chore(core): cleanup code p3 (#16073)

* Update MMapMgr.cpp

* Update UpdateFetcher.cpp

* Update AuctionHouseMgr.cpp

* Update AuctionHouseMgr.h

* Update BattlegroundAV.cpp

* Update ChannelMgr.cpp

* Update ThreatMgr.h

* Update Player.h

* Update PlayerSettings.cpp

* Update ObjectMgr.cpp

* Update Guild.cpp

* Update Guild.h

* Update Map.cpp

* Update World.cpp

* Update boss_nefarian.cpp

* Update boss_prince_malchezaar.cpp

* Update boss_venoxis.cpp

* Update zone_elwynn_forest.cpp

* Update zulfarrak.cpp

* Update boss_novos.cpp
This commit is contained in:
天鹿
2023-04-24 19:13:07 +08:00
committed by GitHub
parent 5dc6f9cf78
commit df77b5f4f7
20 changed files with 26 additions and 26 deletions

View File

@@ -1388,7 +1388,7 @@ void Guild::HandleSetRankInfo(WorldSession* session, uint8 rankId, std::string_v
rankInfo->SetRights(rights);
_SetRankBankMoneyPerDay(rankId, moneyPerDay);
for (auto rightsAndSlot : rightsAndSlots)
for (auto& rightsAndSlot : rightsAndSlots)
_SetRankBankTabRightsAndSlots(rankId, rightsAndSlot);
_BroadcastEvent(GE_RANK_UPDATED, ObjectGuid::Empty, std::to_string(rankId), rankInfo->GetName(), std::to_string(m_ranks.size()));
@@ -2382,7 +2382,7 @@ void Guild::_CreateNewBankTab()
trans->Append(stmt);
++tabId;
for (auto & m_rank : m_ranks)
for (auto& m_rank : m_ranks)
m_rank.CreateMissingTabsIfNeeded(tabId, trans, false);
CharacterDatabase.CommitTransaction(trans);