fix(CORE/Spells): Druid forms (#1732)

* Added SpellFamilyName != SPELLFAMILY_POTION (Druids are able to use potions in Bear, Cat form also).
This commit is contained in:
Poszer
2019-04-24 10:16:52 +02:00
committed by GitHub
parent 80c2025cd9
commit dca6fcfaaf

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@@ -1892,7 +1892,8 @@ void Spell::EffectEnergize(SpellEffIndex effIndex)
Powers power = Powers(m_spellInfo->Effects[effIndex].MiscValue);
if (unitTarget->GetTypeId() == TYPEID_PLAYER && unitTarget->getPowerType() != power && !m_spellInfo->HasAttribute(SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER))
if (unitTarget->GetTypeId() == TYPEID_PLAYER && unitTarget->getPowerType() != power && m_spellInfo->SpellFamilyName != SPELLFAMILY_POTION
&& !m_spellInfo->HasAttribute(SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER))
return;
if (unitTarget->GetMaxPower(power) == 0)