mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-18 19:35:42 +00:00
chore(Core/Object): Rename GetGOData() to GetGameObjectData() (#14875)
This commit is contained in:
@@ -1356,7 +1356,7 @@ void ObjectMgr::LoadGameObjectAddons()
|
||||
|
||||
ObjectGuid::LowType guid = fields[0].Get<uint32>();
|
||||
|
||||
const GameObjectData* goData = GetGOData(guid);
|
||||
const GameObjectData* goData = GetGameObjectData(guid);
|
||||
if (!goData)
|
||||
{
|
||||
LOG_ERROR("sql.sql", "GameObject (GUID: {}) does not exist but has a record in `gameobject_addon`", guid);
|
||||
@@ -1791,7 +1791,7 @@ void ObjectMgr::LoadLinkedRespawn()
|
||||
break;
|
||||
}
|
||||
|
||||
const GameObjectData* master = GetGOData(linkedGuidLow);
|
||||
const GameObjectData* master = GetGameObjectData(linkedGuidLow);
|
||||
if (!master)
|
||||
{
|
||||
LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject (linkedGuid) {} not found in gameobject table", linkedGuidLow);
|
||||
@@ -1820,7 +1820,7 @@ void ObjectMgr::LoadLinkedRespawn()
|
||||
}
|
||||
case GO_TO_GO:
|
||||
{
|
||||
const GameObjectData* slave = GetGOData(guidLow);
|
||||
const GameObjectData* slave = GetGameObjectData(guidLow);
|
||||
if (!slave)
|
||||
{
|
||||
LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject (guid) {} not found in gameobject table", guidLow);
|
||||
@@ -1828,7 +1828,7 @@ void ObjectMgr::LoadLinkedRespawn()
|
||||
break;
|
||||
}
|
||||
|
||||
const GameObjectData* master = GetGOData(linkedGuidLow);
|
||||
const GameObjectData* master = GetGameObjectData(linkedGuidLow);
|
||||
if (!master)
|
||||
{
|
||||
LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject (linkedGuid) {} not found in gameobject table", linkedGuidLow);
|
||||
@@ -1857,7 +1857,7 @@ void ObjectMgr::LoadLinkedRespawn()
|
||||
}
|
||||
case GO_TO_CREATURE:
|
||||
{
|
||||
const GameObjectData* slave = GetGOData(guidLow);
|
||||
const GameObjectData* slave = GetGameObjectData(guidLow);
|
||||
if (!slave)
|
||||
{
|
||||
LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject (guid) {} not found in gameobject table", guidLow);
|
||||
@@ -5253,7 +5253,7 @@ void ObjectMgr::LoadScripts(ScriptsType type)
|
||||
|
||||
case SCRIPT_COMMAND_RESPAWN_GAMEOBJECT:
|
||||
{
|
||||
GameObjectData const* data = GetGOData(tmp.RespawnGameobject.GOGuid);
|
||||
GameObjectData const* data = GetGameObjectData(tmp.RespawnGameobject.GOGuid);
|
||||
if (!data)
|
||||
{
|
||||
LOG_ERROR("sql.sql", "Table `{}` has invalid gameobject (GUID: {}) in SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id {}",
|
||||
@@ -5304,7 +5304,7 @@ void ObjectMgr::LoadScripts(ScriptsType type)
|
||||
case SCRIPT_COMMAND_OPEN_DOOR:
|
||||
case SCRIPT_COMMAND_CLOSE_DOOR:
|
||||
{
|
||||
GameObjectData const* data = GetGOData(tmp.ToggleDoor.GOGuid);
|
||||
GameObjectData const* data = GetGameObjectData(tmp.ToggleDoor.GOGuid);
|
||||
if (!data)
|
||||
{
|
||||
LOG_ERROR("sql.sql", "Table `{}` has invalid gameobject (GUID: {}) in {} for script id {}",
|
||||
@@ -7903,7 +7903,7 @@ void ObjectMgr::DeleteCreatureData(ObjectGuid::LowType guid)
|
||||
void ObjectMgr::DeleteGOData(ObjectGuid::LowType guid)
|
||||
{
|
||||
// remove mapid*cellid -> guid_set map
|
||||
GameObjectData const* data = GetGOData(guid);
|
||||
GameObjectData const* data = GetGameObjectData(guid);
|
||||
if (data)
|
||||
RemoveGameobjectFromGrid(guid, data);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user