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https://github.com/mod-playerbots/azerothcore-wotlk.git
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Update Vmaps | Mmaps | Recastnav and fixed FleeingMovement
- Fixes getHeight collision (Map height is now calculated properly core-side, extraction of Maps, Vmaps is required) - Fixes invisible walls causing LoS errores and wrong pathing in some zones. - Mmaps update, padding is used, now to ensure proper binary-identical mmtiles - Updated Recastnav to work properly with new updates - Updated Area Storage - Implement Map out of Bound (players will pop on closest graveyard if out of bounds) - FleeingMovementGenerator updated, LoS calc to not go out of bounds or in/under textured when fleeing - Added command .mmap, port from TC (info about mmaps)
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@@ -46,6 +46,7 @@ void AddSC_list_commandscript();
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void AddSC_lookup_commandscript();
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void AddSC_message_commandscript();
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void AddSC_misc_commandscript();
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void AddSC_mmaps_commandscript();
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void AddSC_modify_commandscript();
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void AddSC_npc_commandscript();
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void AddSC_quest_commandscript();
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@@ -616,6 +617,7 @@ void AddCommandScripts()
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AddSC_lookup_commandscript();
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AddSC_message_commandscript();
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AddSC_misc_commandscript();
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AddSC_mmaps_commandscript();
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AddSC_modify_commandscript();
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AddSC_npc_commandscript();
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AddSC_quest_commandscript();
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