This commit is contained in:
Gargarensis
2017-01-06 02:42:01 +01:00
committed by Yehonal
parent a870e5fae4
commit f6be52ab40
2 changed files with 4 additions and 4 deletions

View File

@@ -1530,9 +1530,9 @@ void ScriptMgr::OnPlayerMove(Player* player, MovementInfo movementInfo, uint32 o
FOREACH_SCRIPT(MovementHandlerScript)->OnPlayerMove(player, movementInfo, opcode); FOREACH_SCRIPT(MovementHandlerScript)->OnPlayerMove(player, movementInfo, opcode);
} }
void ScriptMgr::OnBeforeBuyItemFromVendor(Player* player, uint64 vendorguid, uint32 vendorslot, uint32 item, uint8 count, uint8 bag, uint8 slot) void ScriptMgr::OnBeforeBuyItemFromVendor(Player* player, uint64 vendorguid, uint32 vendorslot, uint32 &item, uint8 count, uint8 bag, uint8 slot)
{ {
FOREACH_SCRIPT(PlayerScript)->OnBeforeBuyItemFromVendor(player, vendorguid, vendorslot, item, count, bag, slot);; FOREACH_SCRIPT(PlayerScript)->OnBeforeBuyItemFromVendor(player, vendorguid, vendorslot, item, count, bag, slot);
} }
AllMapScript::AllMapScript(const char* name) AllMapScript::AllMapScript(const char* name)

View File

@@ -883,7 +883,7 @@ class PlayerScript : public ScriptObject
virtual void OnQuestRewardItem(Player* player, Item* item, uint32 count) { } virtual void OnQuestRewardItem(Player* player, Item* item, uint32 count) { }
//Before buying something from any vendor //Before buying something from any vendor
virtual void OnBeforeBuyItemFromVendor(Player* player, uint64 vendorguid, uint32 vendorslot, uint32 item, uint8 count, uint8 bag, uint8 slot); virtual void OnBeforeBuyItemFromVendor(Player* player, uint64 vendorguid, uint32 vendorslot, uint32 &item, uint8 count, uint8 bag, uint8 slot) { };
}; };
@@ -1194,7 +1194,7 @@ class ScriptMgr
void OnLootItem(Player* player, Item* item, uint32 count, uint64 lootguid); void OnLootItem(Player* player, Item* item, uint32 count, uint64 lootguid);
void OnCreateItem(Player* player, Item* item, uint32 count); void OnCreateItem(Player* player, Item* item, uint32 count);
void OnQuestRewardItem(Player* player, Item* item, uint32 count); void OnQuestRewardItem(Player* player, Item* item, uint32 count);
void OnBeforeBuyItemFromVendor(Player* player, uint64 vendorguid, uint32 vendorslot, uint32 item, uint8 count, uint8 bag, uint8 slot); void OnBeforeBuyItemFromVendor(Player * player, uint64 vendorguid, uint32 vendorslot, uint32 &item, uint8 count, uint8 bag, uint8 slot);
public: /* GuildScript */ public: /* GuildScript */