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Core/Spells: Triggered spells should not cause players to stand up (#8986)
- Closes #8764
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@@ -272,6 +272,9 @@ struct TriggeredByAuraSpellData
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void Init(AuraEffect const* aurEff);
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operator bool() const { return spellInfo != nullptr; }
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bool operator!() const { return !(bool(*this)); }
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SpellInfo const* spellInfo;
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int8 effectIndex;
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uint32 tickNumber;
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