refactor(Core/Misc): Make DeathState enum class (#17607)

This commit is contained in:
Kitzunu
2023-10-28 10:54:03 +02:00
committed by GitHub
parent 79b39f9655
commit f757e93da5
47 changed files with 112 additions and 112 deletions

View File

@@ -646,7 +646,7 @@ public:
{
deathbringer->CastSpell(me, SPELL_RIDE_VEHICLE, true);
deathbringer->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
deathbringer->setDeathState(ALIVE);
deathbringer->setDeathState(DeathState::Alive);
}
_events.ScheduleEvent(EVENT_OUTRO_HORDE_4, 1000);
_events.ScheduleEvent(EVENT_OUTRO_HORDE_5, 4000);

View File

@@ -1257,7 +1257,7 @@ public:
{
if (spell->Id == SPELL_REVIVE_CHAMPION && !IsUndead)
{
me->setDeathState(JUST_RESPAWNED);
me->setDeathState(DeathState::JustRespawned);
uint32 newEntry = 0;
switch (me->GetEntry())
{