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fix(Core/Achivement): Implement ACHIEVEMENT_FLAG_AVERAGE (#17263)
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@@ -71,7 +71,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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"resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, instance_mode_mask, "
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"arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk, "
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"health, power1, power2, power3, power4, power5, power6, power7, instance_id, talentGroupsCount, activeTalentGroup, exploredZones, equipmentCache, ammoId, "
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"knownTitles, actionBars, grantableLevels, innTriggerId, extraBonusTalentCount FROM characters WHERE guid = ?", CONNECTION_ASYNC);
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"knownTitles, actionBars, grantableLevels, innTriggerId, extraBonusTalentCount, UNIX_TIMESTAMP(creation_date) FROM characters WHERE guid = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_SEL_CHARACTER_AURAS, "SELECT casterGuid, itemGuid, spell, effectMask, recalculateMask, stackCount, amount0, amount1, amount2, "
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"base_amount0, base_amount1, base_amount2, maxDuration, remainTime, remainCharges FROM character_aura WHERE guid = ?", CONNECTION_ASYNC);
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