Yunfan Li
51219291a3
Merge branch 'master' into Playerbot
2024-03-03 11:58:01 +08:00
Winfidonarleyan
2a2cc3c22f
chore(Core/Shared): little cleanup ( #18385 )
2024-02-25 12:07:08 -03:00
Alvin Zhu
7c91ec9bf9
Fix multi-language DBC loading
2023-12-27 16:59:26 +08:00
Yunfan Li
7915f79d04
Merge branch 'master' into Playerbot
2023-12-12 20:52:42 +08:00
Winfidonarleyan
eb1ecc38a5
feat(Core/Scripting): move all script objects to separated files ( #17860 )
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* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
2023-12-02 21:13:20 +01:00
Winfidonarleyan
be147b2c71
chore(Shared/Network): make all pointers to std::unique_ptr ( #17787 )
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chore(Shared/Network): using smart pointers instead of native ptr's
2023-11-25 19:23:52 +01:00
Winfidonarleyan
e90d7a2f92
chore(Core/Misc): sort includes ( #17776 )
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* chore(Cleanup): sort includes
* fix build
* fix build again
2023-11-18 17:51:26 +01:00
Ludwig
ef09d4b63f
fix(Core/Unit): Implement GetDisplayRace() ( #17609 )
2023-11-08 19:19:38 +01:00
Yunfan Li
57e0c7a09f
Merge branch 'master' of github.com:azerothcore/azerothcore-wotlk into Playerbot
2023-10-22 19:52:23 +08:00
Alyst3r
2e55cad450
refactor(DB/reputation_spillover_template): Reputation spillover table expansion ( #14763 )
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* Update ObjectMgr.cpp
Rework to `ObjectMgr::LoadReputationSpilloverTemplate()` allowing more factons to be added.
* Create reputation_spillover_template-update.sql
Alteration to `reputation_spillover_template` table, update allowing to add two more factions.
* Update SharedDefines.h
`MAX_SPILLOVER_FACTIONS` is now equal 6 instead of 4.
* Update reputation_spillover_template-update.sql
Now it alters table instead recreating it.
2023-10-22 04:45:50 +02:00
Yunfan Li
a5e27362d8
Merge commit '26c583c24ab7dbbf1fecf3dcd737c1ad543c8b33' into Playerbot_1017
2023-10-17 22:18:39 +08:00
Kitzunu
5357a31a01
chore(Core/Misc): warhead -> acore ( #17447 )
2023-10-08 09:06:57 +02:00
Skjalf
14ed5860e1
fix(Core/Spells): Correct swapped TARGET_UNIT_NEARBY_ALLY and TARGET_… ( #17339 )
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fix(Core/Spells): Correct swapped TARGET_UNIT_NEARBY_ALLY and TARGET_UNIT_NEARBY_PARTY
(cherry picked from commit 7c6d92012a )
Co-Authored-By: xvwyh <43143822+xvwyh@users.noreply.github.com >
2023-09-25 08:33:23 -03:00
Yunfan Li
2dd1490c18
Merge branch 'master' of github.com:azerothcore/azerothcore-wotlk into Playerbot
2023-09-23 22:44:15 +08:00
Ludwig
056ea323f3
fix(Core/Achievement): Implement ACHIEVEMENT_CRITERIA_TYPE_ROLL_DISENCHANT ( #17319 )
2023-09-22 00:50:39 +02:00
Yunfan Li
c6bcda8b9d
Merge branch 'master' into Playerbot
2023-08-29 20:50:49 +08:00
Francesco Borzì
5d01b700fd
refactor(Core): remove unused imports ( #17094 )
2023-08-28 13:39:43 +02:00
ZhengPeiRu21
aa1214a6ba
Merge branch 'azerothcore:master' into Playerbot
2023-05-01 10:31:02 -06:00
M'Dic
7e58650cf5
revert(Core): ChrRace.dbc full implementation ( #16114 )
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* revert (core): ChrRace.dbc full implementation
we revert this due to several issues arrising. Although the dbc reading is done in full and correctly. Azerothcore relied on the original handling (althought not propper) for so long that there is
* revert
* Update remove_charrace_dbc.sql
* Update remove_charrace_dbc.sql
* Update remove_charrace_dbc.sql
2023-04-29 08:23:11 -03:00
M'Dic
e5665c32f8
update (core\store): sLFGDungeonStore update ( #15325 )
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* update (core\store): sLFGDungeonStore update
update (core\store): sLFGDungeonStore update
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* update (core\store): sLFGDungeonStore update
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2023-04-29 12:25:49 +02:00
M'Dic
3eae4c5713
fix(core/dbc): improve ChrRace DBC handling ( #14843 )
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Cherry pick of https://github.com/TrinityCore/TrinityCore/pull/24508
Co-authored-by: HelloKitty <5829095+HelloKitty@users.noreply.github.com >
2023-04-28 01:29:33 +02:00
M'Dic
ab2c062f03
feat(core\dbc): item.dbc, sItemStore, item_dbc, item enforcement conf, subclass fix ( #14675 )
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feat (core\log\db): item.dbc and enforcement
dbc enforcement partial pick from tc: 0c44bd33ee
Custom Item for testing by menevia16a (SPP DEV VEIL)
feat (core\log\db): item.dbc and enforcement
Update Item.sql
Update DBCStores.cpp
Update World.cpp
Update ObjectMgr.cpp
further replacement from template to dbc lookup
further logging and implementation
cherry pick tc fd26c3c87c
replace with db lookup
update (sql): Murder all the backticks
line break fixit
fix (item_template): fix incorrect subclass
fix incorrect subclass matching with dbc enforcement
update: log correction for sub class
update log correction for sub class
add subclass to dbc enforcement
add subclass dbc enforcement since it is part of the item.dbc item_dbc
update (log): additional log
Co-authored-by: blub <trinity.michael_vincent@gmx.eu >
Co-authored-by: Shocker <511388+shocker@users.noreply.github.com >
Co-authored-by: Veil <1913466+menevia16a@users.noreply.github.com >
Co-authored-by: Shocker <43253032+shockerqt@users.noreply.github.com >
2023-04-28 01:26:44 +02:00
郑佩茹
1b3fd82f5c
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/Guilds/Guild.cpp
2023-04-03 07:52:56 -06:00
Kitzunu
f80fb9b482
fix(Core/World): Remove artificially high minimal update intervals an… ( #15422 )
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fix(Core/World): Remove artificially high minimal update intervals and Allow specifying minimum world updates diff in config
* Allow specifying minimum world updates diff in config
* Remove artificially high minimal update intervals
* cherry-pick commit (29a4153f00 )
* cherry-pick commit (de4920de81 )
* cherry-pick commit (32cef906b0 )
Co-authored-by: Shauren <shauren.trinity@gmail.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2023-04-02 15:31:50 -03:00
Kitzunu
511c1918bd
fix(Core/Item): Fixed incorrect damage mod for Heirloom 2H weapons ( #15443 )
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* cherry-pick commit (13fa60ab86 )
Co-authored-by: robinsch <robinsch@users.noreply.github.com >
2023-04-02 15:30:47 -03:00
郑佩茹
be7c57507f
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/Entities/Player/Player.h
2023-03-16 10:00:13 -06:00
Stefano Borzì
034b521501
feat(CI): add cppcheck ( #15211 )
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Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2023-03-05 18:47:18 +01:00
郑佩茹
4bc9901f16
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/Entities/GameObject/GameObject.h
2023-02-13 13:07:03 -07:00
Kitzunu
f039836a2f
chore(Core/Misc): Change all TODO to doxygen comment ( #14966 )
2023-02-12 10:05:34 -03:00
Kitzunu
5a9aeada12
feat(Core/DBC): Implement NamesProfanity and NamesReserved DBC ( #14956 )
2023-02-12 10:51:42 +01:00
郑佩茹
03b3f9d051
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/World/World.h
2023-02-09 12:40:25 -07:00
Benjamin Jackson
7160923f38
refactor(Core/DBCEnums): Reword NYI comment. ( #14752 )
2023-01-31 22:51:42 +01:00
UltraNix
14f3b444ae
fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SU… ( #14054 )
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* fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SUMMONER` summon flag.
Fixes #6674
* Update.
2023-01-06 00:52:05 +01:00
郑佩茹
cab0d6f027
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/Guilds/Guild.cpp
2022-11-18 10:21:36 -07:00
UltraNix
eb3f80ceff
fix(Core/Spells): Implemented SPELL_HIT_TYPE_SPLIT hit type. Source: … ( #13518 )
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fix(Core/Spells): Implemented SPELL_HIT_TYPE_SPLIT hit type. Source: TrinityCore.
Fixes #13306
2022-10-29 07:13:36 -03:00
Kargatum
8a334e8210
feat(Core/DB): add support range loop for mysql result ( #13355 )
2022-10-10 02:46:48 +07:00
Angelo Venturini
ad4ce0895f
fix: Qaston revert ( #13320 )
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* Revert "fix(Core/QAston): fixed shields oneshotting (#13271 )"
This reverts commit e05f61d1b3 .
* Revert "fix(Core): Crash (#13292 )"
This reverts commit a818bcf3e2 .
* Revert "fix: Crash (#13241 )"
This reverts commit be423a91b5 .
* delete sql
* Revert "refactor(Core/Spells): Implement QAston Proc System (#11079 )"
This reverts commit cbd3fd0967 .
* add sql revert
* fix sql
* remove update from world.updates
2022-10-05 21:53:20 +02:00
IntelligentQuantum
cbd3fd0967
refactor(Core/Spells): Implement QAston Proc System ( #11079 )
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* .
* sql
* .
* .
* 1
* 2
* 3
* 4
* 5
* 6
* 7
* 8
* 9
* 10
* 11
* 12
* 13
* 14
* 15
* Update spell_item.cpp
* Update Unit.cpp
* 16
* 17
* 18
* 19
* 20
* 21
* Update Unit.cpp
* REVERT UltraNIX Commit
* 22
* 23
* .
* .
* .
* warrior
* warlock
* shaman rogue priest paladin mage
* spell item
* hunter
* druid
* dk
* war
* error style
* Update rev_1647677899565690722.sql
* Update rev_1647677899565690722.sql
* Update rev_1647677899565690722.sql
* .
* DOND DEL ME WAD DO DO
* error 2
* .
* .
* .
* FIX
* Update SpellInfoCorrections.cpp
* Update SpellInfoCorrections.cpp
* .
* ja genau
* Update .gitignore
* .
* .
* .,
* .
* .
* .
* .
* Update Unit.cpp
2022-10-02 19:39:34 +02:00
ZhengPeiRu21
8da3ae8a91
Merge branch 'azerothcore:master' into Playerbot
2022-09-21 09:42:10 -06:00
Benjamin Jackson
a82c11e751
fix(Core/DBCLoader): Add handler for possibly unused DBC format data type ( #13045 )
2022-09-19 21:05:01 -03:00
ZhengPeiRu21
399b8803b8
Merge branch 'azerothcore:master' into Playerbot
2022-09-01 12:56:06 -06:00
UltraNix
406f2bcd02
fix(Core/Battlegrounds): Fixed setting proper winner team at the end … ( #12868 )
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fix(Core/Battlegrounds): Fixed setting proper winner team at the end of battleground.
Fixes #11717
Fixes #12688
2022-08-31 06:40:32 -03:00
郑佩茹
32c6babdb7
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Unit/Unit.h
2022-08-16 16:13:26 -06:00
Benjamin Jackson
1ffa0f6bdc
chore(Core/DBCEnums): Define SummonPropGroup/Flags enums ( #12648 )
2022-08-07 14:43:11 -03:00
UltraNix
572a680c16
fix(Core/Movement): Improvements to taxi flight movement generator: ( #12347 )
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Changed multi-segment taxi paths to fly nearby flight masters along the way, not directly through them.
Taxi cost on multi-segment paths is now charged per segment when it is started.
Properly send taxi node status on login, as well as if the taxi master is out of range.
Apply reputation discount to all points in multi-segment paths.
Properly clean up list of taxi destinations upon arrival at final node.
Teleport players to the destination taxi node location instead of their current ground position.
Don't start a spline with just 1 point in FlightPathMovementGenerator
Source: TrinityCore.
2022-08-01 23:21:11 -03:00
郑佩茹
a44c241430
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/apps/worldserver/worldserver.conf.dist
# src/server/game/Battlegrounds/Battleground.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/World/World.cpp
2022-07-13 10:31:30 -06:00
UltraNix
346150c92a
fix(Scripts/ZulGurub): Hakkar's Blood Siphon ( #12196 )
2022-07-09 11:05:09 -03:00
ZhengPeiRu21
3ab6d3cb37
Merge branch 'azerothcore:master' into Playerbot
2022-06-16 10:04:30 -06:00
Nefertumm
396fd35ed5
fix(Core/Spells): Implement SPELL_EFFECT_ACTIVATE_OBJECT ( #11648 )
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Co-authored-by: jackpoz <giacomopoz@gmail.com >
2022-06-13 21:10:31 -03:00
郑佩茹
b314b3a711
Merge branch 'master' into Playerbot
2022-05-31 09:11:39 -06:00