From dca6fcfaaf93924fc825e03391dc0fe4f9dd4e2f Mon Sep 17 00:00:00 2001 From: Poszer <41213210+poszer@users.noreply.github.com> Date: Wed, 24 Apr 2019 10:16:52 +0200 Subject: [PATCH] fix(CORE/Spells): Druid forms (#1732) * Added SpellFamilyName != SPELLFAMILY_POTION (Druids are able to use potions in Bear, Cat form also). --- src/server/game/Spells/SpellEffects.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index a938fde58..f9cdd984a 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1892,7 +1892,8 @@ void Spell::EffectEnergize(SpellEffIndex effIndex) Powers power = Powers(m_spellInfo->Effects[effIndex].MiscValue); - if (unitTarget->GetTypeId() == TYPEID_PLAYER && unitTarget->getPowerType() != power && !m_spellInfo->HasAttribute(SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER)) + if (unitTarget->GetTypeId() == TYPEID_PLAYER && unitTarget->getPowerType() != power && m_spellInfo->SpellFamilyName != SPELLFAMILY_POTION + && !m_spellInfo->HasAttribute(SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER)) return; if (unitTarget->GetMaxPower(power) == 0)