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refactor(Core/Misc): Make DeathState enum class (#17607)
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@@ -1755,7 +1755,7 @@ void AuraEffect::HandleSpiritOfRedemption(AuraApplication const* aurApp, uint8 m
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// die at aura end
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else if (target->IsAlive())
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// call functions which may have additional effects after chainging state of unit
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target->setDeathState(JUST_DIED);
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target->setDeathState(DeathState::JustDied);
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// xinef: damage immunity spell, not needed because of 93 aura (adds non_attackable state)
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// xinef: probably blizzard added it just in case in wotlk (id > 46000)
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