avarishd
041d39279f
fix(Core/Spells): Allow glyphed PS to be casted while Seduced ( #22047 )
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While having Glyph of Pain Suppression the player now (correctly) can cast it while being charmed.
2025-05-05 20:18:30 +01:00
Jelle Meeus
297f16820e
fix(Core/Player): smooth energy regeneration with SPELL_AURA_MOD_POWER_REGEN_PERCENT mods ( #22041 )
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Co-authored-by: r4dish <ovitnez@gmail.com >
2025-05-04 13:20:59 +01:00
Jelle Meeus
b2a810f96c
chore(Core/Spells): move db spell_dbc corrections to SpellInfoCorre… ( #21819 )
2025-04-30 14:46:36 +01:00
Jelle Meeus
775b9ff29a
fix(Core/Player): correct SpellPriority logic ( #21052 )
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Co-authored-by: killerwife <killerwife@gmail.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2025-04-30 02:09:20 +01:00
Rocco Silipo
025b579822
fix(DB/Creature) Solve various issues on dk starting area (phase 4). ( #22017 )
2025-04-29 15:40:46 +02:00
Jelle Meeus
534d07ec1b
fix(Core/Spells): Suppress Crystal Spire of Karabor procs ( #21961 )
2025-04-19 19:12:17 -03:00
Jelle Meeus
756c6c9001
fix(Scripts/BlackTemple): Shahraz Fatal Attraction Teleport ( #21858 )
2025-04-09 11:34:53 +02:00
Jelle Meeus
094c15a323
fix(Core/Spells): implement SPELL_ATTR7_TREAT_AS_NPC_AOE ( #21787 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2025-03-28 11:18:40 +01:00
Jelle Meeus
6ed7e0fe5c
fix(Scripts/SunwellPlateau): Felmyst Strafe strafe spells ( #21745 )
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Co-authored-by: killerwife <killerwife@gmail.com >
2025-03-22 09:04:00 +01:00
Anton Popovichenko
9520b25155
fix(Core/Spell): Prevent Blink from causing character to fall through ground ( #21537 )
2025-03-19 17:46:00 +01:00
p-tkachuk
f7778ccaf5
fix(Core/SpellInfoCorrections): Fix "Throw Bomb" spell ( #21463 )
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Co-authored-by: Hexadecimal <hd@hd.hd >
2025-03-09 11:14:06 +01:00
p-tkachuk
78a01fd678
fix(Scripts/Ulduar): Fix Kologarn script ( #21595 )
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Co-authored-by: Hexadecimal <hd@hd.hd >
2025-03-04 23:44:57 -03:00
Paul
826b55dffb
fix(Core/Spells): Fixed pet swoop ability not rooting target ( #21559 )
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Co-authored-by: pavel_k <pavel_k@mail.com >
2025-02-23 11:13:31 +01:00
vrachv
e31674045b
fix(Core/Spells): Fix "Repelling Wave" stun radius ( #21587 )
2025-02-23 11:05:54 +01:00
Andrew
4906867220
fix(Core/Spells): Ingvar Smash and Dark Smash should not ignore LOS ( #21581 )
2025-02-21 22:10:39 -03:00
Paul
0c099a75ec
fix(Core/Spell): Corrected values for event food ( #21465 )
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Co-authored-by: pavel_k <pavel_k@mail.com >
2025-02-16 23:27:45 +01:00
Kitzunu
4c66c589e4
fix(Core/Spells): Implement SPELL_ATTR2_ALLOW_LOW_LEVEL_BUFF ( #21470 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2025-02-16 23:07:37 +01:00
Exitare
98ceb1c067
fix(Core/PlayerScript) Align player script function names ( #21020 )
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Co-authored-by: sudlud <sudlud@users.noreply.github.com >
2025-02-16 14:59:41 +01:00
Mykhailo Redko
c96ff8a6dc
fix(Core/Spells): Chain heal shoudln't jump to other players who are at full hp. ( #21387 )
2025-02-15 22:47:22 +01:00
Jelle Meeus
b8b38e1e7e
fix(Core/Spells): Hand of Protection no longer removes Nalorak's Mangle ( #21413 )
2025-02-15 17:22:59 +01:00
Takenbacon
ee69a569c4
fix(Core/Grids): Grid improvements ( #20955 )
2025-02-14 22:11:27 +01:00
Anton Popovichenko
2982b64430
fix(Core/Spell): Reset insignia spell target when it is deleted. ( #21437 )
2025-02-14 21:58:30 +01:00
manstfu
478a076589
fix(Script/ICC): Make Sindragosa Tail Smash - ignore LOS( #20935 )
2025-02-06 11:58:28 +01:00
Kitzunu
47c5ff904f
refactor(Core/Disables): Convert from Namespace to Class Structure ( #21109 )
2025-02-01 22:48:52 +01:00
blinkysc
9c214f0de0
fix(Scripts/MagisterTerrace/DB) Vexallus Boss Complete Overhaul ( #21266 )
2025-01-31 17:22:25 +01:00
daobashun
9db9c42cb0
fix(Scripts/ScarletMonastery): improvement ScarletMonastery ( #17558 )
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2025-01-19 12:42:18 +01:00
iThorgrim
90566589b0
feat(Scripting/Spell): Add new hooks for Spell (OnSpellCast, OnSpellPrepare, OnSpellCancel) ( #21149 )
2025-01-18 12:26:39 -03:00
Jelle Meeus
fa9718b737
fix(Core/Spells): Remove level scaling from Booming Voice ( #21054 )
2025-01-01 20:24:39 -03:00
Saqra1
af9f416751
fix(Core/Spells): Initial threat for periodic effects ( #21045 )
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Co-authored-by: tarwyn <tarwyn@thesilvercircle.org >
2024-12-26 18:25:08 +01:00
Jelle Meeus
f011cbb602
refactor(Core/Unit): Add naming for all ShapeshiftFlags ( #20989 )
2024-12-22 08:56:54 +01:00
Takenbacon
e9c86737fb
refactor(Core/Random): Remove unused map based RNG ( #20939 )
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Remove unused map based RNG
2024-12-18 13:48:06 +01:00
Jelle Meeus
993bdcb84e
feat(Core/Player): implement Spell Queue ( #20797 )
2024-12-12 11:59:52 +01:00
Jelle Meeus
00eeb0051a
fix(Core/SpellAuraEffects): use caster's level to scale amount to break crowd control auras ( #20153 )
2024-12-06 12:19:03 +01:00
Kitzunu
ed008a8780
refactor(Core/Spells): Add helpers for HasAuraType ( #20802 )
2024-12-01 08:50:59 -03:00
Kitzunu
10a79441b6
fix(Core/Spells): Logic misstake for spells that can be cast on dead … ( #20800 )
2024-12-01 11:11:33 +01:00
Riley S.
e9137d4d4d
fix(Core/Spells): Resolve invalid spell casts on dead players when the cast is valid. ( #20712 )
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* Initial fix for #20509
* small revert
* Two way visibility between ghosts.
* clean up temporary changes.
* clean up debug code.
* small typo
* revert .gitignore
* fix codestyle
* Add missing flag, resolve issue where cast was failing while alive.
* Update SpellInfo.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2024-11-30 20:18:32 +01:00
Andrew
afc81098f2
fix(Scripts/ZulAman): Fix Vortex not following players and also spell… ( #20780 )
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* fix(Scripts/ZulAman): Fix Vortex not following players and also spell missing
* Update boss_zuljin.cpp
2024-11-30 12:28:19 -03:00
Andrew
2649ca2d65
feat(Core/Spells): Allow modifying MiscValues during cast ( #20731 )
2024-11-26 12:17:02 -03:00
Jelle Meeus
28696e4ff8
fix(Core/Spells): implicit target selection for chain spells that should ignore crowd controlled targets ( #20068 )
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replace free to move with ownerGUID check with crowd control check
2024-11-16 09:30:53 -03:00
Jelle Meeus
9f58216383
fix(Core/Spell): EffectQuestComplete, set quest to rewarded instead of complete ( #20358 )
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set quest to rewarded instead of complete when targetted by SPELL_EFFECT_QUEST_COMPLETE
Prevents people from ending up with strange quests in their quest logs.
https://github.com/TrinityCore/TrinityCore/commit/6d62f852acf3e1a3ee57cde2442832280aee814
Co-authored-by: SnapperRy <snapperryen@gmail.com >
2024-11-15 03:47:41 -03:00
Andrew
7746287ee1
fix(Core/Spells): Fix Lay on Hands healing bypassing Cyclone ( #20552 )
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* fix(Core/Spells): Fix Lay on Hands healing bypassing Cyclone
* and mana as well
2024-11-14 03:37:23 -03:00
Francesco Borzì
a9f0f371e5
refactor(src/server/game): optimise imports ( #20541 )
2024-11-13 11:37:20 +01:00
Jelle Meeus
cc03798123
fix(Core/Spells): Jump Speed Calculations ( #20479 )
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Core/Spell: Jump Speed Calculations
0197a2f990
Co-authored-by: DanVS <33371360+DanVS@users.noreply.github.com >
2024-11-12 12:16:41 -03:00
Jelle Meeus
3565e4a9eb
feat(Core/WorldState): improved WorldState scripting ( #20141 )
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* implement world state script
based on
0b87ca9d9e
Co-authored-by: killerwife <killerwife@gmail.com >
* refactor to use onleave and onenter instead of spell_area
allows players to right click remove adal's buff
* add MapMgr.h
* refactor: use condition enum instead of uint32, prefix WORLD_STATE where needed
* remove lock from WorldState::Update
sWorldState->Update() is only called from World::Update
* remove unsafe SmartAI action of setWorldState
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Co-authored-by: killerwife <killerwife@gmail.com >
2024-11-12 12:15:27 -03:00
Andrew
138a2ca974
refactor(Scripts/ZA): Update Zul'jin ( #20456 )
2024-11-08 21:05:30 -03:00
avarishd
fa4dc2cd47
fix(Core/Spells): 'Black Qiraji Battle Tank' being removed on map change/teleport ( #20455 )
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fix(Core/Spells): Black Qiraji Battle Tank being removed on map change/teleport
2024-11-06 01:26:40 -03:00
avarishd
1c22cdcab2
fix(Core/Spells): Luffa removing bleeds over level 60 ( #20411 )
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* fix(Core/Spells): Luffa
* Update spell_item.cpp
* Update spell_item.cpp
* Update spell_item.cpp
2024-11-04 21:09:10 +01:00
Benjamin Jackson
1bff305ad4
fix(Core/Spells): Adjust logic for removing/applying auras related to areas. ( #20299 )
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* Init.
* Use apply instead of variable.
2024-11-03 21:39:56 -03:00
Jelle Meeus
fb551c703c
fix(Spells/SpellScript): fix CI, rename the log for Validate ( #20418 )
2024-11-02 21:09:56 +01:00
Andrew
7a2b86425f
fix(Core/Spells): Fix Gurtogg Bloodboil applying Acid Wound to himself ( #20394 )
2024-11-01 14:09:13 -03:00