fix(DB/Scripts): Npc Tonk Control Console (#13342)

This commit is contained in:
Grimgravy
2022-12-27 07:28:22 -03:00
committed by GitHub
parent ba796bee43
commit fd55bcca6a

View File

@@ -0,0 +1,40 @@
--
UPDATE `gameobject_template` SET `AIName` = 'SmartGameObjectAI' WHERE `entry` = 180524;
DELETE FROM `smart_scripts` WHERE (`source_type` = 1 AND `entryorguid` = 180524);
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(180524, 1, 0, 0, 70, 0, 100, 0, 2, 0, 0, 0, 0, 11, 45257, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 'Tonk Control Console - On Gameobject State Changed - Cast \'Using Steam Tonk Controller\'');
-- Darkmoon Faire (Terokkar Forest)
UPDATE `gameobject` SET `state`=1 WHERE `guid`=43029;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=43030;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=43031;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=43032;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=43033;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=43034;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=43035;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=43036;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=43037;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=43038;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=43039;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=43040;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=43041;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=43042;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=43043;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=43044;
-- Darkmoon Faire (Elwynn Forest)
UPDATE `gameobject` SET `state`=1 WHERE `guid`=28620;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=28621;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=28622;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=28623;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=28624;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=28625;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=28626;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=28627;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=28628;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=28629;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=28630;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=28631;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=12680;
UPDATE `gameobject` SET `state`=1 WHERE `guid`=12737;