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chore(Core/Object): Rename GetGOData() to GetGameObjectData() (#14875)
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@@ -119,7 +119,7 @@ public:
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static bool HandleGoGameObjectSpawnIdCommand(ChatHandler* handler, uint32 spawnId)
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{
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GameObjectData const* spawnpoint = sObjectMgr->GetGOData(spawnId);
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GameObjectData const* spawnpoint = sObjectMgr->GetGameObjectData(spawnId);
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if (!spawnpoint)
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{
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handler->SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
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