fix(Core/Visibility): Mark destructible objects infinite visibility (#22838)

This commit is contained in:
Takenbacon
2025-09-08 02:51:53 -07:00
committed by GitHub
parent 9e04cb9e37
commit fa33b27700

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@@ -629,6 +629,8 @@ struct GameObjectTemplate
return true;
case GAMEOBJECT_TYPE_TRAPDOOR:
return true;
case GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING:
return true;
default:
return false;
}