refactor(Scripts/EasternKingdoms): remove unused imports (#19457)

This commit is contained in:
Francesco Borzì
2024-07-23 13:56:46 +02:00
committed by GitHub
parent e592fdd248
commit e8bd391505
21 changed files with 22 additions and 21 deletions

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@@ -17,7 +17,11 @@
#include "AreaTriggerScript.h"
#include "CreatureScript.h"
#include "MapReference.h"
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "WorldSession.h"
#include "sunwell_plateau.h"

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@@ -17,8 +17,10 @@
#include "AreaTriggerScript.h"
#include "CreatureScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "sunwell_plateau.h"

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@@ -19,7 +19,9 @@
#include "CellImpl.h"
#include "CreatureScript.h"
#include "GridNotifiers.h"
#include "PassiveAI.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "sunwell_plateau.h"

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@@ -18,6 +18,8 @@
#include "CreatureScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "WorldSession.h"
#include "sunwell_plateau.h"

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@@ -18,7 +18,10 @@
#include "CreatureScript.h"
#include "CreatureTextMgr.h"
#include "MoveSplineInit.h"
#include "PassiveAI.h"
#include "ScriptedCreature.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "sunwell_plateau.h"

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@@ -16,9 +16,11 @@
*/
#include "CreatureScript.h"
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "sunwell_plateau.h"

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@@ -18,6 +18,7 @@
#include "InstanceMapScript.h"
#include "InstanceScript.h"
#include "Player.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "sunwell_plateau.h"

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@@ -19,10 +19,6 @@
#define SUNWELL_PLATEAU_H
#include "CreatureAIImpl.h"
#include "PassiveAI.h"
#include "Player.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#define DataHeader "SWP"