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fix(DB/Creature): Hex Lord Malacrass missing weapon (#17475)
fix(DB/Creature): Hex Lord Malacrass wrong equipment https: //github.com/TrinityCore/TrinityCore/commit/5856f520bbd8dded42f7742277839587b0645dde Co-authored-by: Eridium <6587064+Killyana@users.noreply.github.com>
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@@ -0,0 +1,2 @@
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-- Hex Lord Malacrass
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UPDATE `creature_template_addon` SET `bytes2` = 1 WHERE `entry` = 24239;
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@@ -289,9 +289,6 @@ public:
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ResetTimer = 5000;
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SpawnAdds();
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me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, 46916);
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me->SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE);
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}
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void JustEngagedWith(Unit* /*who*/) override
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