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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Scripts/EasternKingdoms): remove unused imports (#19457)
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@@ -17,7 +17,11 @@
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#include "AreaTriggerScript.h"
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#include "CreatureScript.h"
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#include "MapReference.h"
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#include "PassiveAI.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "WorldSession.h"
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#include "sunwell_plateau.h"
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@@ -17,8 +17,10 @@
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#include "AreaTriggerScript.h"
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#include "CreatureScript.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "SpellInfo.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "sunwell_plateau.h"
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@@ -19,7 +19,9 @@
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#include "CellImpl.h"
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#include "CreatureScript.h"
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#include "GridNotifiers.h"
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#include "PassiveAI.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "sunwell_plateau.h"
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@@ -18,6 +18,8 @@
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#include "CreatureScript.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "WorldSession.h"
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#include "sunwell_plateau.h"
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@@ -18,7 +18,10 @@
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#include "CreatureScript.h"
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#include "CreatureTextMgr.h"
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#include "MoveSplineInit.h"
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#include "PassiveAI.h"
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#include "ScriptedCreature.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "sunwell_plateau.h"
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@@ -16,9 +16,11 @@
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*/
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#include "CreatureScript.h"
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#include "PassiveAI.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "SpellInfo.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "sunwell_plateau.h"
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@@ -18,6 +18,7 @@
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#include "InstanceMapScript.h"
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#include "InstanceScript.h"
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#include "Player.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "sunwell_plateau.h"
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@@ -19,10 +19,6 @@
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#define SUNWELL_PLATEAU_H
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#include "CreatureAIImpl.h"
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#include "PassiveAI.h"
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#include "Player.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#define DataHeader "SWP"
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