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fix(Core/Player): Weapon skill gain (#5961)
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@@ -2067,7 +2067,7 @@ public:
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void UpdateLocalChannels(uint32 newZone);
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void UpdateDefense();
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void UpdateWeaponSkill (WeaponAttackType attType);
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void UpdateWeaponSkill(Unit* victim, WeaponAttackType attType);
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void UpdateCombatSkills(Unit* victim, WeaponAttackType attType, bool defence);
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void SetSkill(uint16 id, uint16 step, uint16 currVal, uint16 maxVal);
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