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fix(Scripts/BlackwingLair): Prevent Nefarian's adds corpse from decaying (#11424)
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@@ -958,7 +958,6 @@ struct npc_drakonid_spawner : public ScriptedAI
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ObjectGuid summonGuid = summon->GetGUID();
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summon->SetCorpseDelay(DAY * IN_MILLISECONDS);
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summon->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
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summon->SetHomePosition(summon->GetPosition());
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@@ -976,6 +975,7 @@ struct npc_drakonid_spawner : public ScriptedAI
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construct->SetReactState(REACT_PASSIVE);
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construct->SetStandState(UNIT_STAND_STATE_DEAD);
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construct->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
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construct->SetCorpseRemoveTime(DAY * IN_MILLISECONDS);
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construct->SetVisible(true);
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}
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});
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