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wrong class/race learning throw skill
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@@ -12346,6 +12346,10 @@ bool Player::IsSpellFitByClassAndRace(uint32 spell_id) const
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if (_spell_idx->second->ClassMask && (_spell_idx->second->ClassMask & classmask) == 0)
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continue;
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// skip wrong class and race skill saved in SkillRaceClassInfo.dbc
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if (!GetSkillRaceClassInfo(_spell_idx->second->SkillLine, getRace(), getClass()))
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continue;
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return true;
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}
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