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chore(Core/Object): Rename GetGOData() to GetGameObjectData() (#14875)
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@@ -2163,7 +2163,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond)
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}
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if (cond->ConditionValue3)
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{
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if (GameObjectData const* goData = sObjectMgr->GetGOData(cond->ConditionValue3))
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if (GameObjectData const* goData = sObjectMgr->GetGameObjectData(cond->ConditionValue3))
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{
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if (cond->ConditionValue2 && goData->id != cond->ConditionValue2)
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{
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