karazhan): Side Enterance Door check ( #17493 )
2023-10-12 11:19:21 -03:00
avarishd
e4eb789e52
fix(Script/Spells): Script Priest Heal T4 4P Bonus ( #17490 )
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* fix(Core/Spells): Script Priest Heal T4 4P Bonus
* RemoveAurasDueToSpell
* comment out unused stuff
2023-10-12 10:16:59 -03:00
avarishd
1753a8d0b9
fix(Core/Spells): Call of the Wild targeting other players ( #17485 )
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* fix(Core/Spells): Call of the Wild targets
* comment
2023-10-11 17:09:53 -03:00
avarishd
214948bafb
fix(DB/Quest): Port Cleansing Witch Hill from Trinity. ( #17420 )
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* fix(DB/Quest): Port Cleansing Witch Hill from Trinity.
https: //github.com/TrinityCore/TrinityCore/issues/22262
Co-Authored-By: Carlos Morales <carlos.morales@insmet.cu >
* ""
Co-Authored-By: Carlos Morales <carlos.morales@insmet.cu >
---------
Co-authored-by: Carlos Morales <carlos.morales@insmet.cu >
2023-10-10 20:26:43 -03:00
avarishd
5aca484574
fix(Core/Scripts): Venomhide Hatchling improvements ( #17454 )
2023-10-10 20:25:26 -03:00
avarishd
2cd4af9446
fix(Core/Spells): Allow casting ground mounts in water ( #17481 )
...
https: //github.com/TrinityCore/TrinityCore/pull/17488
Co-authored-by: SnapperRy <19622383+SnapperRy@users.noreply.github.com >
2023-10-10 20:23:45 -03:00
avarishd
e8b81430af
fix(Core/Spells): Script Void Star Talisman resistances. ( #17427 )
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* fix(Core/Spells): Script Void Star Talisman resistances.
* add check for armor
* change comment loc
* .
* fix(Core/Spells): Script Lord Valthalak's Amulet
* Revert "fix(Core/Spells): Script Lord Valthalak's Amulet"
This reverts commit 5a6a0a8e1fd596e0ffae906cfdac2f68fb1bc78d.
* Use spellInfo instead of hardcode
2023-10-10 13:12:11 -03:00
avarishd
96d0675624
fix(DB/SAI): Cuergo's Gold improvements ( #17462 )
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* fix(DB/SAI): Cuergo's Gold improvements
* Actionlist
* zzz
2023-10-10 10:36:04 -03:00
avarishd
e08de5f073
fix(DB/Creature): Hex Lord Malacrass missing weapon ( #17475 )
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fix(DB/Creature): Hex Lord Malacrass wrong equipment
https: //github.com/TrinityCore/TrinityCore/commit/5856f520bbd8dded42f7742277839587b0645dde
Co-authored-by: Eridium <6587064+Killyana@users.noreply.github.com >
2023-10-10 10:23:27 -03:00
avarishd
43be5db44c
fix(Core/ChatHandler): SPELL_AURA_MOD_LANGUAGE should affect only Say… ( #17465 )
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fix(Core/ChatHandler): SPELL_AURA_MOD_LANGUAGE should affect only Say and Yell
2023-10-10 10:15:48 -03:00
Andrew
7f36c5f059
fix(Scripts/Karazhan): Replace Big Bad Wolf chase mechanic with prope… ( #17458 )
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fix(Scripts/Karazhan): Replace Big Bad Wolf chase mechanic with proper taunt spell
2023-10-08 17:19:48 -03:00
Hasn
e644dd949f
feat(Core/Scripting): Implement hook OnAfterCalculateLootGroupAmount() ( #17456 )
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Add hook 'OnAfterCalculateLootGroupAmount' to GlobalScript, similar to existing hook 'OnAfterRefCount'. Allows for dynamic modification of the group loot rate
2023-10-08 17:18:44 -03:00
Dan
71312323a1
fix(Scripts/Karazhan): Nightbane clean-up script ( #17446 )
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initial hackfix
2023-10-08 17:14:45 -03:00
KJack
f127e583aa
fix(core/scripting) Calculate percent-based damage before ModifyPeriodicDamageAurasTick hook ( #17387 )
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Moved damage calculation for `SPELL_AURA_PERIODIC_DAMAGE_PERCENT` to before the hook.
Co-authored-by: KJack <kjack@electricnightowl.com >
2023-10-08 15:38:07 -03:00
Kitzunu
2255f492b5
fix(Core/Creature): Update movement in UpdateEntry() ( #17291 )
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* fix(Core/Creature): Update movement in UpdateEntry()
* Update Creature.cpp
* Update Creature.cpp
* hover
* just replace with updatemovememntflags
* Update Creature.cpp
* Update Creature.cpp
---------
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2023-10-08 10:49:17 -03:00
avarishd
4e5077ed80
fix(Core/Spells): Script Shaman T8 Elemental 4P Bonus ( #17424 )
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* fix(Core/Spells): Script Shaman T8 Elemental 4P Bonus
* 🧙♂️ ✨
2023-10-08 09:31:54 -03:00
Kitzunu
b1395b9450
refactor(Core/Creature): Calculate BaseArmor as float ( #17448 )
2023-10-08 08:56:16 -03:00