Core/Spells: Triggered spells should not cause players to stand up (#8986)

- Closes #8764
This commit is contained in:
UltraNix
2021-11-07 20:41:25 +01:00
committed by GitHub
parent b00e9072b4
commit e55a93eec8
2 changed files with 19 additions and 16 deletions

View File

@@ -272,6 +272,9 @@ struct TriggeredByAuraSpellData
void Init(AuraEffect const* aurEff);
operator bool() const { return spellInfo != nullptr; }
bool operator!() const { return !(bool(*this)); }
SpellInfo const* spellInfo;
int8 effectIndex;
uint32 tickNumber;