chore(Core/GameObject): Clear an error that often doesn't mean anything (#12689)

* chore(Core/GameObject): Clear an error that often doesn't mean anything

* drop it to debug
This commit is contained in:
Skjalf
2022-08-09 12:57:49 -03:00
committed by GitHub
parent 031dfc4c5b
commit e476533e6e

View File

@@ -131,7 +131,7 @@ void GameObject::RemoveFromOwner()
return;
}
LOG_FATAL("entities.gameobject", "Delete GameObject ({} Entry: {} SpellId {} LinkedGO {}) that lost references to owner {} GO list. Crash possible later.",
LOG_DEBUG("entities.gameobject", "Delete GameObject ({} Entry: {} SpellId {} LinkedGO {}) that lost references to owner {} GO list.",
GetGUID().ToString(), GetGOInfo()->entry, m_spellId, GetGOInfo()->GetLinkedGameObjectEntry(), ownerGUID.ToString());
SetOwnerGUID(ObjectGuid::Empty);