Gossip script for items

This commit is contained in:
Yehonal
2016-08-08 11:47:41 +02:00
parent 8586373c9b
commit e896daee11
3 changed files with 61 additions and 2 deletions

View File

@@ -9080,6 +9080,12 @@ GameObjectTemplate const* ObjectMgr::GetGameObjectTemplate(uint32 entry)
return NULL;
}
Player* ObjectMgr::GetPlayerByLowGUID(uint32 lowguid) const
{
uint64 guid = MAKE_NEW_GUID(lowguid, 0, HIGHGUID_PLAYER);
return ObjectAccessor::FindPlayer(guid);
}
bool ObjectMgr::IsGameObjectStaticTransport(uint32 entry)
{
GameObjectTemplate const* goinfo = GetGameObjectTemplate(entry);

View File

@@ -666,6 +666,8 @@ class ObjectMgr
typedef std::map<uint32, uint32> CharacterConversionMap;
Player* GetPlayerByLowGUID(uint32 lowguid) const;
GameObjectTemplate const* GetGameObjectTemplate(uint32 entry);
bool IsGameObjectStaticTransport(uint32 entry);
GameObjectTemplateContainer const* GetGameObjectTemplates() const { return &_gameObjectTemplateStore; }
@@ -687,6 +689,18 @@ class ObjectMgr
ItemTemplate const* GetItemTemplate(uint32 entry);
ItemTemplateContainer const* GetItemTemplateStore() const { return &_itemTemplateStore; }
ItemLocale const* GetItemLocale(uint32 entry) const
{
ItemLocaleContainer::const_iterator itr = _itemLocaleStore.find(entry);
if (itr == _itemLocaleStore.end()) return NULL;
return &itr->second;
}
ItemSetNameLocale const* GetItemSetNameLocale(uint32 entry) const
{
ItemSetNameLocaleContainer::const_iterator itr = _itemSetNameLocaleStore.find(entry);
if (itr == _itemSetNameLocaleStore.end())return NULL;
return &itr->second;
}
ItemSetNameEntry const* GetItemSetNameEntry(uint32 itemId)
{
ItemSetNameContainer::iterator itr = _itemSetNameStore.find(itemId);
@@ -1164,6 +1178,11 @@ class ObjectMgr
GraveyardContainer GraveyardStore;
static void AddLocaleString(std::string const& s, LocaleConstant locale, StringVector& data);
static inline void GetLocaleString(const StringVector& data, int loc_idx, std::string& value)
{
if (data.size() > size_t(loc_idx) && !data[loc_idx].empty())
value = data[loc_idx];
}
CharacterConversionMap FactionChangeAchievements;
CharacterConversionMap FactionChangeItems;

View File

@@ -101,6 +101,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data)
Creature* unit = NULL;
GameObject* go = NULL;
Item* item = NULL;
if (IS_CRE_OR_VEH_GUID(guid))
{
unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE);
@@ -119,6 +120,23 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data)
return;
}
}
else if (IS_ITEM_GUID(guid))
{
item = _player->GetItemByGuid(guid);
if (!item || _player->IsBankPos(item->GetPos()))
{
//TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found.", guid.ToString().c_str());
return;
}
}
else if (IS_PLAYER_GUID(guid))
{
if (guid != _player->GetGUID() || menuId != _player->PlayerTalkClass->GetGossipMenu().GetMenuId())
{
//TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found.", guid.ToString().c_str());
return;
}
}
else
{
;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - unsupported GUID type for highguid %u. lowpart %u.", uint32(GUID_HIPART(guid)), uint32(GUID_LOPART(guid)));
@@ -147,11 +165,19 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data)
if (!sScriptMgr->OnGossipSelectCode(_player, unit, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId), code.c_str()))
_player->OnGossipSelect(unit, gossipListId, menuId);
}
else
else if (go)
{
go->AI()->GossipSelectCode(_player, menuId, gossipListId, code.c_str());
sScriptMgr->OnGossipSelectCode(_player, go, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId), code.c_str());
}
else if (item)
{
sScriptMgr->OnGossipSelectCode(_player, item, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId), code.c_str());
}
else
{
sScriptMgr->OnGossipSelectCode(_player, menuId, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId), code.c_str());
}
}
else
{
@@ -161,12 +187,20 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data)
if (!sScriptMgr->OnGossipSelect(_player, unit, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId)))
_player->OnGossipSelect(unit, gossipListId, menuId);
}
else
else if (go)
{
go->AI()->GossipSelect(_player, menuId, gossipListId);
if (!sScriptMgr->OnGossipSelect(_player, go, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId)))
_player->OnGossipSelect(go, gossipListId, menuId);
}
else if (item)
{
sScriptMgr->OnGossipSelect(_player, item, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId));
}
else
{
sScriptMgr->OnGossipSelect(_player, menuId, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId));
}
}
}