fix(Scripts/RuinsOfAhnQiraj): Ossirian the Unscarred - Ossirian Crystals imp… (#12654)

* fix(Scripts/AhnQiraj): Ossirian the Unscarred - Ossirian Crystals improvements:

Added missing initial spawn of crystal.
Added more crystal spawn points.
Crystals should despawn on wipe.
Fixes #12472

* Update.

* Update.

* Update.

Co-authored-by: Angelo Venturini <nefertum.dev@protonmail.com>
This commit is contained in:
UltraNix
2022-08-15 14:53:21 +02:00
committed by GitHub
parent d0d1671745
commit ffa58395b7
2 changed files with 112 additions and 54 deletions

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@@ -0,0 +1,2 @@
--
UPDATE `gameobject_template_addon` SET `flags`=`flags`|1 WHERE `entry`=180619;

View File

@@ -64,20 +64,24 @@ enum Events
EVENT_STOMP = 3
};
uint8 const NUM_CRYSTALS = 9;
uint8 const NUM_CRYSTALS = 11;
Position CrystalCoordinates[NUM_CRYSTALS] =
{
{ -9394.230469f, 1951.808594f, 85.97733f, 0.0f },
{ -9357.931641f, 1930.596802f, 85.556198f, 0.0f },
{ -9383.113281f, 2011.042725f, 85.556389f, 0.0f },
{ -9243.36f, 1979.04f, 85.556f, 0.0f },
{ -9281.68f, 1886.66f, 85.5558f, 0.0f },
{ -9241.8f, 1806.39f, 85.5557f, 0.0f },
{ -9366.78f, 1781.76f, 85.5561f, 0.0f },
{ -9430.37f, 1786.86f, 85.557f, 0.0f },
{ -9406.73f, 1863.13f, 85.5558f, 0.0f }
{ -9388.4404296875f, 1940.20996093750f, 85.6390991210937f, 3.17650008201599f },
{ -9357.8603515625f, 1929.07995605469f, 85.6390991210937f, 1.06465005874634f },
{ -9383.2900390625f, 2012.68005371094f, 85.6511001586914f, 2.93214988708496f },
{ -9248.4101562500f, 1974.82995605469f, 85.6390991210937f, 5.89920997619629f },
{ -9432.4003906250f, 1782.53002929687f, 85.6390991210937f, 5.86430978775024f },
{ -9299.7304687500f, 1748.44995117187f, 85.6390991210937f, 1.44861996173859f },
{ -9406.0996093750f, 1862.38000488281f, 85.6390991210937f, 6.23082017898560f },
{ -9506.1904296875f, 1865.56994628906f, 85.6390991210937f, 4.27606010437012f },
{ -9282.0800781250f, 1887.33996582031f, 85.6390991210937f, 2.00712990760803f },
{ -9244.4101562500f, 1808.97998046875f, 85.6390991210937f, 5.63741016387939f },
{ -9367.1699218750f, 1780.89001464844f, 85.6390991210937f, 1.90241003036499f }
};
Position initialCrystalPosition = { -9407.7197265625f, 1960.2099609375f, 85.6390991210937f, 1.11700999736786f };
uint8 const NUM_WEAKNESS = 5;
uint32 const spellWeakness[NUM_WEAKNESS] =
{ SPELL_FIRE_WEAKNESS, SPELL_FROST_WEAKNESS, SPELL_NATURE_WEAKNESS, SPELL_ARCANE_WEAKNESS, SPELL_SHADOW_WEAKNESS };
@@ -89,12 +93,63 @@ struct boss_ossirian : public BossAI
_saidIntro = false;
}
void InitializeAI() override
{
Reset();
if (Creature* trigger = me->GetMap()->SummonCreature(NPC_OSSIRIAN_TRIGGER, initialCrystalPosition))
{
_triggerGUID[0] = trigger->GetGUID();
if (GameObject* crystal = trigger->SummonGameObject(GO_OSSIRIAN_CRYSTAL,
initialCrystalPosition.GetPositionX(),
initialCrystalPosition.GetPositionY(),
initialCrystalPosition.GetPositionZ(),
0, 0, 0, 0, 0, uint32(-1)))
{
_crystalGUID[0] = crystal->GetGUID();
crystal->SetOwnerGUID(ObjectGuid::Empty);
crystal->RemoveGameObjectFlag(GO_FLAG_IN_USE);
}
}
}
void Reset() override
{
BossAI::Reset();
_crystalIterator = 0;
_triggerGUID.Clear();
_crystalGUID.Clear();
_crystalIterator = urand(0, NUM_CRYSTALS - 1);
_triggerGUID[1].Clear();
_crystalGUID[1].Clear();
}
void JustReachedHome() override
{
if (me->IsVisible())
{
Creature* trigger = me->GetMap()->GetCreature(_triggerGUID[0]);
if (trigger)
{
trigger->DespawnOrUnsummon();
if (GameObject* crystal = me->GetMap()->GetGameObject(_crystalGUID[0]))
crystal->Delete();
}
trigger = me->GetMap()->SummonCreature(NPC_OSSIRIAN_TRIGGER, initialCrystalPosition);
if (trigger)
{
_triggerGUID[0] = trigger->GetGUID();
if (GameObject* crystal = trigger->SummonGameObject(GO_OSSIRIAN_CRYSTAL,
initialCrystalPosition.GetPositionX(),
initialCrystalPosition.GetPositionY(),
initialCrystalPosition.GetPositionZ(),
0, 0, 0, 0, 0, uint32(-1)))
{
_crystalGUID[0] = crystal->GetGUID();
crystal->SetOwnerGUID(ObjectGuid::Empty);
crystal->RemoveGameObjectFlag(GO_FLAG_IN_USE);
}
}
}
}
void SpellHit(Unit* caster, SpellInfo const* spell) override
@@ -104,21 +159,37 @@ struct boss_ossirian : public BossAI
if (spell->Id == weakness)
{
me->RemoveAurasDueToSpell(SPELL_STRENGHT_OF_OSSIRIAN);
((TempSummon*)caster)->UnSummon();
SpawnNextCrystal();
if (caster->GetGUID() == _triggerGUID[1])
{
if (Creature* creatureCaster = caster->ToCreature())
{
creatureCaster->DespawnOrUnsummon();
}
}
}
}
}
void DoAction(int32 action) override
void SetGUID(ObjectGuid guid, int32 action) override
{
if (action == ACTION_TRIGGER_WEAKNESS)
{
if (Creature* trigger = me->GetMap()->GetCreature(_triggerGUID))
for (uint8 i = 0; i < 2; ++i)
{
if (!trigger->HasUnitState(UNIT_STATE_CASTING))
if (_crystalGUID[i] == guid)
{
trigger->CastSpell(trigger, spellWeakness[urand(0, 4)], false);
if (Creature* trigger = me->GetMap()->GetCreature(_triggerGUID[i]))
{
if (!trigger->HasUnitState(UNIT_STATE_CASTING))
{
trigger->CastSpell(trigger, spellWeakness[urand(0, 4)], false);
}
}
SpawnNextCrystal();
break;
}
}
}
@@ -144,66 +215,51 @@ struct boss_ossirian : public BossAI
SpawnNextCrystal();
}
void SummonedCreatureDespawn(Creature* summon) override
{
summons.Despawn(summon);
if (GameObject* crystal = GetClosestGameObjectWithEntry(summon, GO_OSSIRIAN_CRYSTAL, 5.0f))
{
crystal->Delete();
}
}
void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
void EnterEvadeMode(EvadeReason why) override
{
Cleanup();
summons.DespawnAll();
BossAI::EnterEvadeMode(why);
}
void JustDied(Unit* killer) override
{
Cleanup();
BossAI::JustDied(killer);
}
void Cleanup()
{
if (GameObject* crystal = me->GetMap()->GetGameObject(_crystalGUID))
{
crystal->Use(me);
}
std::list<Creature*> vortexes;
me->GetCreaturesWithEntryInRange(vortexes, 200.f, NPC_SAND_VORTEX);
for (Creature* vortex : vortexes)
vortex->DespawnOrUnsummon();
}
void SpawnNextCrystal()
{
if (_crystalIterator == NUM_CRYSTALS)
_crystalIterator = 0;
if (Creature* trigger = me->GetMap()->SummonCreature(NPC_OSSIRIAN_TRIGGER, CrystalCoordinates[_crystalIterator]))
if (Creature* trigger = me->SummonCreature(NPC_OSSIRIAN_TRIGGER, CrystalCoordinates[_crystalIterator]))
{
_triggerGUID = trigger->GetGUID();
_triggerGUID[1] = trigger->GetGUID();
if (GameObject* crystal = trigger->SummonGameObject(GO_OSSIRIAN_CRYSTAL,
CrystalCoordinates[_crystalIterator].GetPositionX(),
CrystalCoordinates[_crystalIterator].GetPositionY(),
CrystalCoordinates[_crystalIterator].GetPositionZ(),
0, 0, 0, 0, 0, uint32(-1)))
{
_crystalGUID = crystal->GetGUID();
_crystalGUID[1] = crystal->GetGUID();
++_crystalIterator;
crystal->SetOwnerGUID(ObjectGuid::Empty);
crystal->RemoveGameObjectFlag(GO_FLAG_IN_USE);
}
}
}
void MoveInLineOfSight(Unit* who) override
{
if (!_saidIntro)
{
Talk(SAY_INTRO);
_saidIntro = true;
}
BossAI::MoveInLineOfSight(who);
}
@@ -260,8 +316,8 @@ struct boss_ossirian : public BossAI
}
protected:
ObjectGuid _triggerGUID;
ObjectGuid _crystalGUID;
std::array<ObjectGuid, 2> _triggerGUID;
std::array<ObjectGuid, 2> _crystalGUID;
uint8 _crystalIterator;
bool _saidIntro;
};
@@ -271,17 +327,17 @@ class go_ossirian_crystal : public GameObjectScript
public:
go_ossirian_crystal() : GameObjectScript("go_ossirian_crystal") { }
bool OnGossipHello(Player* player, GameObject* /*go*/) override
bool OnGossipHello(Player* player, GameObject* go) override
{
InstanceScript* instance = player->GetInstanceScript();
if (!instance)
return true;
Creature* ossirian = instance->GetCreature(DATA_OSSIRIAN);
if (!ossirian || instance->GetBossState(DATA_OSSIRIAN) != IN_PROGRESS)
if (!ossirian)
return true;
ossirian->AI()->DoAction(ACTION_TRIGGER_WEAKNESS);
ossirian->AI()->SetGUID(go->GetGUID(), ACTION_TRIGGER_WEAKNESS);
return false;
}
};