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feat(Core/Conditions): Implement CONDITION_AI_DATA and support for st… (#22879)
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@@ -262,6 +262,7 @@ private:
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uint32 m_ConditionsTimer;
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bool _chaseOnInterrupt;
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std::unordered_map<uint32, uint32> aiDataSet;
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};
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class SmartGameObjectAI : public GameObjectAI
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