fix(DB/SAI): Emerald Lasher goes out of the terrain when aggroed. (#23642)

This commit is contained in:
Rocco Silipo
2025-11-12 23:53:06 +01:00
committed by GitHub
parent 484fa5d5c2
commit f9d6fe41de

View File

@@ -0,0 +1,10 @@
-- Update AI
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 27254;
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 27254);
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(27254, 0, 0, 0, 25, 0, 100, 0, 0, 0, 0, 0, 0, 0, 90, 9, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Emerald Lasher - On Reset - Set Flag Standstate Submerged'),
(27254, 0, 1, 2, 4, 0, 100, 0, 0, 0, 0, 0, 0, 0, 91, 9, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Emerald Lasher - On Aggro - Remove FlagStandstate Submerged'),
(27254, 0, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 37752, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Emerald Lasher - On Aggro - Cast \'Stand\''),
(27254, 0, 3, 0, 0, 0, 100, 0, 4000, 7000, 9000, 13000, 0, 0, 11, 51901, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Emerald Lasher - In Combat - Cast \'Dream Lash\'');