refactor(Core/Misc): Make DeathState enum class (#17607)

This commit is contained in:
Kitzunu
2023-10-28 10:54:03 +02:00
committed by GitHub
parent 79b39f9655
commit f757e93da5
47 changed files with 112 additions and 112 deletions

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@@ -2805,7 +2805,7 @@ class spell_item_shimmering_vessel : public SpellScript
void HandleDummy(SpellEffIndex /* effIndex */)
{
if (Creature* target = GetHitCreature())
target->setDeathState(JUST_RESPAWNED);
target->setDeathState(DeathState::JustRespawned);
}
void Register() override