feat(Core): Hide Quest Sparkle Config Option (#13005)

This commit is contained in:
ZhengPeiRu21
2022-09-13 18:40:27 -06:00
committed by GitHub
parent 1b0d76e6d2
commit f01459553f
4 changed files with 17 additions and 2 deletions

View File

@@ -2787,13 +2787,17 @@ void GameObject::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* t
case GAMEOBJECT_TYPE_CHEST:
case GAMEOBJECT_TYPE_GOOBER:
if (ActivateToQuest(target))
dynFlags |= GO_DYNFLAG_LO_ACTIVATE | GO_DYNFLAG_LO_SPARKLE;
{
dynFlags |= GO_DYNFLAG_LO_ACTIVATE;
if (sWorld->getBoolConfig(CONFIG_OBJECT_SPARKLES))
dynFlags |= GO_DYNFLAG_LO_SPARKLE;
}
else if (targetIsGM)
dynFlags |= GO_DYNFLAG_LO_ACTIVATE;
break;
case GAMEOBJECT_TYPE_SPELL_FOCUS:
case GAMEOBJECT_TYPE_GENERIC:
if (ActivateToQuest(target))
if (ActivateToQuest(target) && sWorld->getBoolConfig(CONFIG_OBJECT_SPARKLES))
dynFlags |= GO_DYNFLAG_LO_SPARKLE;
break;
case GAMEOBJECT_TYPE_TRANSPORT: