Fixed these 3 fatal errors for travis build (thanks to @Talamortis )

# Conflicts:
#	src/authserver/Server/AuthSocket.cpp
#	src/game/AI/SmartScripts/SmartScript.cpp
This commit is contained in:
Barbz
2017-06-30 18:16:17 +02:00
committed by Yehonal
parent c1586e0d99
commit f794ad2acf
3 changed files with 4 additions and 5 deletions

View File

@@ -547,11 +547,10 @@ bool AuthSocket::_HandleLogonChallenge()
for (int i = 0; i < 4; ++i)
_localizationName[i] = ch->country[4-i-1];
#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
sLog->outDebug(LOG_FILTER_NETWORKIO, "'%s:%d' [AuthChallenge] account %s is using '%c%c%c%c' locale (%u)", socket().getRemoteAddress().c_str(), socket().getRemotePort(),
sLog->outDebug( LOG_FILTER_NETWORKIO, "'%s:%d' [AuthChallenge] account %s is using '%c%c%c%c' locale (%u)", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str (), ch->country[3], ch->country[2], ch->country[1], ch->country[0], GetLocaleByName(_localizationName) );
#endif
// _login.c_str (), ch->country[3], ch->country[2], ch->country[1], ch->country[0], GetLocaleByName(_localizationName)
// );
///- All good, await client's proof
_status = STATUS_LOGON_PROOF;