refactor(Core/Misc): Make DeathState enum class (#17607)

This commit is contained in:
Kitzunu
2023-10-28 10:54:03 +02:00
committed by GitHub
parent 79b39f9655
commit f757e93da5
47 changed files with 112 additions and 112 deletions

View File

@@ -311,7 +311,7 @@ void Player::Update(uint32 p_time)
RegenerateAll();
}
if (m_deathState == JUST_DIED)
if (m_deathState == DeathState::JustDied)
KillPlayer();
if (m_nextSave)