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refactor(Core/Misc): Make DeathState enum class (#17607)
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@@ -214,7 +214,7 @@ public:
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if (summon->GetSpawnId())
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{
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summon->SetReactState(REACT_PASSIVE);
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summon->setDeathState(JUST_RESPAWNED);
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summon->setDeathState(DeathState::JustRespawned);
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summon->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
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}
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}
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